Player Matchup

Bacchus
Bacchus
Gerblo
Bacchus
Level 29
God Stats
7W - 3L
1,478 SR
Queue Stats
83W - 73L
1,549 Elo+
Party 2
Fenrir
Fenrir
GrumblyDog
Fenrir
Level 16
God Stats
6W - 6L
1,266 SR
Queue Stats
41W - 30L
1,599 Elo+
Party 2
Baba Yaga
Baba Yaga
Sabritone
Baba Yaga
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,541 Elo+
Party 3
Danzaburou
Danzaburou
httpsSaga
Danzaburou
Level 43
God Stats
5W - 2L
1,382 SR
Queue Stats
178W - 159L
1,458 Elo+
Party 2
Scylla
Scylla
sloppydelight
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,502 Elo+
Party 3
Team Averages
Level 19
1,425 SR
1,530 Elo+

VS

Team Averages
Level 14
1,680 SR
1,504 Elo+
Tiamat
Tiamat
Dpkcolts
Tiamat
Level 17
God Stats
1W - 1L
1,756 SR
Queue Stats
14W - 9L
1,603 Elo+
Party 1
Ra
Ra
Juuushan102000
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,055 Elo+
Solo
Neith
Neith
KnottyNuff
Neith
Level 3
God Stats
3W - 1L
1,823 SR
Queue Stats
84W - 67L
1,767 Elo+
Party 1
Amaterasu
Amaterasu
Survivor IV
Amaterasu
Level 29
God Stats
1W - 1L
1,720 SR
Queue Stats
17W - 7L
1,548 Elo+
Party 1
Baba Yaga
Baba Yaga
TurkeyChan
Baba Yaga
Level 17
God Stats
3W - 2L
1,602 SR
Queue Stats
14W - 10L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gerblo
Bacchus
20
5 / 3 / 34
13,320
1,211
17,923
22,285
26,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
GrumblyDog
Fenrir
20
9 / 3 / 24
13,229
1,203
16,007
11,728
9,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baba Yaga
Sabritone
Baba Yaga
20
7 / 4 / 30
13,068
1,188
16,888
10,748
5,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
httpsSaga
Danzaburou
20
25 / 3 / 19
16,658
1,514
47,295
23,288
10,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 4 / 28
11,880
1,080
10,076
10,770
4,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dpkcolts
Tiamat
17
6 / 7 / 3
11,920
1,084
20,402
14,876
9,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 13 / 5
12,069
1,097
14,024
21,125
9,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
1 / 11 / 12
11,255
1,023
9,848
17,931
7,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Survivor IV
Amaterasu
17
1 / 12 / 9
10,750
977
8,581
37,511
22,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
TurkeyChan
Baba Yaga
19
3 / 7 / 12
12,153
1,105
17,611
24,377
13,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
58
50
Kills
17
17
Deaths
50
135
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dpkcolts
Tiamat
6
7
3
1.07
W
Bacchus
Gerblo
Bacchus
5
3
34
7.33
W
Fenrir
GrumblyDog
Fenrir
9
3
24
7
L
6
13
5
0.65
L
Neith
1
11
12
0.64
W
Baba Yaga
Sabritone
Baba Yaga
7
4
30
5.5
L
Amaterasu
Survivor IV
Amaterasu
1
12
9
0.46
L
Baba Yaga
TurkeyChan
Baba Yaga
3
7
12
1.29
W
Danzaburou
httpsSaga
Danzaburou
25
3
19
11.5
W
4
4
28
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,189
Damage
70,466
78,819
Taken
115,820
56,520
Mitigated
62,808
22,134
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dpkcolts
Tiamat
20,402
1,537
0
2,389
14,876
9,932
0
7,550
7,326
35,279
0
W
Bacchus
Gerblo
Bacchus
17,923
2,560
0
7,210
22,285
26,727
0
12,323
9,962
23,368
0
W
Fenrir
GrumblyDog
Fenrir
16,007
3,007
0
727
11,728
9,624
0
7,904
3,824
0
28,162
L
14,024
1,675
1,345
1,470
21,125
9,157
0
9,204
11,921
30,000
0
L
Neith
9,848
5,603
0
1,488
17,931
7,898
0
6,066
11,865
0
23,109
W
Baba Yaga
Sabritone
Baba Yaga
16,888
2,592
0
2,254
10,748
5,120
0
8,233
2,515
37,430
0
L
Amaterasu
Survivor IV
Amaterasu
8,581
3,599
0
2,595
37,511
22,096
0
14,500
23,011
0
25,744
L
Baba Yaga
TurkeyChan
Baba Yaga
17,611
661
237
3,702
24,377
13,725
0
7,567
16,810
48,853
0
W
Danzaburou
httpsSaga
Danzaburou
47,295
33,374
0
11,943
23,288
10,941
0
14,807
8,481
0
81,877
W
10,076
2,291
0
0
10,770
4,108
0
8,770
2,000
18,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,155
Gold Earned
58,147
177
Minions Killed
182
7
Camps Cleared
6
1,109,501
Distance Traveled
983,107
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,920
1,084
18
2
0
199,423
0
W
Bacchus
13,320
1,211
11
1
0
230,917
0
W
Fenrir
13,229
1,203
19
2
1
250,604
0
L
Ra
12,069
1,097
29
3
2
179,532
1
L
Neith
11,255
1,023
40
4
3
167,092
0
W
Baba Yaga
13,068
1,188
56
5
1
208,145
0
L
Amaterasu
10,750
977
33
3
1
195,527
0
L
Baba Yaga
12,153
1,105
62
6
0
241,533
2
W
Danzaburou
16,658
1,514
65
6
3
213,553
0
W
Scylla
11,880
1,080
26
2
2
206,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role