Player Matchup

Tyr
Tyr
TTV_kissonnalips
Tyr
Level 67
God Stats
2W - 4L
1,209 SR
Queue Stats
54W - 64L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
alex_killz016
Cthulhu
Level 26
God Stats
1W - 1L
1,210 SR
Queue Stats
3W - 3L
1,219 Elo+
Party 1
Chaac
Chaac
nutassVEVO
Chaac
Level 68
God Stats
1W - 0L
1,803 SR
Queue Stats
14W - 8L
1,422 Elo+
Party 1
Team Averages
Level 54
1,407 SR
1,310 Elo+

VS

Team Averages
Level 40
1,324 SR
1,242 Elo+
Gilgamesh
Gilgamesh
Godly-Brax
Gilgamesh
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Party 2
Hou Yi
Hou Yi
Monk3yDoo17
Hou Yi
Level 45
God Stats
0W - 1L
1,155 SR
Queue Stats
19W - 27L
1,259 Elo+
Party 2
Baron Samedi
Baron Samedi
MrECHO24
Baron Samedi
Level 43
God Stats
3W - 5L
1,316 SR
Queue Stats
27W - 29L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 16
11,417
761
9,018
16,552
10,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
15
5 / 3 / 8
10,715
714
10,002
11,021
5,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
17
12 / 1 / 7
12,331
822
15,335
17,445
11,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Godly-Brax
Gilgamesh
12
2 / 9 / 3
9,318
621
7,789
13,906
6,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
13
1 / 6 / 5
9,477
632
11,876
12,866
6,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MrECHO24
Baron Samedi
15
5 / 6 / 4
10,402
693
10,341
13,797
5,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
8
9
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Godly-Brax
Gilgamesh
2
9
3
0.39
L
Hou Yi
1
6
5
0.58
L
Baron Samedi
MrECHO24
Baron Samedi
5
6
4
1.17
W
4
5
16
2.4
W
Cthulhu
5
3
8
3
W
Chaac
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
30,006
45,018
Taken
40,569
27,519
Mitigated
19,297
13,279
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Godly-Brax
Gilgamesh
7,789
1,335
356
806
13,906
6,334
0
3,992
9,914
0
22,987
L
Hou Yi
11,876
3,617
441
303
12,866
6,965
0
2,922
9,944
0
44,804
L
Baron Samedi
MrECHO24
Baron Samedi
10,341
1,154
740
2,824
13,797
5,998
0
3,088
10,709
37,557
0
W
9,018
2,386
483
1,041
16,552
10,996
355
5,019
11,533
0
27,864
W
Cthulhu
10,002
262
1,255
1,936
11,021
5,177
110
2,275
8,746
32,428
0
W
Chaac
15,335
2,806
0
8,564
17,445
11,346
2,073
3,047
14,398
0
55,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,463
Gold Earned
29,197
163
Minions Killed
139
0
Camps Cleared
0
875,327
Distance Traveled
705,771
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,318
621
27
2
0
255,159
0
L
Hou Yi
9,477
632
64
4
0
222,037
2
L
Baron Samedi
10,402
693
48
3
0
228,575
0
W
Tyr
11,417
761
49
3
0
282,505
2
W
Cthulhu
10,715
714
42
3
0
284,487
0
W
Chaac
12,331
822
72
5
0
308,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role