Player Matchup

Khepri
Khepri
 
Khepri
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Ben77chess
Pele
Level 122
God Stats
2W - 4L
1,254 SR
Queue Stats
176W - 157L
1,461 Elo+
Party 3
Achilles
Achilles
Heybin
Achilles
Level 13
God Stats
16W - 14L
1,648 SR
Queue Stats
54W - 60L
1,462 Elo+
Party 3
Izanami
Izanami
Seiyaroo
Izanami
Level 19
God Stats
10W - 2L
1,932 SR
Queue Stats
93W - 91L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seorath
Morgan Le Fay
Level 20
God Stats
6W - 7L
1,360 SR
Queue Stats
28W - 29L
1,447 Elo+
Party 3
Team Averages
Level 39
1,539 SR
1,467 Elo+

VS

Team Averages
Level 24
1,506 SR
1,584 Elo+
Chaac
Chaac
Dakrionus
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,565 Elo+
Solo
Ymir
Ymir
PlusUltra1032
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,743 Elo+
Party 1
Kukulkan
Kukulkan
Sepptastic
Kukulkan
Level 32
God Stats
10W - 9L
1,586 SR
Queue Stats
53W - 56L
1,502 Elo+
Party 2
Set
Set
jackmanover
Set
Level 29
God Stats
2W - 2L
1,621 SR
Queue Stats
27W - 37L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
xFrostyFrosty
Sun Wukong
Level 13
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
5 / 0 / 21
10,791
540
7,671
10,878
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
8 / 0 / 4
11,630
582
9,449
12,689
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
Heybin
Achilles
16
4 / 5 / 6
10,208
510
6,894
13,486
6,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Seiyaroo
Izanami
20
25 / 1 / 7
13,722
686
29,093
15,854
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Seorath
Morgan Le Fay
15
4 / 1 / 6
9,733
487
8,368
6,039
2,196
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dakrionus
Chaac
15
4 / 7 / 1
9,625
481
14,954
20,626
28,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 13 / 1
7,385
369
6,913
20,559
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Sepptastic
Kukulkan
15
0 / 7 / 2
9,198
460
7,902
11,584
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 0
8,339
417
4,260
13,570
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
xFrostyFrosty
Sun Wukong
12
1 / 13 / 0
7,819
391
3,871
15,602
5,998
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
11
46
Kills
7
7
Deaths
46
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
0
21
15.5
W
8
0
4
10
L
Chaac
Dakrionus
Chaac
4
7
1
0.64
W
Achilles
Heybin
Achilles
4
5
6
1.4
L
0
13
1
0.04
W
Izanami
Seiyaroo
Izanami
25
1
7
28.5
W
Morgan Le Fay
Seorath
Morgan Le Fay
4
1
6
7
L
Kukulkan
Sepptastic
Kukulkan
0
7
2
0.14
L
2
6
0
0.33
L
Sun Wukong
xFrostyFrosty
Sun Wukong
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,475
Damage
37,900
58,946
Taken
81,941
32,081
Mitigated
55,275
18,150
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,671
1,100
879
4,758
10,878
9,509
680
5,100
5,778
31,290
0
W
9,449
3,684
0
2,258
12,689
6,177
0
931
11,578
0
95,695
L
Chaac
Dakrionus
Chaac
14,954
4,228
0
5,650
20,626
28,041
814
215
20,411
0
57,714
W
Achilles
Heybin
Achilles
6,894
2,118
0
2,650
13,486
6,583
225
732
11,944
0
40,931
L
6,913
1,669
147
1,030
20,559
12,222
0
5,424
15,135
29,229
0
W
Izanami
Seiyaroo
Izanami
29,093
24,152
0
6,645
15,854
7,616
5,812
5,912
9,732
0
121,951
W
Morgan Le Fay
Seorath
Morgan Le Fay
8,368
783
0
960
6,039
2,196
1,222
2,140
3,899
44,340
0
L
Kukulkan
Sepptastic
Kukulkan
7,902
950
0
1,185
11,584
4,464
0
3,664
7,920
66,477
0
L
4,260
1,310
0
1,478
13,570
4,550
0
3,780
9,790
0
45,999
L
Sun Wukong
xFrostyFrosty
Sun Wukong
3,871
1,244
0
650
15,602
5,998
542
2,956
12,646
0
25,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,084
Gold Earned
42,366
565
Minions Killed
374
0
Camps Cleared
0
1,852,980
Distance Traveled
1,676,555
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,791
540
35
2
0
371,018
4
W
Pele
11,630
582
163
8
0
429,368
2
L
Chaac
9,625
481
90
5
0
340,193
0
W
Achilles
10,208
510
83
4
0
356,703
2
L
Ymir
7,385
369
46
2
0
296,387
2
W
Izanami
13,722
686
206
10
0
337,930
4
W
Morgan Le Fay
9,733
487
78
4
0
357,961
4
L
Kukulkan
9,198
460
117
6
0
322,050
2
L
Set
8,339
417
79
4
0
364,340
0
L
Sun Wukong
7,819
391
42
2
0
353,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role