Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BoostedRelic
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
Loxro727
Tsukuyomi
Level 14
God Stats
3W - 3L
1,464 SR
Queue Stats
81W - 90L
1,436 Elo+
Solo
Izanami
Izanami
SwoleSarge
Izanami
Level 25
God Stats
2W - 6L
1,872 SR
Queue Stats
212W - 102L
1,689 Elo+
Solo
Gilgamesh
Gilgamesh
Wilhelm1991
Gilgamesh
Level 24
God Stats
0W - 1L
1,192 SR
Queue Stats
14W - 19L
1,396 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,497 Elo+

VS

Team Averages
Level 36
1,718 SR
1,711 Elo+
Vamana
Vamana
ALYtmPROSSS
Vamana
Level 87
God Stats
139W - 93L
1,616 SR
Queue Stats
352W - 299L
1,577 Elo+
Party 1
Bellona
Bellona
CONEJOBLACK2231
Bellona
Level 4
God Stats
2W - 1L
1,785 SR
Queue Stats
7W - 14L
1,673 Elo+
Party 1
Geb
Geb
JalapenoBoi
Geb
Level 16
God Stats
3W - 2L
1,775 SR
Queue Stats
10W - 9L
1,768 Elo+
Party 2
Izanami
Izanami
MadManderson
Izanami
Level 44
God Stats
3W - 2L
1,912 SR
Queue Stats
8W - 8L
1,768 Elo+
Party 2
Thanatos
Thanatos
TobiAkatsuki97
Thanatos
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 6L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 8 / 1
9,467
430
2,815
14,930
9,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
BoostedRelic
Morgan Le Fay
19
7 / 4 / 2
12,483
567
12,661
14,129
6,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Loxro727
Tsukuyomi
16
4 / 5 / 6
10,433
474
11,791
15,793
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
SwoleSarge
Izanami
15
3 / 9 / 1
10,154
462
8,457
17,273
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Wilhelm1991
Gilgamesh
16
5 / 5 / 3
10,856
493
12,882
18,518
15,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
7 / 6 / 6
12,291
559
10,537
20,782
12,712
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 8 / 2
9,049
411
222
14,818
12,791
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 2 / 18
10,070
458
8,694
15,765
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MadManderson
Izanami
17
10 / 2 / 8
11,677
531
16,685
9,300
3,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
13 / 3 / 8
13,000
591
15,746
15,484
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
20
Kills
30
31
Deaths
21
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
8
1
0.19
W
Vamana
7
6
6
1.67
L
Morgan Le Fay
BoostedRelic
Morgan Le Fay
7
4
2
2
W
0
8
2
0.13
W
0
2
18
4.5
L
Tsukuyomi
Loxro727
Tsukuyomi
4
5
6
1.4
W
Izanami
MadManderson
Izanami
10
2
8
7
L
Izanami
SwoleSarge
Izanami
3
9
1
0.39
W
Thanatos
13
3
8
5.67
L
Gilgamesh
Wilhelm1991
Gilgamesh
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,606
Damage
51,884
80,643
Taken
76,149
43,387
Mitigated
48,078
15,113
Healing
28,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,815
485
0
4,268
14,930
9,135
393
2,505
12,065
18,217
0
W
Vamana
10,537
5,885
0
3,596
20,782
12,712
660
8,134
12,173
0
80,488
L
Morgan Le Fay
BoostedRelic
Morgan Le Fay
12,661
1,471
0
2,885
14,129
6,902
98
1,795
12,304
91,538
0
W
222
43
0
870
14,818
12,791
1,009
861
13,893
0
25,962
W
8,694
1,907
855
6,674
15,765
13,115
352
1,728
14,003
34,039
0
L
Tsukuyomi
Loxro727
Tsukuyomi
11,791
3,848
0
3,314
15,793
6,154
1,513
2,182
13,431
0
69,083
W
Izanami
MadManderson
Izanami
16,685
12,116
0
3,505
9,300
3,571
2,723
1,367
7,919
0
70,589
L
Izanami
SwoleSarge
Izanami
8,457
6,194
0
1,901
17,273
5,752
570
2,393
14,610
0
66,907
W
Thanatos
15,746
6,237
0
12,709
15,484
5,889
861
4,100
11,270
0
76,172
L
Gilgamesh
Wilhelm1991
Gilgamesh
12,882
3,262
0
2,745
18,518
15,444
812
3,024
15,434
0
58,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,393
Gold Earned
56,087
548
Minions Killed
467
0
Camps Cleared
0
1,811,200
Distance Traveled
2,059,480
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,467
430
30
1
0
285,855
3
W
Vamana
12,291
559
127
6
0
465,387
0
L
Morgan Le Fay
12,483
567
161
7
0
383,637
4
W
Bellona
9,049
411
51
2
0
338,584
0
W
Geb
10,070
458
36
2
0
412,970
2
L
Tsukuyomi
10,433
474
114
5
0
473,508
1
W
Izanami
11,677
531
143
7
0
352,528
5
L
Izanami
10,154
462
125
6
0
310,344
1
W
Thanatos
13,000
591
110
5
0
490,011
8
L
Gilgamesh
10,856
493
118
5
0
357,856
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role