Player Matchup

Ymir
Ymir
B0SS S1A3R
Ymir
Level 65
God Stats
6W - 4L
1,571 SR
Queue Stats
110W - 134L
1,480 Elo+
Party 2
Xing Tian
Xing Tian
Hexctic
Xing Tian
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,551 Elo+
Party 2
Cerberus
Cerberus
TurooThaGod
Cerberus
Level 135
God Stats
0W - 1L
1,719 SR
Queue Stats
72W - 59L
1,576 Elo+
Party 2
Team Averages
Level 82
1,597 SR
1,536 Elo+

VS

Team Averages
Level 17
1,524 SR
1,848 Elo+
Anubis
Anubis
Kobe is Dead923
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 29L
1,905 Elo+
Party 1
Hercules
Hercules
UtterButter7813
Hercules
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 96L
1,949 Elo+
Party 1
Heimdallr
Heimdallr
WolfKing_Maximus
Heimdallr
Level 26
God Stats
5W - 1L
1,573 SR
Queue Stats
7W - 1L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 3
11,413
634
10,086
23,889
16,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Hexctic
Xing Tian
13
1 / 13 / 6
10,284
571
8,146
22,972
11,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TurooThaGod
Cerberus
14
6 / 9 / 5
11,649
647
13,644
29,285
27,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 11
14,493
805
29,125
12,776
6,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
18
12 / 1 / 16
13,739
763
24,245
17,036
20,360
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Heimdallr
15
4 / 9 / 14
12,015
668
11,155
15,357
4,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
12
Kills
31
31
Deaths
13
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
L
Xing Tian
Hexctic
Xing Tian
1
13
6
0.31
W
15
3
11
6.83
L
Cerberus
TurooThaGod
Cerberus
6
9
5
0.94
W
Hercules
12
1
16
20
W
Heimdallr
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
64,525
76,146
Taken
45,169
54,926
Mitigated
31,856
11,732
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,086
1,245
0
2,071
23,889
16,154
559
8,679
15,210
33,924
0
L
Xing Tian
Hexctic
Xing Tian
8,146
972
0
1,729
22,972
11,465
0
7,971
15,001
34,750
0
W
29,125
2,394
0
7,875
12,776
6,884
815
10,910
1,593
87,789
0
L
Cerberus
TurooThaGod
Cerberus
13,644
1,809
0
7,932
29,285
27,307
0
12,475
16,810
34,800
0
W
Hercules
24,245
12,446
0
7,555
17,036
20,360
152
9,315
7,391
0
42,815
W
Heimdallr
11,155
5,397
0
861
15,357
4,612
2,310
10,631
4,309
0
38,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
40,247
144
Minions Killed
172
0
Camps Cleared
0
841,455
Distance Traveled
840,530
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,413
634
45
3
0
258,523
1
L
Xing Tian
10,284
571
36
2
0
294,103
0
W
Anubis
14,493
805
107
6
0
260,136
3
L
Cerberus
11,649
647
63
4
0
288,829
0
W
Hercules
13,739
763
29
2
0
327,263
0
W
Heimdallr
12,015
668
36
2
0
253,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role