Player Matchup

Loki
Loki
Asertiv Sway
Loki
Level 109
God Stats
1W - 5L
1,667 SR
Queue Stats
589W - 407L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
GxHzRagequit420
Cthulhu
Level 140
God Stats
32W - 24L
1,667 SR
Queue Stats
686W - 493L
1,634 Elo+
Party 1
Chang'e
Chang'e
Markness09
Chang'e
Level 141
God Stats
7W - 6L
1,707 SR
Queue Stats
749W - 671L
1,544 Elo+
Party 1
Team Averages
Level 130
1,680 SR
1,594 Elo+

VS

Team Averages
Level 137
1,347 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
JerkNoff
Chiron
Level 146
God Stats
1W - 2L
1,292 SR
Queue Stats
97W - 80L
1,536 Elo+
Party 2
Fafnir
Fafnir
ag3nt0fcha0z
Fafnir
Level 160
God Stats
5W - 3L
1,250 SR
Queue Stats
531W - 610L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,202
655
6,664
8,399
2,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 3 / 1
7,655
696
6,959
13,931
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Markness09
Chang'e
10
1 / 7 / 3
7,488
681
4,348
9,555
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 2 / 8
8,064
733
8,068
6,494
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
JerkNoff
Chiron
12
9 / 2 / 5
8,629
784
13,342
10,308
3,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
12
2 / 0 / 13
7,932
721
4,332
7,084
6,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
3
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
8
4
L
1
5
3
0.5
L
1
3
1
0.5
W
Chiron
JerkNoff
Chiron
9
2
5
5.75
L
Chang'e
Markness09
Chang'e
1
7
3
0.36
W
Fafnir
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
25,742
31,885
Taken
23,886
15,316
Mitigated
12,245
7,069
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,068
478
0
2,076
6,494
2,355
468
3,792
2,666
28,469
0
L
6,664
911
0
125
8,399
2,674
64
2,703
5,560
0
16,674
L
6,959
202
461
2,631
13,931
9,806
0
5,626
7,972
23,613
0
W
Chiron
JerkNoff
Chiron
13,342
7,594
453
3,242
10,308
3,484
214
4,121
5,987
0
27,957
L
Chang'e
Markness09
Chang'e
4,348
108
1,498
2,354
9,555
2,836
0
3,414
5,953
16,851
0
W
Fafnir
4,332
1,220
0
3,084
7,084
6,406
452
2,916
3,926
16,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,345
Gold Earned
24,625
93
Minions Killed
113
0
Camps Cleared
0
567,061
Distance Traveled
601,608
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,064
733
55
5
0
188,056
2
L
Loki
7,202
655
21
2
0
198,482
2
L
Cthulhu
7,655
696
32
3
0
199,210
4
W
Chiron
8,629
784
34
3
0
199,089
3
L
Chang'e
7,488
681
40
4
0
169,369
1
W
Fafnir
7,932
721
24
2
0
214,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role