Player Matchup

Sun Wukong
Sun Wukong
Claxmitity G0D
Sun Wukong
Level 27
God Stats
4W - 13L
1,250 SR
Queue Stats
31W - 41L
1,259 Elo+
Solo
Apollo
Apollo
FIFwinZ
Apollo
Level 25
God Stats
13W - 20L
1,368 SR
Queue Stats
14W - 20L
1,354 Elo+
Solo
Neith
Neith
Jonyx95
Neith
Level 20
God Stats
1W - 6L
1,374 SR
Queue Stats
15W - 23L
1,257 Elo+
Solo
Ares
Ares
Sir Tobe 88
Ares
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Arachne
Arachne
rfriess92
Arachne
Level 29
God Stats
3W - 2L
1,785 SR
Queue Stats
3W - 6L
1,391 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,352 Elo+

VS

Team Averages
Level 26
1,475 SR
1,370 Elo+
Olorun
Olorun
Daffenater
Olorun
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
DashNIGHT
Camazotz
Level 17
God Stats
10W - 14L
1,364 SR
Queue Stats
29W - 35L
1,267 Elo+
Solo
Danzaburou
Danzaburou
OrkusBorkus
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
SaltyDevil2319
Sun Wukong
Level 23
God Stats
4W - 1L
1,512 SR
Queue Stats
6W - 10L
1,168 Elo+
Solo
Ares
Ares
Windsi
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Claxmitity G0D
Sun Wukong
20
4 / 6 / 2
14,872
451
10,071
31,613
19,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
FIFwinZ
Apollo
20
5 / 9 / 10
14,907
452
18,148
29,067
21,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Jonyx95
Neith
20
4 / 15 / 6
13,687
415
16,330
30,507
13,988
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 13 / 5
13,768
417
7,848
30,132
24,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
rfriess92
Arachne
20
10 / 14 / 3
17,294
524
23,143
31,164
15,839
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Daffenater
Olorun
20
32 / 2 / 8
23,469
711
56,958
28,590
17,142
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
DashNIGHT
Camazotz
20
17 / 10 / 13
17,688
536
35,644
32,904
15,707
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
OrkusBorkus
Danzaburou
4
1 / 0 / 1
9,721
295
572
478
74
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
SaltyDevil2319
Sun Wukong
20
3 / 6 / 20
15,372
466
14,058
24,556
14,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Windsi
Ares
20
4 / 7 / 27
16,081
487
11,301
24,322
40,147
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
126
25
Kills
57
57
Deaths
25
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Claxmitity G0D
Sun Wukong
4
6
2
0.83
W
Olorun
Daffenater
Olorun
32
2
8
18
W
Camazotz
DashNIGHT
Camazotz
17
10
13
2.35
L
Apollo
FIFwinZ
Apollo
5
9
10
1.11
L
Neith
Jonyx95
Neith
4
15
6
0.47
W
Danzaburou
OrkusBorkus
Danzaburou
1
0
1
1.5
W
Sun Wukong
SaltyDevil2319
Sun Wukong
3
6
20
2.17
L
2
13
5
0.35
W
Ares
Windsi
Ares
4
7
27
2.5
L
Arachne
rfriess92
Arachne
10
14
3
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,540
Damage
118,533
152,483
Taken
110,850
95,040
Mitigated
87,865
29,592
Healing
37,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Claxmitity G0D
Sun Wukong
10,071
4,332
0
8,145
31,613
19,078
3,925
13,692
17,921
0
103,194
W
Olorun
Daffenater
Olorun
56,958
33,925
484
17,642
28,590
17,142
13,438
2,343
26,247
220,017
0
W
Camazotz
DashNIGHT
Camazotz
35,644
9,534
0
12,394
32,904
15,707
6,678
1,666
31,238
0
79,659
L
Apollo
FIFwinZ
Apollo
18,148
14,317
0
7,404
29,067
21,144
2,622
14,730
14,337
0
96,613
L
Neith
Jonyx95
Neith
16,330
7,559
243
5,637
30,507
13,988
0
9,807
20,458
0
70,280
W
Danzaburou
OrkusBorkus
Danzaburou
572
446
0
242
478
74
0
0
478
0
1,302
W
Sun Wukong
SaltyDevil2319
Sun Wukong
14,058
2,865
745
4,336
24,556
14,795
1,529
1,467
23,089
0
88,357
L
7,848
978
0
2,392
30,132
24,991
1,858
18,334
11,343
53,744
0
W
Ares
Windsi
Ares
11,301
1,893
0
1,973
24,322
40,147
1,388
2,372
21,950
32,166
0
L
Arachne
rfriess92
Arachne
23,143
15,173
0
5,771
31,164
15,839
0
11,696
19,468
0
117,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,528
Gold Earned
82,331
608
Minions Killed
477
0
Camps Cleared
0
2,359,111
Distance Traveled
2,189,680
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,872
451
141
4
0
507,490
0
W
Olorun
23,469
711
274
8
0
509,572
2
W
Camazotz
17,688
536
64
2
0
623,942
2
L
Apollo
14,907
452
155
5
0
429,927
0
L
Neith
13,687
415
83
3
0
407,114
0
W
Danzaburou
9,721
295
3
0
0
27,037
0
W
Sun Wukong
15,372
466
107
3
0
581,878
6
L
Ares
13,768
417
54
2
0
476,812
3
W
Ares
16,081
487
29
1
0
447,251
0
L
Arachne
17,294
524
175
5
0
537,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role