Player Matchup

Khepri
Khepri
FaustSilverScale
Khepri
Level 103
God Stats
9W - 11L
1,443 SR
Queue Stats
33W - 37L
1,418 Elo+
Party 1
Izanami
Izanami
Kazenokyubbi
Izanami
Level 27
God Stats
22W - 21L
1,505 SR
Queue Stats
31W - 40L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
RaggedYeti96
Sun Wukong
Level 64
God Stats
25W - 40L
1,389 SR
Queue Stats
196W - 257L
1,321 Elo+
Party 2
Eset
Eset
XsBONGOsX
Eset
Level 127
God Stats
5W - 10L
1,362 SR
Queue Stats
553W - 667L
1,392 Elo+
Party 2
Nemesis
Nemesis
momsbuhyplug
Nemesis
Level 4
God Stats
0W - 4L
1,140 SR
Queue Stats
77W - 79L
1,141 Elo+
Party 2
Team Averages
Level 65
1,368 SR
1,323 Elo+

VS

Team Averages
Level 97
1,495 SR
1,405 Elo+
Arachne
Arachne
 
Arachne
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Dxnt-_Xcry-Bxby
Janus
Level 98
God Stats
2W - 2L
1,501 SR
Queue Stats
138W - 149L
1,409 Elo+
Solo
Vamana
Vamana
Jarwood76
Vamana
Level 155
God Stats
28W - 39L
1,434 SR
Queue Stats
225W - 271L
1,389 Elo+
Solo
Izanami
Izanami
Jc_579
Izanami
Level 92
God Stats
29W - 19L
1,594 SR
Queue Stats
425W - 401L
1,344 Elo+
Party 3
Sol
Sol
Saladin709
Sol
Level 109
God Stats
34W - 34L
1,447 SR
Queue Stats
704W - 712L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,938
449
2,806
4,948
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Kazenokyubbi
Izanami
7
0 / 4 / 1
4,639
422
1,187
5,712
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
RaggedYeti96
Sun Wukong
8
0 / 2 / 0
5,002
455
3,071
7,128
2,883
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
8
1 / 5 / 0
5,588
508
2,538
5,033
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
momsbuhyplug
Nemesis
8
0 / 4 / 1
5,139
467
2,689
7,502
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 0 / 8
5,412
492
2,471
3,821
1,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 1 / 3
5,580
507
1,592
4,175
790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Jarwood76
Vamana
11
1 / 0 / 5
6,109
555
4,375
6,716
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Jc_579
Izanami
12
11 / 1 / 4
7,734
703
7,847
5,242
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 3
6,052
550
4,534
4,148
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
16
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
8
5
W
1
1
3
2.5
L
1
1
0
1
W
Vamana
Jarwood76
Vamana
1
0
5
3.5
W
Izanami
Jc_579
Izanami
11
1
4
13
L
Izanami
Kazenokyubbi
Izanami
0
4
1
0.13
L
Sun Wukong
RaggedYeti96
Sun Wukong
0
2
0
0
W
2
0
3
3.5
L
Eset
1
5
0
0.2
L
Nemesis
momsbuhyplug
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,291
Damage
20,819
30,323
Taken
24,102
10,479
Mitigated
11,061
6,607
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,471
1,457
0
403
3,821
1,040
0
712
3,109
0
22,607
W
1,592
217
210
1,080
4,175
790
148
364
3,811
27,350
0
L
2,806
321
99
941
4,948
2,642
0
2,394
2,554
15,102
0
W
Vamana
Jarwood76
Vamana
4,375
1,660
0
3,393
6,716
6,404
0
302
6,414
0
31,537
W
Izanami
Jc_579
Izanami
7,847
5,748
0
1,654
5,242
1,756
694
2,250
2,992
0
45,291
L
Izanami
Kazenokyubbi
Izanami
1,187
641
99
542
5,712
1,547
0
1,902
3,810
0
19,939
L
Sun Wukong
RaggedYeti96
Sun Wukong
3,071
676
0
2,305
7,128
2,883
0
268
6,860
0
21,985
W
4,534
1,987
0
1,234
4,148
1,071
0
1,716
2,432
35,457
0
L
Eset
2,538
337
240
553
5,033
1,175
0
261
4,772
22,498
0
L
Nemesis
momsbuhyplug
Nemesis
2,689
928
0
1,828
7,502
2,232
0
1,301
6,201
0
20,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
30,887
201
Minions Killed
344
0
Camps Cleared
0
986,040
Distance Traveled
1,047,021
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,412
492
43
4
0
247,674
0
W
Janus
5,580
507
63
6
0
186,064
1
L
Khepri
4,938
449
14
1
0
192,917
4
W
Vamana
6,109
555
64
6
0
191,205
0
W
Izanami
7,734
703
104
9
0
226,329
2
L
Izanami
4,639
422
53
5
0
170,144
2
L
Sun Wukong
5,002
455
51
5
0
200,918
4
W
Sol
6,052
550
70
6
0
195,749
3
L
Eset
5,588
508
41
4
0
206,870
2
L
Nemesis
5,139
467
42
4
0
215,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role