Player Matchup

Fenrir
Fenrir
Icevixen
Fenrir
Level 26
God Stats
11W - 11L
1,513 SR
Queue Stats
25W - 29L
1,414 Elo+
Party 2
Neith
Neith
Javcov
Neith
Level 36
God Stats
14W - 15L
1,580 SR
Queue Stats
102W - 103L
1,466 Elo+
Party 2
Ra
Ra
SINLOVE
Ra
Level 36
God Stats
6W - 10L
1,355 SR
Queue Stats
55W - 71L
1,433 Elo+
Solo
Nu Wa
Nu Wa
StormFlower
Nu Wa
Level 115
God Stats
19W - 19L
1,547 SR
Queue Stats
51W - 60L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
Werewolf719
Sylvanus
Level 25
God Stats
0W - 2L
1,259 SR
Queue Stats
54W - 53L
1,440 Elo+
Party 2
Team Averages
Level 48
1,451 SR
1,438 Elo+

VS

Team Averages
Level 41
1,500 SR
1,496 Elo+
Hera
Hera
 
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Raisendori
Odin
Level 48
God Stats
17W - 3L
1,819 SR
Queue Stats
74W - 42L
1,652 Elo+
Solo
Gilgamesh
Gilgamesh
SkyeDrifter
Gilgamesh
Level 42
God Stats
5W - 6L
1,166 SR
Queue Stats
62W - 79L
1,391 Elo+
Party 1
Neith
Neith
TjDuzzzIt
Neith
Level 25
God Stats
76W - 75L
1,471 SR
Queue Stats
213W - 251L
1,489 Elo+
Party 3
Cthulhu
Cthulhu
Toed66790p
Cthulhu
Level 64
God Stats
44W - 47L
1,543 SR
Queue Stats
117W - 147L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Icevixen
Fenrir
15
4 / 9 / 2
10,045
1,005
10,081
16,757
10,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Neith
Javcov
Neith
15
3 / 7 / 6
10,031
1,003
7,713
14,235
6,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 8 / 5
8,834
883
6,299
10,469
4,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 6
10,635
1,064
15,421
9,777
5,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
Werewolf719
Sylvanus
15
2 / 7 / 5
10,201
1,020
4,047
19,161
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

85

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
6 / 2 / 21
11,132
1,113
19,537
6,743
2,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 1 / 16
11,109
1,111
9,624
8,181
7,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SkyeDrifter
Gilgamesh
17
5 / 2 / 17
11,339
1,134
10,132
10,803
6,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Neith
TjDuzzzIt
Neith
17
9 / 4 / 17
11,394
1,139
14,060
10,021
4,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Toed66790p
Cthulhu
17
6 / 3 / 19
11,071
1,107
9,608
12,048
5,450
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
124
12
Kills
34
34
Deaths
12
24
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
2
21
8.25
L
Fenrir
Icevixen
Fenrir
4
9
2
0.56
L
Neith
Javcov
Neith
3
7
6
0.86
W
8
1
16
16
L
0
8
5
0.31
W
Gilgamesh
SkyeDrifter
Gilgamesh
5
2
17
6.75
L
3
3
6
2
W
Neith
TjDuzzzIt
Neith
9
4
17
4.38
W
Cthulhu
Toed66790p
Cthulhu
6
3
19
5.17
L
Sylvanus
Werewolf719
Sylvanus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,561
Damage
62,961
70,399
Taken
47,796
40,559
Mitigated
26,428
7,662
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
19,537
3,444
194
1,177
6,743
2,506
0
3,974
2,769
53,433
0
L
Fenrir
Icevixen
Fenrir
10,081
2,835
0
1,136
16,757
10,144
0
4,769
11,988
0
16,317
L
Neith
Javcov
Neith
7,713
3,795
0
769
14,235
6,012
0
8,101
6,134
0
29,550
W
9,624
1,943
0
49
8,181
7,710
0
3,261
4,920
0
21,845
L
6,299
917
643
445
10,469
4,768
0
3,597
6,872
20,933
0
W
Gilgamesh
SkyeDrifter
Gilgamesh
10,132
2,834
0
96
10,803
6,547
0
6,178
4,625
0
21,841
L
15,421
4,069
246
1,134
9,777
5,098
0
2,642
7,135
41,287
0
W
Neith
TjDuzzzIt
Neith
14,060
7,664
893
2,080
10,021
4,215
0
3,666
6,355
0
35,733
W
Cthulhu
Toed66790p
Cthulhu
9,608
815
2,125
800
12,048
5,450
0
8,688
3,360
25,524
0
L
Sylvanus
Werewolf719
Sylvanus
4,047
1,071
742
2,547
19,161
14,537
0
10,036
9,125
12,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,746
Gold Earned
56,045
147
Minions Killed
212
8
Camps Cleared
4
838,768
Distance Traveled
982,256
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,132
1,113
72
7
0
194,722
0
L
Fenrir
10,045
1,005
11
1
2
181,946
2
L
Neith
10,031
1,003
34
3
3
172,583
1
W
Odin
11,109
1,111
33
3
2
207,555
0
L
Ra
8,834
883
34
3
0
157,351
0
W
Gilgamesh
11,339
1,134
17
2
1
216,536
0
L
Nu Wa
10,635
1,064
47
5
2
160,457
1
W
Neith
11,394
1,139
57
6
1
155,754
0
W
Cthulhu
11,071
1,107
33
3
0
207,689
0
L
Sylvanus
10,201
1,020
21
2
1
166,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role