Player Matchup

Ymir
Ymir
Bionicao2843
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Sol
Sol
FatalGryphon
Sol
Level 7
God Stats
2W - 5L
1,272 SR
Queue Stats
5W - 11L
1,224 Elo+
Party 3
Kali
Kali
ScrewyGroundhog
Kali
Level 27
God Stats
9W - 8L
1,565 SR
Queue Stats
108W - 110L
1,308 Elo+
Party 3
Tyr
Tyr
TheSiick
Tyr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
TruthfulEevee
Hachiman
Level 14
God Stats
11W - 14L
1,500 SR
Queue Stats
80W - 99L
1,500 Elo+
Solo
Team Averages
Level 10
1,468 SR
1,406 Elo+

VS

Team Averages
Level 13
1,503 SR
1,153 Elo+
Athena
Athena
Elseñorsmith
Athena
Level 8
God Stats
29W - 26L
1,752 SR
Queue Stats
46W - 51L
1,157 Elo+
Party 2
Ra
Ra
FariuzAp
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
914 Elo+
Solo
Danzaburou
Danzaburou
mikanaka
Danzaburou
Level 22
God Stats
17W - 11L
1,752 SR
Queue Stats
56W - 55L
1,198 Elo+
Party 2
Hercules
Hercules
slyzzyzz
Hercules
Level 14
God Stats
2W - 6L
1,203 SR
Queue Stats
22W - 34L
1,175 Elo+
Party 1
Bakasura
Bakasura
valentinopelotu
Bakasura
Level 20
God Stats
5W - 5L
1,309 SR
Queue Stats
95W - 102L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,237
436
1,829
8,454
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 7 / 0
5,126
427
3,852
7,998
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 2 / 1
7,087
591
6,773
8,974
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 1 / 2
5,054
421
1,716
4,289
1,978
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
TruthfulEevee
Hachiman
10
2 / 5 / 0
6,124
510
4,380
6,442
2,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,945
579
2,608
6,970
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 6
6,176
515
4,483
4,789
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
mikanaka
Danzaburou
11
5 / 1 / 3
6,972
581
5,427
4,856
1,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
slyzzyzz
Hercules
11
3 / 0 / 0
6,586
549
1,857
5,996
2,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
11
9 / 3 / 2
7,607
634
9,925
8,662
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
21
21
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
4
1
6
7
W
0
1
6
3
L
0
7
0
0
L
4
2
1
2.25
L
0
1
2
1
L
Hachiman
TruthfulEevee
Hachiman
2
5
0
0.4
W
Danzaburou
mikanaka
Danzaburou
5
1
3
6.5
W
Hercules
slyzzyzz
Hercules
3
0
0
3
W
Bakasura
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
24,300
36,157
Taken
31,273
14,046
Mitigated
14,000
5,737
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,829
215
0
290
8,454
4,302
0
2,504
5,466
17,974
0
W
2,608
989
0
1,352
6,970
5,064
228
1,003
5,967
14,920
0
W
4,483
442
347
630
4,789
1,495
572
1,812
2,977
25,870
0
L
3,852
1,351
0
1,438
7,998
2,201
919
2,213
5,785
21,832
0
L
6,773
4,745
0
2,644
8,974
3,234
0
629
7,379
0
32,811
L
1,716
231
0
620
4,289
1,978
38
471
3,592
0
9,351
L
Hachiman
TruthfulEevee
Hachiman
4,380
1,587
0
745
6,442
2,331
0
1,274
5,168
0
23,340
W
Danzaburou
mikanaka
Danzaburou
5,427
2,345
0
1,658
4,856
1,289
2,471
304
4,552
0
27,748
W
Hercules
slyzzyzz
Hercules
1,857
731
0
1,899
5,996
2,251
461
259
5,737
0
15,194
W
Bakasura
9,925
6,289
0
2,356
8,662
3,901
0
2,303
6,359
0
31,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
34,286
183
Minions Killed
235
0
Camps Cleared
0
1,126,375
Distance Traveled
1,152,886
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,237
436
30
3
0
215,119
0
W
Athena
6,945
579
30
3
0
239,540
2
W
Ra
6,176
515
49
4
0
240,692
4
L
Sol
5,126
427
40
3
0
205,355
0
L
Kali
7,087
591
56
5
0
237,142
1
L
Tyr
5,054
421
11
1
0
262,088
2
L
Hachiman
6,124
510
46
4
0
206,671
0
W
Danzaburou
6,972
581
51
4
0
189,821
2
W
Hercules
6,586
549
34
3
0
232,785
2
W
Bakasura
7,607
634
71
6
0
250,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role