Player Matchup

Nu Wa
Nu Wa
AngrySolo
Nu Wa
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 99L
1,669 Elo+
Solo
Vamana
Vamana
Balkal
Vamana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
615W - 585L
1,516 Elo+
Party 2
Pele
Pele
ChungyDungy
Pele
Level 17
God Stats
10W - 8L
1,398 SR
Queue Stats
60W - 38L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
GreyKasm
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 48L
1,636 Elo+
Party 1
Neith
Neith
Uzaina
Neith
Level 7
God Stats
2W - 3L
1,696 SR
Queue Stats
17W - 12L
1,644 Elo+
Party 2
Team Averages
Level 34
1,519 SR
1,623 Elo+

VS

Team Averages
Level 13
1,574 SR
1,649 Elo+
Janus
Janus
BenShammons
Janus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,722 Elo+
Party 4
Fenrir
Fenrir
SmiteWedding
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Tarkalark
Morgan Le Fay
Level 29
God Stats
24W - 9L
1,512 SR
Queue Stats
373W - 241L
1,592 Elo+
Party 3
Anhur
Anhur
TheFakeBobbyLee
Anhur
Level 18
God Stats
15W - 4L
1,856 SR
Queue Stats
263W - 126L
1,707 Elo+
Party 3
Ares
Ares
meatyclackas
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AngrySolo
Nu Wa
14
1 / 3 / 4
9,146
610
11,196
9,680
2,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Balkal
Vamana
9
1 / 4 / 3
6,671
445
3,067
13,985
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 6 / 1
7,129
475
5,868
10,558
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
GreyKasm
Kukulkan
14
2 / 5 / 2
8,716
581
5,164
7,546
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Uzaina
Neith
12
3 / 4 / 2
7,905
527
4,510
8,331
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
9,681
645
10,378
6,981
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
3 / 2 / 9
8,249
550
4,432
7,776
4,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Tarkalark
Morgan Le Fay
15
4 / 1 / 6
8,759
584
9,898
8,961
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 6
9,234
616
9,117
10,900
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 5
6,961
464
5,773
12,836
9,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
11
Kills
22
22
Deaths
11
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AngrySolo
Nu Wa
1
3
4
1
L
Vamana
Balkal
Vamana
1
4
3
0.63
W
8
2
6
5.5
L
4
6
1
0.75
L
Kukulkan
GreyKasm
Kukulkan
2
5
2
0.6
W
Fenrir
3
2
9
3.75
W
Morgan Le Fay
Tarkalark
Morgan Le Fay
4
1
6
7
W
6
2
6
4.5
L
Neith
Uzaina
Neith
3
4
2
1
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,805
Damage
39,598
50,100
Taken
47,454
17,569
Mitigated
23,437
9,782
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AngrySolo
Nu Wa
11,196
2,601
0
2,577
9,680
2,976
42
5,399
4,215
54,821
0
L
Vamana
Balkal
Vamana
3,067
597
0
3,145
13,985
7,058
0
7,109
6,772
0
19,971
W
10,378
1,141
0
1,851
6,981
2,417
168
2,039
4,942
69,751
0
L
5,868
1,763
0
511
10,558
2,967
0
4,789
5,639
0
37,334
L
Kukulkan
GreyKasm
Kukulkan
5,164
653
0
890
7,546
2,386
0
4,245
3,125
52,931
0
W
Fenrir
4,432
1,015
0
1,124
7,776
4,202
338
870
6,906
178
13,145
W
Morgan Le Fay
Tarkalark
Morgan Le Fay
9,898
1,186
0
2,907
8,961
3,636
225
3,709
5,252
61,361
0
W
9,117
4,545
0
1,985
10,900
3,681
1,277
3,089
7,811
0
69,921
L
Neith
Uzaina
Neith
4,510
1,285
0
2,659
8,331
2,182
0
4,185
4,122
0
32,866
W
5,773
290
0
1,885
12,836
9,501
102
6,653
6,183
22,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
42,884
392
Minions Killed
450
0
Camps Cleared
0
1,332,407
Distance Traveled
1,440,955
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,146
610
93
6
0
248,808
3
L
Vamana
6,671
445
37
2
0
295,944
5
W
Janus
9,681
645
132
9
0
288,931
2
L
Pele
7,129
475
75
5
0
300,634
4
L
Kukulkan
8,716
581
113
8
0
261,544
1
W
Fenrir
8,249
550
28
2
0
321,732
2
W
Morgan Le Fay
8,759
584
114
8
0
299,039
6
W
Anhur
9,234
616
137
9
0
272,905
5
L
Neith
7,905
527
74
5
0
225,477
4
W
Ares
6,961
464
39
3
0
258,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role