Player Matchup

Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
EL-SHINZE
Hun Batz
Silver I
Level 141
God Stats
2W - 2L
1,524 SR
Queue Stats
206W - 220L
1,057 MMR
Solo
Cernunnos
Cernunnos
Silver I
Four20EveryDay0
Cernunnos
Silver I
Level 128
God Stats
8W - 8L
1,604 SR
Queue Stats
450W - 464L
1,243 MMR
Solo
Chaac
Chaac
Silver I
maquinebr1995
Chaac
Silver I
Level 86
God Stats
20W - 13L
1,598 SR
Queue Stats
369W - 360L
1,080 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
mikey07man
Baron Samedi
Silver I
Level 129
God Stats
15W - 11L
1,567 SR
Queue Stats
458W - 473L
1,075 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,559 SR
1,191 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,450 SR
1,119 MMR
Sobek
Sobek
Silver V
GunStyleR
Sobek
Silver V
Level 156
God Stats
5W - 10L
1,469 SR
Queue Stats
10W - 20L
1,079 MMR
Solo
Achilles
Achilles
Silver II
RickyHemphill
Achilles
Silver II
Level 121
God Stats
2W - 5L
1,329 SR
Queue Stats
108W - 114L
1,073 MMR
Solo
Hachiman
Hachiman
Silver II
Thirty7Mode
Hachiman
Silver II
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,211 MMR
Solo
Ne Zha
Ne Zha
Silver II
iiKrankk
Ne Zha
Silver II
Level 118
God Stats
1W - 2L
1,444 SR
Queue Stats
257W - 261L
1,055 MMR
Solo
Merlin
Merlin
Silver I
kakkashii
Merlin
Silver I
Level 159
God Stats
14W - 13L
1,508 SR
Queue Stats
166W - 178L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 1
10,166
484
4,958
14,940
13,002
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
EL-SHINZE
Hun Batz
17
4 / 4 / 7
10,627
506
10,598
14,771
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Four20EveryDay0
Cernunnos
19
2 / 0 / 8
11,866
565
7,808
12,509
4,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 1 / 3
12,082
575
12,794
16,418
20,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
mikey07man
Baron Samedi
16
3 / 3 / 2
10,027
477
8,350
10,243
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouChironGilgameshCu ChulainnTsukuyomi

VS

Bans
AthenaNemesisArachneFenrirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GunStyleR
Sobek
12
0 / 3 / 3
8,428
401
6,488
15,422
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
RickyHemphill
Achilles
16
1 / 3 / 1
10,128
482
9,518
16,207
18,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Thirty7Mode
Hachiman
13
0 / 4 / 0
8,169
389
2,840
7,515
3,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
iiKrankk
Ne Zha
16
4 / 4 / 1
10,061
479
7,874
15,651
7,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
kakkashii
Merlin
17
4 / 1 / 2
10,974
523
12,918
10,281
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
9
10
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
1
1.75
W
Hun Batz
EL-SHINZE
Hun Batz
4
4
7
1.88
W
Cernunnos
Four20EveryDay0
Cernunnos
2
0
8
6
L
Sobek
GunStyleR
Sobek
0
3
3
0.5
L
Achilles
RickyHemphill
Achilles
1
3
1
0.5
L
Hachiman
Thirty7Mode
Hachiman
0
4
0
0
L
Ne Zha
iiKrankk
Ne Zha
4
4
1
1.13
L
Merlin
kakkashii
Merlin
4
1
2
5
W
3
1
3
4.5
W
Baron Samedi
mikey07man
Baron Samedi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,508
Damage
39,638
68,881
Taken
65,076
48,287
Mitigated
47,438
24,973
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,958
697
600
3,688
14,940
13,002
17
6,229
8,603
14,279
0
W
Hun Batz
EL-SHINZE
Hun Batz
10,598
3,063
0
1,001
14,771
5,975
211
2,634
12,137
0
84,625
W
Cernunnos
Four20EveryDay0
Cernunnos
7,808
4,107
0
8,461
12,509
4,882
4,513
2,406
9,713
0
90,587
L
Sobek
GunStyleR
Sobek
6,488
343
0
3,249
15,422
14,185
240
5,876
9,546
21,167
0
L
Achilles
RickyHemphill
Achilles
9,518
4,724
0
2,709
16,207
18,432
1,338
947
15,260
0
67,732
L
Hachiman
Thirty7Mode
Hachiman
2,840
870
0
756
7,515
3,221
0
1,186
6,329
0
31,397
L
Ne Zha
iiKrankk
Ne Zha
7,874
3,399
0
1,413
15,651
7,104
0
1,724
13,927
0
75,896
L
Merlin
kakkashii
Merlin
12,918
536
0
1,519
10,281
4,496
0
3,909
6,372
74,834
0
W
12,794
3,181
0
7,344
16,418
20,342
208
3,241
13,177
334
86,384
W
Baron Samedi
mikey07man
Baron Samedi
8,350
276
1,028
2,851
10,243
4,086
998
4,896
5,317
61,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,768
Gold Earned
47,760
606
Minions Killed
465
0
Camps Cleared
0
1,933,098
Distance Traveled
1,930,679
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,166
484
24
1
0
429,651
10
W
Hun Batz
10,627
506
125
6
0
428,549
3
W
Cernunnos
11,866
565
157
7
0
346,405
4
L
Sobek
8,428
401
27
1
0
399,814
6
L
Achilles
10,128
482
112
5
0
391,457
7
L
Hachiman
8,169
389
58
3
0
365,304
8
L
Ne Zha
10,061
479
126
6
0
405,282
5
L
Merlin
10,974
523
142
7
0
368,822
5
W
Chaac
12,082
575
187
9
0
351,087
0
W
Baron Samedi
10,027
477
113
5
0
377,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role