Player Matchup

Fenrir
Fenrir
K1NG WRATH 1
Fenrir
Level 16
God Stats
2W - 2L
1,486 SR
Queue Stats
8W - 16L
1,160 Elo+
Party 2
Hel
Hel
Memebby
Hel
Level 20
God Stats
7W - 5L
1,433 SR
Queue Stats
13W - 27L
1,138 Elo+
Solo
Kukulkan
Kukulkan
Oscar3329178
Kukulkan
Level 7
God Stats
1W - 1L
1,243 SR
Queue Stats
9W - 22L
1,112 Elo+
Party 2
Janus
Janus
RWcarlie213
Janus
Level 15
God Stats
4W - 9L
1,348 SR
Queue Stats
4W - 9L
1,250 Elo+
Party 2
Izanami
Izanami
SsC0l64te
Izanami
Level 14
God Stats
11W - 11L
1,589 SR
Queue Stats
271W - 280L
1,275 Elo+
Solo
Team Averages
Level 14
1,420 SR
1,187 Elo+

VS

Team Averages
Level 8
1,456 SR
1,192 Elo+
Yemoja
Yemoja
CrustyPotato739
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Homegirlink
Sylvanus
Level 15
God Stats
14W - 25L
1,280 SR
Queue Stats
41W - 42L
1,184 Elo+
Solo
Ah Puch
Ah Puch
Mr_Death_117
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 159L
887 Elo+
Party 3
Arachne
Arachne
iL0VeEgg
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
sebollas7400
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 137L
887 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
3 / 4 / 0
4,887
611
1,423
4,139
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
8
0 / 0 / 2
5,067
633
306
1,935
575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Oscar3329178
Kukulkan
6
1 / 1 / 4
4,581
573
2,256
3,050
863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
4 / 3 / 2
4,821
603
3,147
3,300
651
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
SsC0l64te
Izanami
8
3 / 0 / 1
5,104
638
3,655
3,501
886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
3,239
405
444
2,970
958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
Homegirlink
Sylvanus
9
5 / 1 / 0
5,007
626
1,818
4,248
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
Mr_Death_117
Ah Puch
6
0 / 2 / 2
3,929
491
1,742
3,470
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
iL0VeEgg
Arachne
2
0 / 3 / 0
3,251
406
153
1,884
520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
sebollas7400
Jing Wei
6
2 / 3 / 0
4,189
524
2,527
4,510
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
7
8
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Sylvanus
Homegirlink
Sylvanus
5
1
0
5
W
Fenrir
3
4
0
0.75
W
Hel
0
0
2
1
L
Ah Puch
Mr_Death_117
Ah Puch
0
2
2
0.5
W
Kukulkan
Oscar3329178
Kukulkan
1
1
4
3
W
4
3
2
1.67
W
Izanami
SsC0l64te
Izanami
3
0
1
3.5
L
Arachne
iL0VeEgg
Arachne
0
3
0
0
L
Jing Wei
sebollas7400
Jing Wei
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,787
Damage
6,684
15,925
Taken
17,082
4,230
Mitigated
5,343
1,839
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
444
330
37
935
2,970
958
0
895
2,075
1,351
0
L
Sylvanus
Homegirlink
Sylvanus
1,818
598
210
1,946
4,248
1,740
160
1,536
2,712
13,217
3,505
W
Fenrir
1,423
689
0
146
4,139
1,255
385
1,521
2,618
0
8,794
W
Hel
306
68
201
790
1,935
575
1,214
210
1,725
17,135
0
L
Ah Puch
Mr_Death_117
Ah Puch
1,742
357
0
187
3,470
847
0
826
2,644
10,461
0
W
Kukulkan
Oscar3329178
Kukulkan
2,256
696
0
0
3,050
863
0
819
2,231
10,718
0
W
3,147
266
0
472
3,300
651
151
456
2,844
9,852
0
W
Izanami
SsC0l64te
Izanami
3,655
3,204
0
230
3,501
886
871
856
2,645
0
26,408
L
Arachne
iL0VeEgg
Arachne
153
145
0
0
1,884
520
0
781
1,103
0
1,373
L
Jing Wei
sebollas7400
Jing Wei
2,527
1,826
0
10
4,510
1,278
116
1,671
2,839
0
10,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,460
Gold Earned
19,615
172
Minions Killed
70
0
Camps Cleared
0
833,173
Distance Traveled
661,055
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,239
405
0
0
0
91,891
2
L
Sylvanus
5,007
626
35
4
0
141,817
0
W
Fenrir
4,887
611
26
3
0
179,804
0
W
Hel
5,067
633
40
5
0
149,456
0
L
Ah Puch
3,929
491
17
2
0
155,516
0
W
Kukulkan
4,581
573
23
3
0
187,921
0
W
Janus
4,821
603
13
2
0
142,776
0
W
Izanami
5,104
638
70
9
0
173,216
1
L
Arachne
3,251
406
3
0
0
95,302
0
L
Jing Wei
4,189
524
15
2
0
176,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role