Player Matchup

Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BallinBasey
Gilgamesh
Level 99
God Stats
13W - 8L
1,600 SR
Queue Stats
423W - 353L
1,574 Elo+
Party 2
Baba Yaga
Baba Yaga
JetSirskii
Baba Yaga
Level 48
God Stats
11W - 10L
1,516 SR
Queue Stats
122W - 122L
1,475 Elo+
Party 2
Sol
Sol
ksteezey
Sol
Level 27
God Stats
3W - 4L
1,442 SR
Queue Stats
73W - 64L
1,486 Elo+
Party 2
Ymir
Ymir
viinyll
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,533 Elo+
Party 1
Team Averages
Level 64
1,511 SR
1,514 Elo+

VS

Team Averages
Level 54
1,576 SR
1,514 Elo+
Bellona
Bellona
ArabKlood
Bellona
Level 18
God Stats
0W - 1L
1,569 SR
Queue Stats
8W - 5L
1,409 Elo+
Party 3
Heimdallr
Heimdallr
Kosho-Kunn
Heimdallr
Level 47
God Stats
2W - 4L
1,412 SR
Queue Stats
32W - 28L
1,556 Elo+
Party 3
Mulan
Mulan
MikeRopinez
Mulan
Level 62
God Stats
3W - 1L
1,742 SR
Queue Stats
38W - 28L
1,618 Elo+
Party 3
Chang'e
Chang'e
VictorAstra
Chang'e
Level 64
God Stats
7W - 7L
1,655 SR
Queue Stats
44W - 29L
1,604 Elo+
Party 3
Arachne
Arachne
juanmicalesuio
Arachne
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 3 / 0
7,834
603
3,942
6,981
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BallinBasey
Gilgamesh
15
9 / 0 / 5
8,870
682
10,374
7,715
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
JetSirskii
Baba Yaga
13
3 / 0 / 5
7,420
571
5,645
6,132
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 4 / 7
7,318
563
9,412
9,849
2,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
viinyll
Ymir
10
1 / 6 / 5
6,520
502
2,884
9,127
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArabKlood
Bellona
12
3 / 4 / 0
6,849
527
5,875
7,633
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Kosho-Kunn
Heimdallr
9
6 / 5 / 4
6,539
503
7,830
9,365
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 4 / 5
6,836
526
7,702
10,049
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
VictorAstra
Chang'e
10
1 / 5 / 1
6,271
482
3,583
9,504
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 3 / 7
6,558
504
3,384
9,318
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
21
Kills
13
13
Deaths
21
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
0
1.33
L
Bellona
ArabKlood
Bellona
3
4
0
0.75
W
Gilgamesh
BallinBasey
Gilgamesh
9
0
5
11.5
W
Baba Yaga
JetSirskii
Baba Yaga
3
0
5
5.5
L
Heimdallr
Kosho-Kunn
Heimdallr
6
5
4
1.6
L
3
4
5
1.38
L
Chang'e
VictorAstra
Chang'e
1
5
1
0.3
L
0
3
7
1.17
W
4
4
7
1.88
W
Ymir
viinyll
Ymir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,257
Damage
28,374
39,804
Taken
45,869
17,675
Mitigated
19,964
10,691
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,942
1,307
0
1,768
6,981
3,557
392
0
6,685
0
38,243
L
Bellona
ArabKlood
Bellona
5,875
2,087
0
672
7,633
5,451
0
508
6,795
0
23,394
W
Gilgamesh
BallinBasey
Gilgamesh
10,374
4,753
0
288
7,715
3,941
0
796
6,859
0
61,817
W
Baba Yaga
JetSirskii
Baba Yaga
5,645
525
0
2,864
6,132
2,708
938
1,156
4,976
38,248
0
L
Heimdallr
Kosho-Kunn
Heimdallr
7,830
2,784
234
1,904
9,365
2,669
479
5,392
3,933
0
25,111
L
7,702
1,879
0
3,177
10,049
5,628
220
5,614
4,383
0
25,743
L
Chang'e
VictorAstra
Chang'e
3,583
396
392
3,625
9,504
2,763
505
3,951
5,125
29,431
0
L
3,384
2,918
0
1,689
9,318
3,453
0
1,904
7,302
0
32,307
W
9,412
2,481
0
4,856
9,849
2,629
923
816
9,001
39,648
0
W
Ymir
viinyll
Ymir
2,884
479
213
702
9,127
4,840
175
815
8,312
14,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
33,053
376
Minions Killed
247
0
Camps Cleared
0
1,301,662
Distance Traveled
1,230,420
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,834
603
82
6
0
202,739
7
L
Bellona
6,849
527
48
4
0
246,260
0
W
Gilgamesh
8,870
682
121
9
0
325,106
1
W
Baba Yaga
7,420
571
76
6
0
245,653
1
L
Heimdallr
6,539
503
46
4
0
238,776
0
L
Mulan
6,836
526
41
3
0
251,844
2
L
Chang'e
6,271
482
54
4
0
224,898
2
L
Arachne
6,558
504
58
4
0
268,642
1
W
Sol
7,318
563
75
6
0
252,767
1
W
Ymir
6,520
502
22
2
0
275,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role