Player Matchup

Morgan Le Fay
Morgan Le Fay
Rebelhippy99
Morgan Le Fay
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 88L
1,486 Elo+
Solo
Thor
Thor
TheVolke
Thor
Level 101
God Stats
1W - 1L
1,713 SR
Queue Stats
124W - 127L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
WheezierPond
Cthulhu
Level 7
God Stats
21W - 18L
1,567 SR
Queue Stats
27W - 25L
1,571 Elo+
Party 1
Neith
Neith
evildeadedd
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,771 Elo+
Party 1
Kukulkan
Kukulkan
fercho0_sanchez
Kukulkan
Level 29
God Stats
28W - 35L
1,507 SR
Queue Stats
160W - 219L
1,398 Elo+
Solo
Team Averages
Level 32
1,557 SR
1,555 Elo+

VS

Team Averages
Level 14
1,494 SR
1,590 Elo+
Morgan Le Fay
Morgan Le Fay
BigBoobieBandit2
Morgan Le Fay
Level 11
God Stats
9W - 5L
1,587 SR
Queue Stats
166W - 78L
1,809 Elo+
Solo
Ah Puch
Ah Puch
PhilupHerbut
Ah Puch
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
28W - 10L
1,710 Elo+
Solo
Neith
Neith
PlatinumMarvel
Neith
Level 15
God Stats
16W - 11L
1,600 SR
Queue Stats
20W - 20L
1,494 Elo+
Solo
Terra
Terra
Z10utx
Terra
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 55L
1,538 Elo+
Solo
Jing Wei
Jing Wei
smileWept
Jing Wei
Level 30
God Stats
1W - 1L
1,282 SR
Queue Stats
56W - 71L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rebelhippy99
Morgan Le Fay
15
4 / 7 / 1
10,347
1,035
10,240
13,546
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
15
5 / 8 / 3
10,090
1,009
10,070
15,980
5,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
WheezierPond
Cthulhu
16
0 / 9 / 5
9,273
927
13,186
20,977
17,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 3 / 1
8,364
836
1,702
6,009
2,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
15
0 / 6 / 3
9,307
931
11,945
16,654
5,547
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

124

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBoobieBandit2
Morgan Le Fay
18
9 / 2 / 17
11,913
1,191
23,156
10,757
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
PhilupHerbut
Ah Puch
18
15 / 1 / 8
12,552
1,255
23,611
11,056
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 12
9,952
995
7,177
9,998
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Z10utx
Terra
18
2 / 2 / 18
11,258
1,126
5,698
11,952
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
smileWept
Jing Wei
17
3 / 2 / 14
10,260
1,026
7,819
9,410
3,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
9
Kills
33
33
Deaths
9
13
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigBoobieBandit2
Morgan Le Fay
9
2
17
8.75
W
Ah Puch
PhilupHerbut
Ah Puch
15
1
8
19
W
4
2
12
5
L
Morgan Le Fay
Rebelhippy99
Morgan Le Fay
4
7
1
0.64
L
Thor
5
8
3
0.81
L
Cthulhu
WheezierPond
Cthulhu
0
9
5
0.28
W
Terra
Z10utx
Terra
2
2
18
5.5
L
0
3
1
0.17
L
Kukulkan
0
6
3
0.25
W
Jing Wei
smileWept
Jing Wei
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,143
Damage
67,461
73,166
Taken
53,173
35,002
Mitigated
26,062
3,524
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigBoobieBandit2
Morgan Le Fay
23,156
1,559
192
3,205
10,757
4,118
0
6,059
4,538
33,881
0
W
Ah Puch
PhilupHerbut
Ah Puch
23,611
2,797
0
3,971
11,056
4,142
0
7,756
3,136
42,379
0
W
7,177
4,236
0
1,696
9,998
3,557
0
6,312
3,530
0
19,127
L
Morgan Le Fay
Rebelhippy99
Morgan Le Fay
10,240
0
117
1,093
13,546
4,769
0
9,855
3,465
32,333
0
L
Thor
10,070
1,143
0
0
15,980
5,528
0
10,950
4,778
0
13,526
L
Cthulhu
WheezierPond
Cthulhu
13,186
112
268
837
20,977
17,138
0
12,202
8,539
27,367
0
W
Terra
Z10utx
Terra
5,698
1,396
2,547
4,289
11,952
10,843
0
8,213
3,455
18,158
0
L
1,702
986
0
269
6,009
2,020
0
5,034
861
0
9,831
L
Kukulkan
11,945
518
428
512
16,654
5,547
0
13,358
3,058
45,107
0
W
Jing Wei
smileWept
Jing Wei
7,819
6,384
0
824
9,410
3,402
0
6,141
3,143
0
24,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,381
Gold Earned
55,935
187
Minions Killed
174
4
Camps Cleared
6
834,037
Distance Traveled
939,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,913
1,191
24
2
0
187,438
0
W
Ah Puch
12,552
1,255
52
5
3
206,796
0
W
Neith
9,952
995
19
2
1
166,713
0
L
Morgan Le Fay
10,347
1,035
57
6
2
176,045
0
L
Thor
10,090
1,009
11
1
1
182,318
0
L
Cthulhu
9,273
927
27
3
0
179,446
0
W
Terra
11,258
1,126
37
4
0
183,170
0
L
Neith
8,364
836
10
1
0
117,925
0
L
Kukulkan
9,307
931
82
8
1
178,303
0
W
Jing Wei
10,260
1,026
42
4
2
195,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role