Player Matchup

Chaac
Chaac
BoomerRemover69
Chaac
Level 140
God Stats
47W - 26L
1,764 SR
Queue Stats
356W - 328L
1,632 Elo+
Party 1
Hercules
Hercules
Vonatage
Hercules
Level 129
God Stats
11W - 6L
1,503 SR
Queue Stats
292W - 287L
1,624 Elo+
Party 1
Eset
Eset
joepescigaming
Eset
Level 128
God Stats
2W - 2L
1,791 SR
Queue Stats
63W - 68L
1,668 Elo+
Party 1
Team Averages
Level 132
1,686 SR
1,641 Elo+

VS

Team Averages
Level 96
1,815 SR
1,758 Elo+
Ah Puch
Ah Puch
DimbyFroogal
Ah Puch
Level 114
God Stats
17W - 7L
1,719 SR
Queue Stats
289W - 174L
1,748 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sonicfox0123
Morgan Le Fay
Level 46
God Stats
1W - 4L
1,856 SR
Queue Stats
164W - 83L
1,780 Elo+
Party 2
Fenrir
Fenrir
zartag42
Fenrir
Level 129
God Stats
20W - 4L
1,871 SR
Queue Stats
483W - 200L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 6
13,150
692
15,091
24,522
31,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Vonatage
Hercules
16
4 / 5 / 9
12,009
632
11,763
18,170
17,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
3 / 3 / 12
12,447
655
16,496
18,045
9,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DimbyFroogal
Ah Puch
17
1 / 4 / 9
12,019
633
18,192
14,217
13,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Sonicfox0123
Morgan Le Fay
18
7 / 6 / 5
13,644
718
15,065
14,405
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
zartag42
Fenrir
18
4 / 6 / 8
14,603
769
13,336
24,433
30,508
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
16
Kills
12
12
Deaths
16
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
9
4
6
3
W
Ah Puch
DimbyFroogal
Ah Puch
1
4
9
1.38
W
Morgan Le Fay
Sonicfox0123
Morgan Le Fay
7
6
5
1.58
L
Hercules
Vonatage
Hercules
4
5
9
1.7
L
3
3
12
3
W
Fenrir
zartag42
Fenrir
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,350
Damage
46,593
60,737
Taken
53,055
57,794
Mitigated
52,930
17,588
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,091
3,199
0
7,382
24,522
31,348
178
14,926
9,596
0
58,538
W
Ah Puch
DimbyFroogal
Ah Puch
18,192
314
102
4,964
14,217
13,426
658
3,913
10,304
68,219
0
W
Morgan Le Fay
Sonicfox0123
Morgan Le Fay
15,065
2,294
0
3,565
14,405
8,996
1,110
4,567
9,838
52,091
796
L
Hercules
Vonatage
Hercules
11,763
3,337
0
3,817
18,170
17,212
284
11,190
6,980
0
34,458
L
16,496
2,108
1,584
4,805
18,045
9,234
548
9,158
8,887
59,945
0
W
Fenrir
zartag42
Fenrir
13,336
3,061
0
1,576
24,433
30,508
136
8,016
16,417
6,217
33,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,606
Gold Earned
40,266
245
Minions Killed
205
0
Camps Cleared
0
1,046,781
Distance Traveled
1,060,522
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,150
692
93
5
0
381,289
3
W
Ah Puch
12,019
633
80
4
0
357,910
7
W
Morgan Le Fay
13,644
718
84
4
0
341,108
2
L
Hercules
12,009
632
47
2
0
328,047
5
L
Eset
12,447
655
105
6
0
337,445
3
W
Fenrir
14,603
769
41
2
0
361,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role