Player Matchup

Kukulkan
Kukulkan
ACZ 150
Kukulkan
Level 67
God Stats
2W - 4L
1,641 SR
Queue Stats
15W - 13L
1,703 Elo+
Party 2
Tyr
Tyr
JDE
Tyr
Level 46
God Stats
7W - 8L
1,605 SR
Queue Stats
55W - 40L
1,694 Elo+
Party 2
Kumbhakarna
Kumbhakarna
The Chaser71
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 22L
1,679 Elo+
Party 2
Team Averages
Level 43
1,582 SR
1,692 Elo+

VS

Team Averages
Level 41
1,602 SR
1,608 Elo+
Cthulhu
Cthulhu
JNades7
Cthulhu
Level 38
God Stats
3W - 0L
1,566 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1
Anubis
Anubis
Nicoletti519
Anubis
Level 24
God Stats
4W - 1L
1,519 SR
Queue Stats
27W - 30L
1,542 Elo+
Party 1
Neith
Neith
Rizser
Neith
Level 61
God Stats
5W - 0L
1,722 SR
Queue Stats
8W - 4L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACZ 150
Kukulkan
17
6 / 7 / 6
13,279
699
23,700
12,456
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
JDE
Tyr
17
8 / 3 / 3
12,876
678
10,699
15,181
4,203
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
The Chaser71
Kumbhakarna
15
0 / 5 / 12
12,065
635
2,679
16,955
18,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JNades7
Cthulhu
16
0 / 2 / 12
12,028
633
9,248
17,192
15,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
5 / 9 / 6
12,897
679
10,639
15,116
7,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Rizser
Neith
18
10 / 3 / 5
14,485
762
15,347
11,960
5,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
14
Kills
15
15
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ACZ 150
Kukulkan
6
7
6
1.29
L
Tyr
JDE
Tyr
8
3
3
3.17
W
Cthulhu
JNades7
Cthulhu
0
2
12
3
W
Anubis
5
9
6
0.89
W
Neith
Rizser
Neith
10
3
5
4.17
L
Kumbhakarna
The Chaser71
Kumbhakarna
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,078
Damage
35,234
44,592
Taken
44,268
27,250
Mitigated
28,200
5,879
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ACZ 150
Kukulkan
23,700
558
0
1,121
12,456
4,660
592
4,371
7,845
89,297
0
L
Tyr
JDE
Tyr
10,699
1,205
0
2,543
15,181
4,203
868
6,126
8,821
0
39,334
W
Cthulhu
JNades7
Cthulhu
9,248
115
136
3,119
17,192
15,917
358
12,001
4,637
35,165
0
W
Anubis
10,639
739
0
3,785
15,116
7,132
649
6,948
7,786
34,359
0
W
Neith
Rizser
Neith
15,347
6,105
656
3,709
11,960
5,151
2,295
6,268
5,466
0
63,413
L
Kumbhakarna
The Chaser71
Kumbhakarna
2,679
206
804
1,411
16,955
18,387
0
8,586
8,039
8,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,220
Gold Earned
39,410
189
Minions Killed
221
0
Camps Cleared
0
916,853
Distance Traveled
944,788
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,279
699
123
6
0
292,096
3
L
Tyr
12,876
678
55
3
0
346,041
1
W
Cthulhu
12,028
633
54
3
0
367,186
0
W
Anubis
12,897
679
55
3
0
265,879
1
W
Neith
14,485
762
112
6
0
311,723
2
L
Kumbhakarna
12,065
635
11
1
0
278,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role