Player Matchup

Neith
Neith
GoKuss2
Neith
Level 25
God Stats
5W - 3L
1,289 SR
Queue Stats
12W - 25L
1,301 Elo+
Solo
Bastet
Bastet
HeroAtArms42
Bastet
Level 27
God Stats
1W - 1L
1,879 SR
Queue Stats
14W - 18L
1,309 Elo+
Solo
Thanatos
Thanatos
Interlubes
Thanatos
Level 24
God Stats
3W - 4L
1,384 SR
Queue Stats
3W - 4L
1,271 Elo+
Solo
Ares
Ares
SabbaNucle
Ares
Level 22
God Stats
2W - 9L
1,146 SR
Queue Stats
146W - 163L
1,246 Elo+
Solo
Sun Wukong
Sun Wukong
ll Masna ll
Sun Wukong
Level 13
God Stats
1W - 5L
1,194 SR
Queue Stats
8W - 18L
1,236 Elo+
Solo
Team Averages
Level 22
1,378 SR
1,272 Elo+

VS

Team Averages
Level 23
1,605 SR
1,238 Elo+
Amaterasu
Amaterasu
R-Enis
Amaterasu
Level 16
God Stats
1W - 0L
1,805 SR
Queue Stats
7W - 4L
1,135 Elo+
Party 1
Ah Puch
Ah Puch
SGVPunk
Ah Puch
Level 28
God Stats
1W - 0L
1,729 SR
Queue Stats
9W - 12L
1,292 Elo+
Solo
Cabrakan
Cabrakan
TorMenT GS
Cabrakan
Level 30
God Stats
10W - 10L
1,482 SR
Queue Stats
23W - 17L
1,424 Elo+
Solo
Merlin
Merlin
Yuuki-Shouhei
Merlin
Level 14
God Stats
5W - 3L
1,715 SR
Queue Stats
8W - 9L
1,135 Elo+
Party 1
Ne Zha
Ne Zha
ĻÉONARĎO
Ne Zha
Level 27
God Stats
27W - 37L
1,295 SR
Queue Stats
402W - 505L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GoKuss2
Neith
17
2 / 13 / 5
11,201
400
14,362
25,495
7,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
12
3 / 7 / 2
9,929
355
5,373
15,651
3,128
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Interlubes
Thanatos
18
8 / 10 / 3
12,588
450
14,038
24,103
8,964
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
3 / 11 / 8
11,096
396
15,408
30,993
44,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ll Masna ll
Sun Wukong
18
7 / 8 / 6
12,510
447
15,779
22,517
22,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
R-Enis
Amaterasu
19
8 / 3 / 4
13,761
491
6,380
24,759
19,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
SGVPunk
Ah Puch
19
11 / 6 / 17
14,311
511
27,681
24,559
10,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
TorMenT GS
Cabrakan
20
22 / 2 / 10
17,077
610
31,156
28,634
25,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 6 / 12
14,001
500
17,364
16,254
6,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
19
3 / 8 / 11
13,360
477
10,811
21,096
9,679
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
103
23
Kills
49
49
Deaths
25
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
GoKuss2
Neith
2
13
5
0.35
L
Bastet
3
7
2
0.57
L
Thanatos
Interlubes
Thanatos
8
10
3
0.95
W
Amaterasu
R-Enis
Amaterasu
8
3
4
3.33
W
Ah Puch
SGVPunk
Ah Puch
11
6
17
3.25
L
3
11
8
0.64
W
Cabrakan
TorMenT GS
Cabrakan
22
2
10
13.5
W
5
6
12
1.83
L
Sun Wukong
ll Masna ll
Sun Wukong
7
8
6
1.25
W
Ne Zha
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,960
Damage
93,392
118,759
Taken
115,302
86,211
Mitigated
72,424
17,240
Healing
41,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GoKuss2
Neith
14,362
5,877
734
5,012
25,495
7,617
911
17,483
7,746
0
59,333
L
Bastet
5,373
2,623
0
0
15,651
3,128
129
11,467
4,007
0
21,745
L
Thanatos
Interlubes
Thanatos
14,038
6,972
0
7,990
24,103
8,964
578
16,186
7,662
0
62,068
W
Amaterasu
R-Enis
Amaterasu
6,380
2,274
0
5,484
24,759
19,876
1,460
1,800
22,959
0
95,244
W
Ah Puch
SGVPunk
Ah Puch
27,681
3,569
999
11,237
24,559
10,473
2,888
6,188
18,371
73,223
0
L
15,408
635
0
2,968
30,993
44,388
0
19,224
11,363
39,158
0
W
Cabrakan
TorMenT GS
Cabrakan
31,156
5,985
2,530
10,023
28,634
25,438
403
3,997
22,299
101,514
0
W
17,364
2,494
1,550
5,640
16,254
6,958
2,174
3,056
13,198
82,821
0
L
Sun Wukong
ll Masna ll
Sun Wukong
15,779
3,693
0
536
22,517
22,114
1,230
10,786
11,383
0
72,468
W
Ne Zha
10,811
3,185
0
4,031
21,096
9,679
2,596
4,551
16,545
138
74,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,324
Gold Earned
72,510
387
Minions Killed
524
0
Camps Cleared
0
2,080,384
Distance Traveled
2,455,471
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,201
400
92
3
0
417,943
1
L
Bastet
9,929
355
37
1
0
334,872
0
L
Thanatos
12,588
450
94
3
0
417,002
0
W
Amaterasu
13,761
491
90
3
0
583,235
0
W
Ah Puch
14,311
511
71
3
0
429,820
0
L
Ares
11,096
396
43
2
0
471,659
1
W
Cabrakan
17,077
610
118
4
0
502,866
2
W
Merlin
14,001
500
121
4
0
473,625
0
L
Sun Wukong
12,510
447
121
4
0
438,908
4
W
Ne Zha
13,360
477
124
4
0
465,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role