Player Matchup

Gilgamesh
Gilgamesh
AyeCruzito1
Gilgamesh
Level 17
God Stats
4W - 7L
1,295 SR
Queue Stats
69W - 85L
1,393 Elo+
Party 2
Ymir
Ymir
PauloDotCom
Ymir
Level 23
God Stats
13W - 8L
1,424 SR
Queue Stats
62W - 79L
1,367 Elo+
Party 2
Arachne
Arachne
UsernameDotCom
Arachne
Level 108
God Stats
18W - 20L
1,628 SR
Queue Stats
226W - 228L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
YauzDotCom
Danzaburou
Level 20
God Stats
104W - 105L
1,480 SR
Queue Stats
116W - 128L
1,353 Elo+
Party 2
Scylla
Scylla
vickyvic10
Scylla
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
150W - 161L
1,517 Elo+
Party 2
Team Averages
Level 46
1,466 SR
1,426 Elo+

VS

Team Averages
Level 75
1,532 SR
1,484 Elo+
Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AryaSirius
Skadi
Level 65
God Stats
286W - 262L
1,452 SR
Queue Stats
495W - 530L
1,287 Elo+
Solo
Sol
Sol
AyoShee
Sol
Level 91
God Stats
3W - 1L
1,638 SR
Queue Stats
220W - 223L
1,554 Elo+
Party 1
King Arthur
King Arthur
Creep_YT_
King Arthur
Level 125
God Stats
7W - 11L
1,554 SR
Queue Stats
573W - 560L
1,603 Elo+
Party 1
Ymir
Ymir
DNA_chrizz
Ymir
Level 27
God Stats
7W - 7L
1,518 SR
Queue Stats
66W - 69L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AyeCruzito1
Gilgamesh
13
1 / 7 / 5
7,907
416
7,644
17,586
15,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 11 / 7
7,832
412
8,339
17,930
5,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 6 / 5
10,127
533
14,086
20,105
10,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
YauzDotCom
Danzaburou
11
2 / 11 / 5
7,762
409
13,361
17,584
6,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
vickyvic10
Scylla
14
5 / 7 / 5
8,696
458
14,002
12,959
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 4 / 9
8,935
470
5,337
13,197
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
15
8 / 4 / 10
10,031
528
12,722
11,521
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
17
10 / 5 / 10
10,915
574
18,031
17,777
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Creep_YT_
King Arthur
18
16 / 1 / 9
11,790
621
24,982
21,932
23,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 4 / 16
10,070
530
8,120
15,734
18,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
18
Kills
42
42
Deaths
18
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
4
9
1.88
W
Skadi
8
4
10
3.25
L
Gilgamesh
AyeCruzito1
Gilgamesh
1
7
5
0.5
W
Sol
10
5
10
3
W
King Arthur
Creep_YT_
King Arthur
16
1
9
20.5
W
5
4
16
3.25
L
1
11
7
0.41
L
9
6
5
1.92
L
Danzaburou
YauzDotCom
Danzaburou
2
11
5
0.41
L
Scylla
vickyvic10
Scylla
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,432
Damage
69,192
86,164
Taken
80,161
41,847
Mitigated
58,864
12,387
Healing
28,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,337
1,352
0
4,293
13,197
6,421
0
5,098
8,099
0
33,309
W
Skadi
12,722
6,787
646
2,888
11,521
4,190
5,035
1,815
9,706
0
52,497
L
Gilgamesh
AyeCruzito1
Gilgamesh
7,644
1,274
231
2,940
17,586
15,447
0
4,216
13,370
0
31,029
W
Sol
18,031
5,730
0
9,829
17,777
7,050
1,474
5,505
12,272
72,705
0
W
King Arthur
Creep_YT_
King Arthur
24,982
1,034
0
9,466
21,932
23,034
0
4,995
16,937
0
85,515
W
8,120
1,479
0
1,020
15,734
18,169
727
4,928
10,806
27,402
0
L
8,339
291
0
584
17,930
5,105
0
5,272
12,658
29,733
0
L
14,086
9,712
0
2,526
20,105
10,500
9
7,257
12,848
0
48,197
L
Danzaburou
YauzDotCom
Danzaburou
13,361
7,070
0
2,970
17,584
6,181
416
4,835
12,749
0
38,124
L
Scylla
vickyvic10
Scylla
14,002
517
527
2,609
12,959
4,614
34
4,571
8,388
42,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,324
Gold Earned
51,741
266
Minions Killed
459
0
Camps Cleared
0
1,641,476
Distance Traveled
1,755,783
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,935
470
58
3
0
394,516
0
W
Skadi
10,031
528
104
5
0
333,380
3
L
Gilgamesh
7,907
416
41
2
0
317,220
0
W
Sol
10,915
574
117
6
0
300,254
0
W
King Arthur
11,790
621
142
7
0
395,332
1
W
Ymir
10,070
530
38
2
0
332,301
1
L
Ymir
7,832
412
51
3
0
330,716
0
L
Arachne
10,127
533
64
3
0
395,999
3
L
Danzaburou
7,762
409
56
3
0
260,060
0
L
Scylla
8,696
458
54
3
0
337,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role