Player Matchup

Eset
Eset
Flavious001
Eset
Level 26
God Stats
5W - 6L
1,739 SR
Queue Stats
86W - 91L
1,560 Elo+
Party 1
Apollo
Apollo
Sheikakali
Apollo
Level 7
God Stats
1W - 2L
1,460 SR
Queue Stats
8W - 14L
1,446 Elo+
Party 1
Cabrakan
Cabrakan
Txked
Cabrakan
Level 10
God Stats
3W - 2L
1,300 SR
Queue Stats
4W - 9L
1,412 Elo+
Solo
Bacchus
Bacchus
galoo52
Bacchus
Level 29
God Stats
15W - 9L
1,655 SR
Queue Stats
136W - 144L
1,550 Elo+
Party 1
Neith
Neith
l3aked
Neith
Level 12
God Stats
93W - 74L
1,632 SR
Queue Stats
140W - 123L
1,551 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,504 Elo+

VS

Team Averages
Level 11
1,506 SR
1,548 Elo+
Chiron
Chiron
BigOpenHole
Chiron
Level 18
God Stats
3W - 1L
1,682 SR
Queue Stats
32W - 25L
1,589 Elo+
Solo
Cthulhu
Cthulhu
JELWOLF
Cthulhu
Level 24
God Stats
14W - 15L
1,620 SR
Queue Stats
117W - 103L
1,529 Elo+
Solo
Arachne
Arachne
PyrotechDynasty
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
TE Rugerio
Cu Chulainn
Level 3
God Stats
4W - 0L
1,434 SR
Queue Stats
7W - 3L
1,731 Elo+
Solo
Hera
Hera
Uzumakifourdath
Hera
Level 7
God Stats
46W - 40L
1,295 SR
Queue Stats
116W - 120L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
5,689
517
4,477
7,045
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Sheikakali
Apollo
9
1 / 6 / 6
5,832
530
3,844
7,502
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Txked
Cabrakan
7
2 / 3 / 0
4,913
447
1,178
4,938
3,976
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
galoo52
Bacchus
10
4 / 4 / 4
6,208
564
4,766
9,333
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
l3aked
Neith
12
6 / 1 / 2
7,521
684
6,732
4,406
1,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 4 / 6
6,310
574
5,503
6,358
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JELWOLF
Cthulhu
10
6 / 3 / 1
6,099
554
5,308
8,394
6,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
10 / 1 / 1
7,824
711
6,331
8,671
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
TE Rugerio
Cu Chulainn
11
1 / 3 / 3
6,352
577
2,836
7,727
2,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 3
6,198
563
3,555
4,767
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
14
Kills
20
20
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
4
6
1.25
L
1
6
3
0.42
W
Cthulhu
JELWOLF
Cthulhu
6
3
1
2.17
W
10
1
1
10.5
L
Apollo
Sheikakali
Apollo
1
6
6
0.67
W
Cu Chulainn
TE Rugerio
Cu Chulainn
1
3
3
0.83
L
Cabrakan
Txked
Cabrakan
2
3
0
0.67
W
1
3
3
0.83
L
Bacchus
galoo52
Bacchus
4
4
4
1.5
L
Neith
l3aked
Neith
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,997
Damage
23,533
33,224
Taken
35,917
17,190
Mitigated
16,040
7,871
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
5,503
2,195
558
1,613
6,358
1,967
918
898
5,460
0
26,740
L
4,477
529
257
1,358
7,045
2,045
0
2,204
4,680
25,135
0
W
Cthulhu
JELWOLF
Cthulhu
5,308
441
0
589
8,394
6,600
360
1,439
6,921
18,675
0
W
6,331
3,628
0
2,950
8,671
3,447
70
2,655
5,854
0
39,099
L
Apollo
Sheikakali
Apollo
3,844
2,698
0
1,095
7,502
2,345
408
2,391
4,901
0
17,192
W
Cu Chulainn
TE Rugerio
Cu Chulainn
2,836
1,080
0
1,674
7,727
2,767
361
2,580
4,979
0
30,459
L
Cabrakan
Txked
Cabrakan
1,178
396
0
435
4,938
3,976
92
171
4,729
8,183
0
W
3,555
640
0
1,068
4,767
1,259
360
2,299
2,282
33,302
0
L
Bacchus
galoo52
Bacchus
4,766
1,582
0
2,758
9,333
7,293
0
2,360
6,766
14,694
0
L
Neith
l3aked
Neith
6,732
2,339
0
1,968
4,406
1,531
1,180
1,081
3,285
0
37,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,163
Gold Earned
32,783
206
Minions Killed
284
0
Camps Cleared
0
865,065
Distance Traveled
1,036,012
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,310
574
50
5
0
169,991
0
L
Eset
5,689
517
47
4
0
182,766
3
W
Cthulhu
6,099
554
25
2
0
212,244
4
W
Arachne
7,824
711
74
7
0
230,709
5
L
Apollo
5,832
530
51
5
0
188,963
2
W
Cu Chulainn
6,352
577
64
6
0
228,154
0
L
Cabrakan
4,913
447
15
1
0
109,007
0
W
Hera
6,198
563
71
6
0
194,914
5
L
Bacchus
6,208
564
19
2
0
215,300
2
L
Neith
7,521
684
74
7
0
169,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role