Player Matchup

Raijin
Raijin
BanSupremo
Raijin
Level 15
God Stats
0W - 1L
1,865 SR
Queue Stats
20W - 27L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Binkiiii
Jing Wei
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 131L
1,350 Elo+
Party 1
King Arthur
King Arthur
HWT285
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 99L
1,398 Elo+
Solo
Terra
Terra
Villita51
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,366 Elo+
Solo
Cabrakan
Cabrakan
uhtomicSMK
Cabrakan
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 163L
1,450 Elo+
Party 1
Team Averages
Level 30
1,573 SR
1,397 Elo+

VS

Team Averages
Level 21
1,394 SR
1,371 Elo+
Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Rhydonthesenuts
Hera
Level 6
God Stats
25W - 19L
1,254 SR
Queue Stats
112W - 101L
1,370 Elo+
Party 3
Tyr
Tyr
S0L3N0
Tyr
Level 30
God Stats
19W - 26L
1,500 SR
Queue Stats
165W - 202L
1,384 Elo+
Party 2
Khepri
Khepri
TLHJMG
Khepri
Level 5
God Stats
4W - 4L
1,197 SR
Queue Stats
4W - 6L
1,116 Elo+
Solo
Artemis
Artemis
sserendipiaa
Artemis
Level 17
God Stats
35W - 33L
1,520 SR
Queue Stats
172W - 209L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BanSupremo
Raijin
9
0 / 8 / 0
6,165
363
3,390
8,085
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
Binkiiii
Jing Wei
13
5 / 4 / 1
7,880
464
10,405
11,673
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HWT285
King Arthur
15
3 / 2 / 0
9,200
541
6,165
11,484
6,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Villita51
Terra
9
1 / 6 / 5
6,665
392
2,771
13,545
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
uhtomicSMK
Cabrakan
12
1 / 4 / 3
7,298
429
7,640
14,491
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 0 / 8
9,345
550
9,711
13,232
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 1 / 3
10,778
634
12,587
7,345
2,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
S0L3N0
Tyr
14
0 / 2 / 1
7,584
446
1,775
8,841
4,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
TLHJMG
Khepri
12
3 / 2 / 5
8,469
498
5,158
6,397
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
sserendipiaa
Artemis
12
4 / 5 / 5
7,815
460
12,048
11,884
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
23
24
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
8
9
L
Raijin
BanSupremo
Raijin
0
8
0
0
L
Jing Wei
Binkiiii
Jing Wei
5
4
1
1.38
L
King Arthur
HWT285
King Arthur
3
2
0
1.5
W
11
1
3
12.5
W
Tyr
S0L3N0
Tyr
0
2
1
0.25
W
Khepri
TLHJMG
Khepri
3
2
5
2.75
L
Terra
Villita51
Terra
1
6
5
0.58
W
Artemis
sserendipiaa
Artemis
4
5
5
1.3
L
Cabrakan
uhtomicSMK
Cabrakan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
41,279
59,278
Taken
47,699
29,211
Mitigated
19,896
10,788
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,711
1,642
362
6,246
13,232
4,855
0
4,198
8,958
0
63,610
L
Raijin
BanSupremo
Raijin
3,390
328
0
7
8,085
2,011
50
3,283
4,802
24,944
0
L
Jing Wei
Binkiiii
Jing Wei
10,405
7,507
0
2,359
11,673
3,121
232
2,899
8,774
0
46,370
L
King Arthur
HWT285
King Arthur
6,165
838
0
1,634
11,484
6,999
124
2,590
8,894
3,017
43,577
W
12,587
2,957
207
2,039
7,345
2,659
1,716
3,166
3,955
66,187
0
W
Tyr
S0L3N0
Tyr
1,775
316
0
2,024
8,841
4,558
467
439
8,402
0
32,038
W
Khepri
TLHJMG
Khepri
5,158
562
735
2,527
6,397
3,502
208
1,972
4,425
25,311
0
L
Terra
Villita51
Terra
2,771
1,017
466
3,566
13,545
7,255
0
4,206
9,339
9,320
0
W
Artemis
sserendipiaa
Artemis
12,048
6,459
0
3,138
11,884
4,322
124
3,978
7,884
0
40,238
L
Cabrakan
uhtomicSMK
Cabrakan
7,640
1,455
0
2,756
14,491
9,825
0
4,767
9,724
38,111
4,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
43,991
306
Minions Killed
392
0
Camps Cleared
0
1,433,466
Distance Traveled
1,654,516
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,345
550
114
7
0
373,277
0
L
Raijin
6,165
363
59
3
0
205,550
0
L
Jing Wei
7,880
464
78
5
0
302,273
4
L
King Arthur
9,200
541
87
5
0
310,353
2
W
Hera
10,778
634
123
7
0
313,571
0
W
Tyr
7,584
446
71
4
0
320,531
0
W
Khepri
8,469
498
28
2
0
349,729
10
L
Terra
6,665
392
11
1
0
293,871
1
W
Artemis
7,815
460
56
3
0
297,408
2
L
Cabrakan
7,298
429
71
4
0
321,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role