Player Matchup

Cerberus
Cerberus
AC3 of D3ATH
Cerberus
Level 140
God Stats
3W - 0L
1,664 SR
Queue Stats
114W - 109L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
ArmTheMob
Guan Yu
Level 137
God Stats
10W - 9L
1,660 SR
Queue Stats
84W - 77L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
Cursedgocrazy
Kukulkan
Level 15
God Stats
2W - 4L
1,460 SR
Queue Stats
3W - 5L
1,767 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KT-Kev
Morgan Le Fay
Level 145
God Stats
2W - 1L
1,816 SR
Queue Stats
21W - 26L
1,426 Elo+
Party 3
Xbalanque
Xbalanque
killa4sure
Xbalanque
Level 89
God Stats
4W - 3L
1,448 SR
Queue Stats
17W - 19L
1,421 Elo+
Party 3
Team Averages
Level 105
1,610 SR
1,550 Elo+

VS

Team Averages
Level 103
1,555 SR
1,501 Elo+
Geb
Geb
 
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bruh Cat
Morgan Le Fay
Level 146
God Stats
0W - 1L
1,555 SR
Queue Stats
97W - 99L
1,524 Elo+
Party 1
Mercury
Mercury
Catbruhh
Mercury
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 90L
1,524 Elo+
Party 1
Izanami
Izanami
JosephSwaglin
Izanami
Level 107
God Stats
1W - 2L
1,615 SR
Queue Stats
59W - 66L
1,457 Elo+
Party 4
Baron Samedi
Baron Samedi
Midnightwolf136
Baron Samedi
Level 86
God Stats
4W - 5L
1,607 SR
Queue Stats
18W - 20L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AC3 of D3ATH
Cerberus
19
6 / 3 / 16
13,908
869
19,106
25,152
28,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
ArmTheMob
Guan Yu
20
8 / 2 / 11
13,064
817
13,263
14,138
17,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Cursedgocrazy
Kukulkan
18
5 / 4 / 9
12,650
791
9,729
10,389
5,074
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
KT-Kev
Morgan Le Fay
20
10 / 0 / 8
14,213
888
28,941
8,788
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
killa4sure
Xbalanque
19
4 / 0 / 14
12,718
795
7,679
11,277
4,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 8 / 3
8,570
536
4,793
21,908
9,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Bruh Cat
Morgan Le Fay
17
1 / 6 / 2
9,972
623
8,500
13,616
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Catbruhh
Mercury
19
5 / 3 / 2
12,050
753
13,350
17,111
5,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
17
1 / 6 / 2
10,275
642
12,349
16,896
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Midnightwolf136
Baron Samedi
16
2 / 10 / 2
9,663
604
9,868
17,657
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
33
Kills
9
9
Deaths
33
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
8
3
0.19
W
Cerberus
AC3 of D3ATH
Cerberus
6
3
16
4.67
W
Guan Yu
ArmTheMob
Guan Yu
8
2
11
6.75
L
Morgan Le Fay
Bruh Cat
Morgan Le Fay
1
6
2
0.33
L
Mercury
Catbruhh
Mercury
5
3
2
2
W
Kukulkan
Cursedgocrazy
Kukulkan
5
4
9
2.38
L
Izanami
1
6
2
0.33
W
Morgan Le Fay
KT-Kev
Morgan Le Fay
10
0
8
14
L
Baron Samedi
Midnightwolf136
Baron Samedi
2
10
2
0.3
W
Xbalanque
killa4sure
Xbalanque
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,718
Damage
48,860
69,744
Taken
87,188
60,834
Mitigated
30,825
19,467
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,793
416
0
0
21,908
9,126
0
16,625
5,095
9,575
0
W
Cerberus
AC3 of D3ATH
Cerberus
19,106
719
0
5,579
25,152
28,279
1,242
7,203
15,645
45,200
0
W
Guan Yu
ArmTheMob
Guan Yu
13,263
860
1,302
3,627
14,138
17,882
956
4,178
9,786
0
37,337
L
Morgan Le Fay
Bruh Cat
Morgan Le Fay
8,500
1,081
0
1,919
13,616
4,995
0
7,920
5,534
46,216
0
L
Mercury
Catbruhh
Mercury
13,350
7,326
0
1,850
17,111
5,597
0
11,188
5,699
0
47,288
W
Kukulkan
Cursedgocrazy
Kukulkan
9,729
235
195
1,827
10,389
5,074
910
2,711
7,548
38,100
0
L
Izanami
12,349
8,907
0
2,056
16,896
4,666
0
10,204
6,539
0
50,738
W
Morgan Le Fay
KT-Kev
Morgan Le Fay
28,941
2,545
252
4,072
8,788
4,734
1,008
1,871
6,781
84,600
0
L
Baron Samedi
Midnightwolf136
Baron Samedi
9,868
174
520
3,044
17,657
6,441
0
11,970
5,530
26,253
0
W
Xbalanque
killa4sure
Xbalanque
7,679
2,688
0
2,613
11,277
4,865
2,152
6,714
4,363
0
39,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,553
Gold Earned
50,530
395
Minions Killed
353
7
Camps Cleared
9
1,533,788
Distance Traveled
1,399,899
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,570
536
19
1
0
277,438
3
W
Cerberus
13,908
869
72
5
2
320,603
1
W
Guan Yu
13,064
817
56
4
0
354,124
2
L
Morgan Le Fay
9,972
623
86
5
2
250,026
1
L
Mercury
12,050
753
86
5
5
360,532
0
W
Kukulkan
12,650
791
76
5
0
245,834
0
L
Izanami
10,275
642
118
7
0
260,347
0
W
Morgan Le Fay
14,213
888
123
8
3
333,634
4
L
Baron Samedi
9,663
604
44
3
2
251,556
1
W
Xbalanque
12,718
795
68
4
2
279,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role