Player Matchup

Cthulhu
Cthulhu
BlastingThree
Cthulhu
Level 11
God Stats
5W - 2L
1,826 SR
Queue Stats
24W - 15L
1,403 Elo+
Party 1
Aphrodite
Aphrodite
NickiMinaj K
Aphrodite
Level 85
God Stats
4W - 2L
1,827 SR
Queue Stats
124W - 135L
1,364 Elo+
Party 1
Hel
Hel
kitteiy
Hel
Level 101
God Stats
11W - 13L
1,530 SR
Queue Stats
90W - 113L
1,416 Elo+
Party 1
Team Averages
Level 66
1,728 SR
1,394 Elo+

VS

Team Averages
Level 21
1,511 SR
1,449 Elo+
Ah Puch
Ah Puch
Ideal Life
Ah Puch
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 66L
1,413 Elo+
Solo
Discordia
Discordia
LockzV2
Discordia
Level 29
God Stats
10W - 6L
1,676 SR
Queue Stats
35W - 34L
1,447 Elo+
Solo
Persephone
Persephone
Sainthist
Persephone
Level 26
God Stats
1W - 0L
1,356 SR
Queue Stats
18W - 14L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 6 / 5
12,070
710
12,307
38,836
32,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
NickiMinaj K
Aphrodite
15
5 / 4 / 7
12,257
721
6,700
26,030
25,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
14
4 / 15 / 5
11,619
683
10,562
23,571
8,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ideal Life
Ah Puch
17
15 / 2 / 7
13,546
797
37,065
15,048
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
LockzV2
Discordia
16
6 / 5 / 13
12,176
716
18,934
12,523
4,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Sainthist
Persephone
15
4 / 6 / 12
12,433
731
18,245
12,137
4,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
13
Kills
25
25
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
6
5
1.08
W
Ah Puch
Ideal Life
Ah Puch
15
2
7
9.25
W
Discordia
LockzV2
Discordia
6
5
13
2.5
L
Aphrodite
NickiMinaj K
Aphrodite
5
4
7
2.13
W
Persephone
Sainthist
Persephone
4
6
12
1.67
L
Hel
4
15
5
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
74,244
88,437
Taken
39,708
66,219
Mitigated
16,041
38,210
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,307
831
1,053
5,236
38,836
32,219
681
33,205
5,631
41,400
0
W
Ah Puch
Ideal Life
Ah Puch
37,065
1,440
1,573
5,614
15,048
6,798
724
12,130
2,918
80,503
0
W
Discordia
LockzV2
Discordia
18,934
2,049
378
1,600
12,523
4,834
959
8,913
3,610
46,405
0
L
Aphrodite
NickiMinaj K
Aphrodite
6,700
707
5,924
8,914
26,030
25,281
564
20,632
5,398
26,696
0
W
Persephone
Sainthist
Persephone
18,245
795
0
594
12,137
4,409
273
8,520
3,611
53,789
0
L
Hel
10,562
688
10,426
6,657
23,571
8,719
1,564
20,407
3,164
27,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
38,155
143
Minions Killed
176
0
Camps Cleared
0
867,750
Distance Traveled
871,640
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,070
710
55
3
0
324,900
0
W
Ah Puch
13,546
797
67
4
0
302,611
2
W
Discordia
12,176
716
43
3
0
283,339
0
L
Aphrodite
12,257
721
52
3
0
289,620
0
W
Persephone
12,433
731
66
4
0
285,690
0
L
Hel
11,619
683
36
2
0
253,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role