Player Matchup

Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CildaaR
Yemoja
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,191 Elo+
Party 1
Jormungandr
Jormungandr
HellprincessQC
Jormungandr
Level 20
God Stats
2W - 3L
1,273 SR
Queue Stats
3W - 8L
1,135 Elo+
Party 1
Sol
Sol
MonkeyDLuffo
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,310 Elo+
Party 1
Hercules
Hercules
N1cK29
Hercules
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 5L
1,639 Elo+
Party 1
Team Averages
Level 31
1,455 SR
1,355 Elo+

VS

Team Averages
Level 17
1,538 SR
1,416 Elo+
Cerberus
Cerberus
FluffyBork
Cerberus
Level 28
God Stats
5W - 5L
1,401 SR
Queue Stats
7W - 11L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
FoodChainer
Gilgamesh
Level 29
God Stats
0W - 1L
1,290 SR
Queue Stats
6W - 12L
1,260 Elo+
Party 2
Artemis
Artemis
GrimTOB
Artemis
Level 6
God Stats
0W - 1L
1,750 SR
Queue Stats
1W - 10L
1,316 Elo+
Solo
Scylla
Scylla
ilysushi
Scylla
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Achilles
Achilles
sourkrauss1
Achilles
Level 19
God Stats
3W - 4L
1,748 SR
Queue Stats
42W - 43L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
12 / 4 / 15
14,350
1,104
20,662
13,460
6,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
CildaaR
Yemoja
20
0 / 0 / 20
13,337
1,026
8,700
7,095
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
HellprincessQC
Jormungandr
19
2 / 1 / 20
12,320
948
11,263
14,525
16,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
13 / 7 / 10
15,328
1,179
40,116
20,369
9,541
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
N1cK29
Hercules
20
4 / 5 / 22
13,209
1,016
22,708
30,794
26,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

138

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FluffyBork
Cerberus
18
1 / 6 / 7
12,386
953
15,234
27,516
19,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
FoodChainer
Gilgamesh
19
7 / 2 / 5
13,677
1,052
28,302
23,728
18,738
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
GrimTOB
Artemis
19
1 / 10 / 7
12,208
939
8,404
18,631
8,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
ilysushi
Scylla
18
2 / 10 / 9
12,277
944
9,712
19,600
6,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
sourkrauss1
Achilles
19
6 / 3 / 6
13,385
1,030
16,460
21,292
29,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
51
31
Kills
17
17
Deaths
31
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
4
15
4.88
W
Yemoja
CildaaR
Yemoja
0
0
20
10
L
Cerberus
FluffyBork
Cerberus
1
6
7
0.75
L
Gilgamesh
FoodChainer
Gilgamesh
7
2
5
4.75
L
Artemis
GrimTOB
Artemis
1
10
7
0.45
W
Jormungandr
HellprincessQC
Jormungandr
2
1
20
12
W
13
7
10
2.57
W
Hercules
N1cK29
Hercules
4
5
22
3
L
Scylla
ilysushi
Scylla
2
10
9
0.65
L
Achilles
sourkrauss1
Achilles
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,449
Damage
78,112
86,243
Taken
110,767
66,675
Mitigated
82,562
27,132
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
20,662
4,798
0
957
13,460
6,138
0
5,023
8,377
0
41,390
W
Yemoja
CildaaR
Yemoja
8,700
1,777
8,989
2,969
7,095
7,967
0
2,252
4,843
24,955
0
L
Cerberus
FluffyBork
Cerberus
15,234
932
462
8,437
27,516
19,057
0
15,104
12,412
40,647
0
L
Gilgamesh
FoodChainer
Gilgamesh
28,302
9,898
0
326
23,728
18,738
0
12,867
10,861
0
55,797
L
Artemis
GrimTOB
Artemis
8,404
4,123
0
852
18,631
8,040
0
7,755
10,876
0
27,633
W
Jormungandr
HellprincessQC
Jormungandr
11,263
3,916
0
61
14,525
16,208
0
5,492
8,823
20,617
0
W
40,116
20,447
0
3,043
20,369
9,541
0
3,485
16,552
70,803
0
W
Hercules
N1cK29
Hercules
22,708
8,257
0
11,113
30,794
26,821
0
8,694
21,457
0
28,428
L
Scylla
ilysushi
Scylla
9,712
1,502
0
0
19,600
6,927
0
10,016
9,584
13,373
0
L
Achilles
sourkrauss1
Achilles
16,460
2,906
291
2,646
21,292
29,800
0
14,337
6,955
0
29,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,544
Gold Earned
63,933
180
Minions Killed
248
7
Camps Cleared
3
1,149,353
Distance Traveled
1,215,267
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,350
1,104
41
3
4
279,555
0
W
Yemoja
13,337
1,026
32
2
1
239,186
0
L
Cerberus
12,386
953
87
7
0
240,910
0
L
Gilgamesh
13,677
1,052
64
5
1
268,506
0
L
Artemis
12,208
939
48
4
0
200,539
0
W
Jormungandr
12,320
948
22
2
0
192,149
0
W
Sol
15,328
1,179
71
5
1
192,309
0
W
Hercules
13,209
1,016
14
1
1
246,154
2
L
Scylla
12,277
944
14
1
0
218,800
0
L
Achilles
13,385
1,030
35
3
2
286,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role