Player Matchup

Bellona
Bellona
Clipsers
Bellona
Level 48
God Stats
0W - 2L
1,240 SR
Queue Stats
57W - 79L
1,336 Elo+
Party 2
Baron Samedi
Baron Samedi
YaibaHattori
Baron Samedi
Level 102
God Stats
2W - 2L
1,720 SR
Queue Stats
208W - 286L
1,367 Elo+
Solo
Ullr
Ullr
lll Spoons lll
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,295 Elo+
Party 2
Team Averages
Level 72
1,487 SR
1,333 Elo+

VS

Team Averages
Level 86
1,494 SR
1,441 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Flex X Sensei
Ao Kuang
Level 17
God Stats
9W - 5L
1,482 SR
Queue Stats
47W - 42L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clipsers
Bellona
13
3 / 4 / 4
9,901
619
8,103
12,748
11,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
YaibaHattori
Baron Samedi
15
3 / 2 / 4
10,376
649
15,931
13,094
6,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 4
9,837
615
4,928
11,299
4,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 2 / 3
11,063
691
9,286
7,213
3,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
15
1 / 2 / 7
10,063
629
9,847
16,927
21,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Flex X Sensei
Ao Kuang
14
2 / 4 / 3
10,068
629
7,284
15,488
8,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
8
8
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
3
3.25
W
Cthulhu
 
Cthulhu
1
2
7
2.25
L
Bellona
Clipsers
Bellona
3
4
4
1.25
W
Ao Kuang
Flex X Sensei
Ao Kuang
2
4
3
0.88
L
Baron Samedi
YaibaHattori
Baron Samedi
3
2
4
2.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
26,417
37,141
Taken
39,628
22,471
Mitigated
33,417
11,665
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,286
5,994
672
1,136
7,213
3,392
2,605
3,912
3,301
0
48,666
W
Cthulhu
 
Cthulhu
9,847
170
1,050
1,404
16,927
21,700
56
6,860
10,067
30,021
0
L
Bellona
Clipsers
Bellona
8,103
1,164
0
1,232
12,748
11,388
0
5,298
7,450
0
17,755
W
Ao Kuang
Flex X Sensei
Ao Kuang
7,284
1,582
0
5,042
15,488
8,325
339
5,159
10,329
28,829
0
L
Baron Samedi
YaibaHattori
Baron Samedi
15,931
1,163
2,581
6,978
13,094
6,756
709
6,636
6,458
47,622
0
L
4,928
2,522
0
874
11,299
4,327
345
5,197
6,102
0
40,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
31,194
156
Minions Killed
157
0
Camps Cleared
0
783,840
Distance Traveled
855,467
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,063
691
81
5
0
282,160
0
W
Cthulhu
10,063
629
38
2
0
284,347
0
L
Bellona
9,901
619
14
1
0
287,672
4
W
Ao Kuang
10,068
629
38
2
0
288,960
6
L
Baron Samedi
10,376
649
70
4
0
232,591
3
L
Ullr
9,837
615
72
5
0
263,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role