Player Matchup

Ne Zha
Ne Zha
MoonPants22
Ne Zha
Level 69
God Stats
0W - 1L
1,525 SR
Queue Stats
67W - 60L
1,499 Elo+
Party 2
Hel
Hel
MysticForest
Hel
Level 120
God Stats
2W - 4L
1,544 SR
Queue Stats
97W - 98L
1,480 Elo+
Party 2
Yemoja
Yemoja
roxle
Yemoja
Level 16
God Stats
0W - 1L
1,275 SR
Queue Stats
5W - 11L
1,489 Elo+
Party 2
Neith
Neith
seanlikesguac
Neith
Level 29
God Stats
4W - 2L
1,555 SR
Queue Stats
56W - 76L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
thecreepyme
Baron Samedi
Level 89
God Stats
4W - 1L
1,604 SR
Queue Stats
27W - 27L
1,633 Elo+
Party 2
Team Averages
Level 65
1,501 SR
1,507 Elo+

VS

Team Averages
Level 76
1,481 SR
1,573 Elo+
Tsukuyomi
Tsukuyomi
Faeva0408
Tsukuyomi
Level 29
God Stats
2W - 1L
1,518 SR
Queue Stats
39W - 26L
1,543 Elo+
Party 1
Geb
Geb
Niermiss
Geb
Level 139
God Stats
1W - 0L
1,220 SR
Queue Stats
36W - 26L
1,431 Elo+
Party 1
Artemis
Artemis
breadirl
Artemis
Level 28
God Stats
2W - 0L
1,665 SR
Queue Stats
70W - 58L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
deedeehere
Morgan Le Fay
Level 65
God Stats
25W - 17L
1,454 SR
Queue Stats
175W - 175L
1,555 Elo+
Solo
Chaac
Chaac
leftoverjim
Chaac
Level 121
God Stats
2W - 0L
1,550 SR
Queue Stats
4W - 1L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 8 / 4
10,585
962
10,501
15,356
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 4 / 5
10,276
934
16,679
15,433
8,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
roxle
Yemoja
16
1 / 4 / 5
10,832
985
3,437
17,749
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 10 / 5
9,634
876
7,592
20,468
7,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
thecreepyme
Baron Samedi
16
3 / 10 / 5
10,578
962
12,144
20,145
8,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

100

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Faeva0408
Tsukuyomi
18
15 / 3 / 10
12,971
1,179
15,223
11,167
4,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 0 / 30
11,783
1,071
8,547
8,661
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
breadirl
Artemis
17
3 / 5 / 19
10,743
977
11,928
12,375
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
deedeehere
Morgan Le Fay
18
15 / 1 / 14
13,295
1,209
30,618
11,864
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 1 / 25
10,994
999
15,725
12,473
8,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
134
10
Kills
36
36
Deaths
10
24
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Faeva0408
Tsukuyomi
15
3
10
6.67
L
Ne Zha
3
8
4
0.63
L
2
4
5
1.13
W
1
0
30
16
W
Artemis
breadirl
Artemis
3
5
19
2.5
W
Morgan Le Fay
deedeehere
Morgan Le Fay
15
1
14
22
W
2
1
25
14.5
L
Yemoja
roxle
Yemoja
1
4
5
0.88
L
1
10
5
0.35
L
Baron Samedi
thecreepyme
Baron Samedi
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,353
Damage
82,041
89,151
Taken
56,540
45,838
Mitigated
31,789
22,304
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Faeva0408
Tsukuyomi
15,223
2,160
510
2,512
11,167
4,534
0
4,937
5,429
0
25,358
L
Ne Zha
10,501
1,293
0
759
15,356
7,175
0
7,107
8,249
0
24,822
L
16,679
641
6,382
5,717
15,433
8,754
0
5,919
9,514
50,357
0
W
8,547
905
1,135
1,643
8,661
9,657
0
5,187
3,292
17,653
0
W
Artemis
breadirl
Artemis
11,928
5,487
0
965
12,375
4,640
0
8,277
3,906
0
24,620
W
Morgan Le Fay
deedeehere
Morgan Le Fay
30,618
3,914
0
2,401
11,864
4,340
0
5,453
6,267
46,546
0
W
15,725
1,752
0
4,795
12,473
8,618
0
7,423
3,482
0
45,175
L
Yemoja
roxle
Yemoja
3,437
691
2,271
1,608
17,749
14,266
0
7,596
10,153
16,826
0
L
7,592
1,801
0
1,912
20,468
7,476
0
10,474
9,994
0
25,577
L
Baron Samedi
thecreepyme
Baron Samedi
12,144
305
1,425
2,230
20,145
8,167
0
8,069
12,076
28,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,905
Gold Earned
59,786
212
Minions Killed
200
4
Camps Cleared
3
1,006,900
Distance Traveled
979,397
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,971
1,179
27
2
1
192,435
0
L
Ne Zha
10,585
962
36
3
2
213,056
0
L
Hel
10,276
934
85
8
0
221,726
0
W
Geb
11,783
1,071
20
2
0
213,558
0
W
Artemis
10,743
977
41
4
2
158,952
0
W
Morgan Le Fay
13,295
1,209
40
4
0
202,833
1
W
Chaac
10,994
999
72
7
0
211,619
0
L
Yemoja
10,832
985
25
2
1
197,962
0
L
Neith
9,634
876
33
3
0
188,028
0
L
Baron Samedi
10,578
962
33
3
1
186,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role