Player Matchup

Janus
Janus
DeliShop
Janus
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,288 Elo+
Solo
Nemesis
Nemesis
GODOFWAR1911
Nemesis
Level 44
God Stats
14W - 10L
1,715 SR
Queue Stats
114W - 110L
1,467 Elo+
Solo
Jing Wei
Jing Wei
Godre10
Jing Wei
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 218L
1,540 Elo+
Party 1
Hercules
Hercules
amaroxo215
Hercules
Level 107
God Stats
22W - 35L
1,422 SR
Queue Stats
304W - 293L
1,548 Elo+
Party 1
Athena
Athena
luchojp18
Athena
Level 81
God Stats
49W - 42L
1,615 SR
Queue Stats
179W - 171L
1,522 Elo+
Party 1
Team Averages
Level 60
1,550 SR
1,473 Elo+

VS

Team Averages
Level 55
1,511 SR
1,463 Elo+
Chang'e
Chang'e
AimlessLight
Chang'e
Level 23
God Stats
3W - 4L
1,478 SR
Queue Stats
53W - 48L
1,497 Elo+
Party 3
Ares
Ares
DoomiGoCrazy
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,446 Elo+
Party 3
Tiamat
Tiamat
Isanzo
Tiamat
Level 17
God Stats
4W - 3L
1,643 SR
Queue Stats
42W - 46L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
Quinnsanity14
Danzaburou
Level 68
God Stats
16W - 12L
1,506 SR
Queue Stats
305W - 311L
1,495 Elo+
Party 2
King Arthur
King Arthur
nordorc
King Arthur
Level 104
God Stats
25W - 37L
1,429 SR
Queue Stats
80W - 94L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeliShop
Janus
11
2 / 2 / 0
6,252
568
2,604
3,883
1,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
GODOFWAR1911
Nemesis
9
0 / 1 / 2
5,593
508
5,049
5,302
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
Godre10
Jing Wei
11
3 / 2 / 1
6,587
599
2,869
5,650
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
amaroxo215
Hercules
11
2 / 1 / 0
6,684
608
4,126
8,826
4,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
luchojp18
Athena
9
1 / 0 / 2
5,970
543
2,318
5,888
2,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AimlessLight
Chang'e
11
3 / 2 / 1
6,560
596
6,948
7,420
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,255
478
2,564
6,270
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Isanzo
Tiamat
9
2 / 1 / 0
5,679
516
2,158
5,149
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Quinnsanity14
Danzaburou
9
0 / 1 / 0
5,355
487
4,080
6,455
1,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
nordorc
King Arthur
10
0 / 1 / 1
5,672
516
5,147
8,076
3,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
6
6
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AimlessLight
Chang'e
3
2
1
1.75
W
Janus
DeliShop
Janus
2
2
0
1
L
1
3
0
0.33
W
Nemesis
GODOFWAR1911
Nemesis
0
1
2
1
W
Jing Wei
Godre10
Jing Wei
3
2
1
1.75
L
Tiamat
Isanzo
Tiamat
2
1
0
2
L
Danzaburou
Quinnsanity14
Danzaburou
0
1
0
0
W
Hercules
amaroxo215
Hercules
2
1
0
2
W
Athena
luchojp18
Athena
1
0
2
2
L
King Arthur
nordorc
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,966
Damage
20,897
29,549
Taken
33,370
11,456
Mitigated
12,828
7,717
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AimlessLight
Chang'e
6,948
690
21
2,231
7,420
2,433
754
2,199
5,221
34,364
0
W
Janus
DeliShop
Janus
2,604
477
0
500
3,883
1,192
441
2,528
1,133
30,519
0
L
2,564
348
0
487
6,270
2,766
0
1,368
4,902
11,326
0
W
Nemesis
GODOFWAR1911
Nemesis
5,049
2,168
0
477
5,302
1,750
0
2,568
2,566
0
27,638
W
Jing Wei
Godre10
Jing Wei
2,869
2,139
0
1,901
5,650
1,608
468
2,066
3,532
0
35,768
L
Tiamat
Isanzo
Tiamat
2,158
106
0
2,137
5,149
2,155
0
0
5,149
24,234
0
L
Danzaburou
Quinnsanity14
Danzaburou
4,080
2,303
0
2,726
6,455
1,915
0
986
5,469
0
30,664
W
Hercules
amaroxo215
Hercules
4,126
1,297
0
4,014
8,826
4,655
0
1,821
6,861
0
40,715
W
Athena
luchojp18
Athena
2,318
469
0
825
5,888
2,251
54
2,055
3,787
6,173
0
L
King Arthur
nordorc
King Arthur
5,147
414
0
3,601
8,076
3,559
0
369
7,707
0
31,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
28,521
305
Minions Killed
266
0
Camps Cleared
0
1,106,998
Distance Traveled
1,034,337
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,560
596
70
6
0
208,046
2
W
Janus
6,252
568
64
6
0
239,077
3
L
Ares
5,255
478
19
2
0
231,220
0
W
Nemesis
5,593
508
47
4
0
252,197
2
W
Jing Wei
6,587
599
79
7
0
194,633
0
L
Tiamat
5,679
516
57
5
0
189,881
4
L
Danzaburou
5,355
487
56
5
0
164,019
0
W
Hercules
6,684
608
97
9
0
199,014
3
W
Athena
5,970
543
18
2
0
222,077
6
L
King Arthur
5,672
516
64
6
0
241,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role