Player Matchup

Agni
Agni
Grizznax
Agni
Level 15
God Stats
4W - 1L
1,665 SR
Queue Stats
27W - 31L
1,456 Elo+
Solo
Zeus
Zeus
NikoXD__98
Zeus
Level 26
God Stats
30W - 17L
1,681 SR
Queue Stats
58W - 57L
1,621 Elo+
Party 1
Ymir
Ymir
Totuwukun
Ymir
Level 3
God Stats
3W - 3L
1,727 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 1
Thor
Thor
XxGarrettxX
Thor
Level 6
God Stats
2W - 4L
1,626 SR
Queue Stats
11W - 22L
1,568 Elo+
Solo
Danzaburou
Danzaburou
tiominits
Danzaburou
Level 8
God Stats
5W - 5L
1,825 SR
Queue Stats
29W - 30L
1,526 Elo+
Party 1
Team Averages
Level 12
1,705 SR
1,570 Elo+

VS

Team Averages
Level 41
1,525 SR
1,508 Elo+
Loki
Loki
Agony x Gz
Loki
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 24L
1,268 Elo+
Party 2
Odin
Odin
ArtemisHeard
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,631 Elo+
Party 3
Nemesis
Nemesis
Atainable
Nemesis
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 41L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
ikeybro
Kukulkan
Level 22
God Stats
9W - 13L
1,205 SR
Queue Stats
141W - 163L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
unholymaelstrom
Cthulhu
Level 18
God Stats
8W - 7L
1,918 SR
Queue Stats
61W - 51L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 7 / 6
10,572
961
8,679
13,808
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 9 / 7
10,479
953
12,523
15,750
5,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
3 / 9 / 4
10,317
938
7,877
20,252
20,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 13 / 6
9,631
876
4,833
17,825
9,714
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
tiominits
Danzaburou
16
1 / 7 / 6
10,212
928
14,258
18,282
7,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 16
13,626
1,239
19,870
10,944
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 3 / 22
10,431
948
7,695
14,048
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Atainable
Nemesis
19
12 / 0 / 15
12,829
1,166
15,315
9,692
10,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ikeybro
Kukulkan
18
11 / 1 / 15
12,964
1,179
16,671
6,334
2,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 22
11,869
1,079
21,067
16,653
17,851
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
135
10
Kills
45
45
Deaths
11
29
Assists
90
Player
Kills
Deaths
Assists
KDA
W
14
5
16
4.4
W
3
3
22
4.67
W
Nemesis
Atainable
Nemesis
12
0
15
19.5
L
Agni
2
7
6
0.71
L
3
9
7
0.72
L
Ymir
3
9
4
0.56
L
1
13
6
0.31
W
Kukulkan
ikeybro
Kukulkan
11
1
15
18.5
L
Danzaburou
tiominits
Danzaburou
1
7
6
0.57
W
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,170
Damage
80,618
85,917
Taken
57,671
47,064
Mitigated
45,474
2,933
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,870
6,658
0
1,440
10,944
4,012
0
5,405
4,084
0
31,174
W
7,695
2,363
0
438
14,048
10,812
0
8,859
5,189
0
13,947
W
Nemesis
Atainable
Nemesis
15,315
7,384
0
3,810
9,692
10,082
0
5,810
3,882
0
24,645
L
Agni
8,679
672
0
500
13,808
4,684
0
4,856
8,858
35,354
0
L
12,523
676
0
0
15,750
5,267
0
6,751
8,821
13,970
0
L
Ymir
7,877
2,336
0
140
20,252
20,134
0
9,294
10,560
11,858
0
L
4,833
1,283
0
0
17,825
9,714
0
7,505
10,002
463
16,430
W
Kukulkan
ikeybro
Kukulkan
16,671
1,959
0
38
6,334
2,717
0
3,014
3,320
49,287
0
L
Danzaburou
tiominits
Danzaburou
14,258
6,731
0
2,293
18,282
7,265
0
8,649
9,418
0
46,459
W
21,067
1,748
908
0
16,653
17,851
0
6,013
10,640
45,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,211
Gold Earned
61,719
157
Minions Killed
197
1
Camps Cleared
7
845,493
Distance Traveled
966,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,626
1,239
15
1
0
152,175
0
W
Odin
10,431
948
20
2
0
175,400
0
W
Nemesis
12,829
1,166
13
1
5
229,221
0
L
Agni
10,572
961
62
6
0
202,539
0
L
Zeus
10,479
953
3
0
0
196,187
0
L
Ymir
10,317
938
11
1
1
172,154
0
L
Thor
9,631
876
25
2
0
105,866
0
W
Kukulkan
12,964
1,179
87
8
2
209,249
0
L
Danzaburou
10,212
928
56
5
0
168,747
0
W
Cthulhu
11,869
1,079
62
6
0
200,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role