Player Matchup

Nemesis
Nemesis
Gamergrant9803
Nemesis
Level 3
God Stats
5W - 9L
1,500 SR
Queue Stats
17W - 14L
1,149 Elo+
Party 1
Neith
Neith
SergeantBacon2
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,170 Elo+
Solo
Rama
Rama
SuperAce42
Rama
Level 28
God Stats
3W - 1L
1,876 SR
Queue Stats
16W - 20L
1,283 Elo+
Solo
Sol
Sol
afterwolf 470
Sol
Level 8
God Stats
9W - 14L
1,312 SR
Queue Stats
118W - 102L
1,247 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lonewolf286
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,204 Elo+
Party 1
Team Averages
Level 14
1,538 SR
1,210 Elo+

VS

Team Averages
Level 22
1,507 SR
1,390 Elo+
Chaac
Chaac
BuckIsAlive
Chaac
Level 18
God Stats
1W - 1L
1,380 SR
Queue Stats
36W - 34L
1,331 Elo+
Solo
Nu Wa
Nu Wa
DeleteNoMore
Nu Wa
Level 16
God Stats
9W - 2L
1,414 SR
Queue Stats
172W - 159L
1,436 Elo+
Solo
Medusa
Medusa
Littlemamma8288
Medusa
Level 24
God Stats
66W - 55L
1,534 SR
Queue Stats
290W - 307L
1,365 Elo+
Solo
Neith
Neith
MasterMYG
Neith
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
63W - 42L
1,472 Elo+
Solo
Bellona
Bellona
dcouch6
Bellona
Level 24
God Stats
3W - 4L
1,501 SR
Queue Stats
39W - 63L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
9,690
881
3,312
14,603
5,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 9 / 7
9,342
849
4,374
15,328
5,677
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 11 / 4
11,502
1,046
13,103
18,497
7,663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 14 / 9
11,031
1,003
17,611
27,236
10,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
lonewolf286
Morgan Le Fay
17
4 / 6 / 6
10,583
962
15,013
17,844
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 23
11,574
1,052
16,111
14,659
12,670
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
17 / 1 / 18
13,789
1,254
23,053
6,758
2,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
14 / 3 / 16
13,023
1,184
21,367
15,315
6,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
MasterMYG
Neith
18
6 / 0 / 20
11,506
1,046
14,673
8,719
3,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
dcouch6
Bellona
18
1 / 5 / 25
11,051
1,005
11,349
13,401
8,321
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
148
12
Kills
46
46
Deaths
12
32
Assists
102
Player
Kills
Deaths
Assists
KDA
W
8
3
23
6.5
W
17
1
18
26
L
1
6
6
0.67
W
14
3
16
7.33
W
Neith
MasterMYG
Neith
6
0
20
16
L
0
9
7
0.39
L
5
11
4
0.64
L
2
14
9
0.46
W
Bellona
dcouch6
Bellona
1
5
25
2.7
L
Morgan Le Fay
lonewolf286
Morgan Le Fay
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,413
Damage
86,553
93,508
Taken
58,852
36,335
Mitigated
33,313
9,467
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,111
3,637
0
4,193
14,659
12,670
0
6,710
7,765
0
24,226
W
23,053
7,040
0
178
6,758
2,638
0
3,033
3,601
53,991
0
L
3,312
2,024
0
385
14,603
5,786
0
3,964
10,639
0
9,482
W
21,367
11,998
538
267
15,315
6,051
0
9,606
5,523
0
27,859
W
Neith
MasterMYG
Neith
14,673
3,495
585
2,733
8,719
3,633
0
3,854
4,785
0
37,108
L
4,374
2,267
0
415
15,328
5,677
0
6,176
9,152
0
11,759
L
13,103
11,333
0
1,758
18,497
7,663
0
4,284
14,213
0
28,164
L
17,611
5,416
0
5,908
27,236
10,512
0
4,539
22,697
51,817
0
W
Bellona
dcouch6
Bellona
11,349
4,203
0
1,756
13,401
8,321
0
8,561
4,554
227
20,068
L
Morgan Le Fay
lonewolf286
Morgan Le Fay
15,013
1,524
0
1,001
17,844
6,697
0
4,317
13,527
39,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,148
Gold Earned
60,943
186
Minions Killed
176
4
Camps Cleared
5
813,102
Distance Traveled
945,194
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,574
1,052
26
2
0
209,634
0
W
Nu Wa
13,789
1,254
78
7
3
178,671
1
L
Nemesis
9,690
881
13
1
0
206,555
0
W
Medusa
13,023
1,184
16
1
1
204,227
0
W
Neith
11,506
1,046
35
3
0
194,299
0
L
Neith
9,342
849
11
1
1
131,627
1
L
Rama
11,502
1,046
28
3
1
123,293
0
L
Sol
11,031
1,003
75
7
1
178,945
2
W
Bellona
11,051
1,005
21
2
1
158,363
3
L
Morgan Le Fay
10,583
962
59
5
1
172,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role