Player Matchup

Mercury
Mercury
Calero321
Mercury
Level 17
God Stats
9W - 8L
1,354 SR
Queue Stats
19W - 27L
1,335 Elo+
Solo
Ymir
Ymir
DrogvensRKO
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Packman_4LyFe
Gilgamesh
Level 28
God Stats
12W - 10L
1,704 SR
Queue Stats
132W - 138L
1,571 Elo+
Solo
Medusa
Medusa
Th3ProbleM1994
Medusa
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
128W - 120L
1,487 Elo+
Solo
Thoth
Thoth
Tsuki-Momoshiki
Thoth
Level 6
God Stats
3W - 8L
1,500 SR
Queue Stats
362W - 419L
1,330 Elo+
Solo
Team Averages
Level 14
1,512 SR
1,445 Elo+

VS

Team Averages
Level 16
1,602 SR
1,510 Elo+
Medusa
Medusa
ArrozKonMango
Medusa
Level 22
God Stats
8W - 6L
1,957 SR
Queue Stats
109W - 107L
1,546 Elo+
Solo
Thor
Thor
Choripaty-_
Thor
Level 26
God Stats
1W - 1L
1,711 SR
Queue Stats
37W - 34L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Da-L1NK
Morgan Le Fay
Level 25
God Stats
3W - 1L
1,343 SR
Queue Stats
66W - 54L
1,590 Elo+
Solo
Arachne
Arachne
OppBih
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
needless_dianna9
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Calero321
Mercury
11
2 / 2 / 1
6,094
554
1,837
6,502
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 1 / 5
6,700
609
3,245
6,525
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Packman_4LyFe
Gilgamesh
12
3 / 1 / 0
6,669
606
3,069
3,828
2,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 2 / 1
7,456
678
6,131
5,456
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
2 / 4 / 2
5,514
501
1,971
4,846
1,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,239
476
2,997
7,770
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 2
4,929
448
707
5,028
1,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Da-L1NK
Morgan Le Fay
12
7 / 2 / 0
7,127
648
8,381
6,285
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
OppBih
Arachne
5
0 / 5 / 1
4,152
377
265
5,284
1,319
5
0 / 7 / 0
4,168
379
969
6,407
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
18
Kills
9
10
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Mercury
Calero321
Mercury
2
2
1
1.25
L
0
1
2
1
L
Morgan Le Fay
Da-L1NK
Morgan Le Fay
7
2
0
3.5
W
3
1
5
5.5
L
Arachne
OppBih
Arachne
0
5
1
0.1
W
Gilgamesh
Packman_4LyFe
Gilgamesh
3
1
0
3
W
8
2
1
4.25
W
2
4
2
0.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,253
Damage
13,319
27,157
Taken
30,774
12,278
Mitigated
10,457
3,430
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,997
646
0
1,640
7,770
2,413
0
1,015
6,755
0
27,205
W
Mercury
Calero321
Mercury
1,837
1,218
171
312
6,502
2,221
1,253
3,128
3,374
0
29,359
L
707
163
0
2,376
5,028
1,297
0
207
4,821
0
18,064
L
Morgan Le Fay
Da-L1NK
Morgan Le Fay
8,381
1,339
0
2,771
6,285
2,860
234
1,525
4,760
40,557
1,738
W
3,245
817
0
645
6,525
4,204
0
1,146
5,379
17,802
0
L
Arachne
OppBih
Arachne
265
217
0
223
5,284
1,319
0
769
4,515
0
3,266
W
Gilgamesh
Packman_4LyFe
Gilgamesh
3,069
968
0
542
3,828
2,691
1,009
903
2,925
0
33,751
W
6,131
2,971
0
970
5,456
1,606
1,722
290
5,166
0
44,594
W
1,971
284
0
790
4,846
1,556
908
3,665
1,181
13,028
0
L
969
810
22
175
6,407
2,568
0
1,700
4,707
4,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
25,615
275
Minions Killed
175
0
Camps Cleared
0
946,775
Distance Traveled
826,564
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,239
476
36
3
0
163,370
1
W
Mercury
6,094
554
70
6
0
196,896
0
L
Thor
4,929
448
44
4
0
163,926
1
L
Morgan Le Fay
7,127
648
77
7
0
171,809
0
W
Ymir
6,700
609
31
3
0
187,523
3
L
Arachne
4,152
377
8
1
0
178,007
0
W
Gilgamesh
6,669
606
71
6
0
215,213
2
W
Medusa
7,456
678
81
7
0
179,823
2
W
Thoth
5,514
501
22
2
0
167,320
1
L
Terra
4,168
379
10
1
0
149,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role