Player Matchup

Neith
Neith
CitrusRush27
Neith
Level 83
God Stats
0W - 1L
1,760 SR
Queue Stats
2W - 7L
1,171 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OGbloodysnorlax
Morgan Le Fay
Level 129
God Stats
2W - 2L
1,276 SR
Queue Stats
104W - 127L
1,480 Elo+
Solo
Odin
Odin
TheSnooterBill
Odin
Level 26
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 1
Team Averages
Level 79
1,443 SR
1,282 Elo+

VS

Team Averages
Level 50
1,421 SR
1,424 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Allaboutthc
Bacchus
Level 67
God Stats
8W - 6L
1,274 SR
Queue Stats
162W - 211L
1,403 Elo+
Solo
Merlin
Merlin
X0v3rWatchX
Merlin
Level 16
God Stats
33W - 34L
1,491 SR
Queue Stats
138W - 153L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,210
721
3,373
5,767
2,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
OGbloodysnorlax
Morgan Le Fay
11
4 / 5 / 3
7,657
766
7,950
7,760
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 4 / 4
7,560
756
5,727
8,708
3,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 1 / 5
8,539
854
8,961
10,748
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Allaboutthc
Bacchus
10
2 / 5 / 7
7,399
740
4,400
9,848
7,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
13
3 / 1 / 7
7,731
773
5,248
5,657
1,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
11
11
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
5
8.5
W
Bacchus
Allaboutthc
Bacchus
2
5
7
1.1
L
1
2
5
1.75
L
Morgan Le Fay
OGbloodysnorlax
Morgan Le Fay
4
5
3
1.1
L
2
4
4
1
W
Merlin
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,050
Damage
18,609
22,235
Taken
26,253
8,879
Mitigated
15,338
3,282
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,961
2,702
0
2,868
10,748
6,388
695
2,298
8,128
0
28,071
W
Bacchus
Allaboutthc
Bacchus
4,400
111
294
1,976
9,848
7,222
157
2,750
6,742
15,766
0
L
3,373
1,127
0
803
5,767
2,196
475
2,214
3,553
0
23,513
L
Morgan Le Fay
OGbloodysnorlax
Morgan Le Fay
7,950
540
0
1,185
7,760
2,988
0
3,661
4,099
21,733
0
L
5,727
1,858
683
611
8,708
3,695
0
3,773
4,935
0
12,804
W
Merlin
5,248
220
0
2,687
5,657
1,728
683
1,981
3,433
25,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,427
Gold Earned
23,669
101
Minions Killed
106
0
Camps Cleared
0
529,679
Distance Traveled
577,864
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,539
854
36
4
0
209,452
0
W
Bacchus
7,399
740
24
2
0
188,662
0
L
Neith
7,210
721
42
4
0
181,190
2
L
Morgan Le Fay
7,657
766
38
4
0
162,892
2
L
Odin
7,560
756
21
2
0
185,597
1
W
Merlin
7,731
773
46
5
0
179,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role