Player Matchup

Hou Yi
Hou Yi
TRAIN438
Hou Yi
Level 7
God Stats
5W - 5L
1,807 SR
Queue Stats
16W - 16L
1,413 Elo+
Party 2
Agni
Agni
Train438
Agni
Level 14
God Stats
3W - 1L
1,746 SR
Queue Stats
11W - 14L
1,413 Elo+
Party 2
Hercules
Hercules
WCGooseWC
Hercules
Level 29
God Stats
5W - 5L
1,744 SR
Queue Stats
22W - 23L
1,475 Elo+
Party 2
Team Averages
Level 17
1,765 SR
1,434 Elo+

VS

Team Averages
Level 42
1,448 SR
1,422 Elo+
Janus
Janus
JJMtz
Janus
Level 41
God Stats
7W - 10L
1,431 SR
Queue Stats
177W - 207L
1,415 Elo+
Solo
Yemoja
Yemoja
MacApples24
Yemoja
Level 16
God Stats
5W - 4L
1,487 SR
Queue Stats
9W - 13L
1,427 Elo+
Party 1
Skadi
Skadi
comfycheeks
Skadi
Level 69
God Stats
4W - 7L
1,425 SR
Queue Stats
15W - 22L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
TRAIN438
Hou Yi
14
7 / 0 / 2
9,954
711
10,818
7,647
2,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
12
2 / 0 / 6
8,783
627
5,164
7,102
3,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
WCGooseWC
Hercules
13
1 / 1 / 7
8,856
633
6,641
10,654
8,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JJMtz
Janus
12
1 / 5 / 0
8,509
608
7,390
8,381
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
11
0 / 2 / 0
7,689
549
3,029
8,841
5,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 1
8,383
599
8,367
8,929
3,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
JJMtz
Janus
1
5
0
0.2
L
Yemoja
0
2
0
0
W
Hou Yi
TRAIN438
Hou Yi
7
0
2
8
W
Agni
2
0
6
5
W
Hercules
WCGooseWC
Hercules
1
1
7
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,623
Damage
18,786
25,403
Taken
26,151
14,903
Mitigated
11,476
6,089
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
JJMtz
Janus
7,390
0
0
118
8,381
2,925
0
1,243
7,138
38,572
0
L
Yemoja
3,029
784
2,596
2,552
8,841
5,209
0
2,032
6,809
8,977
0
W
Hou Yi
TRAIN438
Hou Yi
10,818
5,174
0
2,776
7,647
2,579
719
3,969
3,446
0
42,225
W
Agni
5,164
685
0
0
7,102
3,429
649
2,582
4,386
22,884
0
W
Hercules
WCGooseWC
Hercules
6,641
1,584
0
3,313
10,654
8,895
266
3,293
7,152
0
18,081
L
8,367
4,101
0
0
8,929
3,342
84
1,889
7,040
0
39,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,593
Gold Earned
24,581
142
Minions Killed
153
0
Camps Cleared
0
811,406
Distance Traveled
726,804
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,509
608
86
6
0
253,531
0
L
Yemoja
7,689
549
12
1
0
213,433
0
W
Hou Yi
9,954
711
75
5
0
258,166
4
W
Agni
8,783
627
34
2
0
269,917
0
W
Hercules
8,856
633
33
2
0
283,323
0
L
Skadi
8,383
599
55
4
0
259,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role