Player Matchup

Merlin
Merlin
Flameo_Hotman_
Merlin
Level 97
God Stats
29W - 31L
1,474 SR
Queue Stats
154W - 153L
1,430 Elo+
Party 2
Geb
Geb
Pazuwu_
Geb
Level 15
God Stats
3W - 4L
1,145 SR
Queue Stats
12W - 27L
1,093 Elo+
Party 2
Apollo
Apollo
Truda_wu666
Apollo
Level 107
God Stats
7W - 2L
1,500 SR
Queue Stats
72W - 76L
1,409 Elo+
Party 2
Team Averages
Level 73
1,373 SR
1,311 Elo+

VS

Team Averages
Level 49
1,465 SR
1,288 Elo+
Terra
Terra
Landyn07
Terra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,173 Elo+
Solo
Artemis
Artemis
Lucky_Kinder10
Artemis
Level 24
God Stats
89W - 79L
1,377 SR
Queue Stats
162W - 169L
1,301 Elo+
Party 1
Khepri
Khepri
TCOG-ApLiX313
Khepri
Level 119
God Stats
9W - 8L
1,519 SR
Queue Stats
344W - 344L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
7,118
712
6,182
3,263
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
11
2 / 0 / 5
6,839
684
2,898
6,830
3,995
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
11
3 / 1 / 5
7,408
741
4,676
5,364
1,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Landyn07
Terra
8
0 / 6 / 1
5,638
564
497
9,800
5,075
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 2 / 1
6,046
605
6,807
6,186
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 0 / 0
6,494
649
2,941
4,985
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Terra
Landyn07
Terra
0
6
1
0.08
L
0
2
1
0.25
W
Geb
2
0
5
4.5
L
1
0
0
1
W
Apollo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,756
Damage
10,245
15,457
Taken
20,971
6,948
Mitigated
11,369
1,272
Healing
1,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,182
570
0
358
3,263
1,167
679
511
2,752
25,254
0
L
Terra
Landyn07
Terra
497
280
495
527
9,800
5,075
40
2,888
6,638
5,628
0
L
6,807
2,091
0
0
6,186
2,285
309
2,974
3,042
0
23,483
W
Geb
2,898
147
0
764
6,830
3,995
270
1,748
5,082
7,980
0
L
2,941
103
0
528
4,985
4,009
0
2,624
2,211
14,048
0
W
Apollo
4,676
2,902
0
150
5,364
1,786
678
1,179
4,185
0
26,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
18,178
111
Minions Killed
66
0
Camps Cleared
0
570,354
Distance Traveled
448,957
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,118
712
47
5
0
170,138
0
L
Terra
5,638
564
13
1
0
128,823
1
L
Artemis
6,046
605
30
3
0
144,224
0
W
Geb
6,839
684
15
2
0
202,176
0
L
Khepri
6,494
649
23
2
0
175,910
0
W
Apollo
7,408
741
49
5
0
198,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role