Player Matchup

Yemoja
Yemoja
DoTheRoar718
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 133L
1,322 Elo+
Party 2
Bellona
Bellona
DontjumpGS
Bellona
Level 28
God Stats
1W - 1L
1,230 SR
Queue Stats
159W - 242L
1,298 Elo+
Party 2
Guan Yu
Guan Yu
ParTinG141
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,244 Elo+
Solo
Anhur
Anhur
SnowbunnyPawg420
Anhur
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 15L
1,299 Elo+
Solo
Loki
Loki
jo7pedro
Loki
Level 20
God Stats
41W - 50L
1,359 SR
Queue Stats
93W - 111L
1,333 Elo+
Solo
Team Averages
Level 19
1,418 SR
1,299 Elo+

VS

Team Averages
Level 22
1,421 SR
1,324 Elo+
Neith
Neith
GOLDENFU
Neith
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Ymir
Ymir
GuiTargaryen
Ymir
Level 29
God Stats
0W - 3L
1,110 SR
Queue Stats
20W - 30L
1,331 Elo+
Solo
Heimdallr
Heimdallr
SHAD0WRE4PER
Heimdallr
Level 4
God Stats
1W - 2L
1,497 SR
Queue Stats
26W - 39L
1,198 Elo+
Party 1
Guan Yu
Guan Yu
TSquatchman
Guan Yu
Level 31
God Stats
1W - 1L
1,683 SR
Queue Stats
15W - 18L
1,198 Elo+
Party 1
Nemesis
Nemesis
ZephyrF10
Nemesis
Level 43
God Stats
5W - 5L
1,314 SR
Queue Stats
224W - 239L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 9 / 7
12,638
436
15,702
23,730
10,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
DontjumpGS
Bellona
18
1 / 7 / 6
12,282
424
6,112
19,446
11,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
ParTinG141
Guan Yu
20
4 / 1 / 14
14,295
493
7,975
15,590
19,571
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
27 / 3 / 6
20,787
717
51,378
23,377
9,637
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
11 / 5 / 10
16,344
564
19,632
16,848
10,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GOLDENFU
Neith
18
8 / 6 / 6
12,148
419
18,463
21,219
9,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 11
13,642
470
12,901
26,158
21,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
SHAD0WRE4PER
Heimdallr
17
3 / 13 / 1
11,287
389
9,236
24,863
11,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
TSquatchman
Guan Yu
15
1 / 10 / 4
11,864
409
10,956
25,947
27,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
ZephyrF10
Nemesis
20
8 / 10 / 3
14,057
485
14,072
30,440
17,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
44
Kills
24
25
Deaths
44
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
9
7
0.5
W
Bellona
DontjumpGS
Bellona
1
7
6
0.57
L
Neith
GOLDENFU
Neith
8
6
6
1.83
L
4
5
11
1.9
W
Guan Yu
ParTinG141
Guan Yu
4
1
14
11
L
Heimdallr
SHAD0WRE4PER
Heimdallr
3
13
1
0.27
W
27
3
6
10
L
Guan Yu
TSquatchman
Guan Yu
1
10
4
0.3
L
Nemesis
ZephyrF10
Nemesis
8
10
3
0.95
W
Loki
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,799
Damage
65,628
98,991
Taken
128,627
61,880
Mitigated
88,013
34,527
Healing
26,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
15,702
3,580
1,656
5,875
23,730
10,650
4,298
7,368
16,362
70,061
0
W
Bellona
DontjumpGS
Bellona
6,112
975
0
5,457
19,446
11,111
518
4,285
15,161
0
46,941
L
Neith
GOLDENFU
Neith
18,463
7,833
1,427
5,666
21,219
9,956
808
4,759
15,751
0
69,970
L
12,901
399
0
2,137
26,158
21,316
204
7,259
18,267
76,272
0
W
Guan Yu
ParTinG141
Guan Yu
7,975
1,212
2,614
7,743
15,590
19,571
237
910
14,680
0
42,840
L
Heimdallr
SHAD0WRE4PER
Heimdallr
9,236
6,091
0
5,078
24,863
11,370
1,715
0
24,863
0
57,907
W
51,378
39,849
0
11,062
23,377
9,637
6,979
29
23,348
0
212,794
L
Guan Yu
TSquatchman
Guan Yu
10,956
3,089
595
5,216
25,947
27,493
148
417
25,481
0
46,855
L
Nemesis
ZephyrF10
Nemesis
14,072
6,167
0
6,240
30,440
17,878
467
1,806
28,563
0
88,043
W
Loki
19,632
5,634
0
120
16,848
10,911
0
309
16,539
0
116,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,346
Gold Earned
62,998
667
Minions Killed
523
0
Camps Cleared
0
2,516,888
Distance Traveled
2,172,958
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,638
436
115
4
0
375,645
0
W
Bellona
12,282
424
73
3
0
372,195
4
L
Neith
12,148
419
104
4
0
460,390
5
L
Ymir
13,642
470
127
4
0
452,506
4
W
Guan Yu
14,295
493
75
3
0
551,237
1
L
Heimdallr
11,287
389
81
3
0
364,396
5
W
Anhur
20,787
717
242
8
0
577,410
9
L
Guan Yu
11,864
409
84
3
0
418,433
4
L
Nemesis
14,057
485
127
4
0
477,233
0
W
Loki
16,344
564
162
6
0
640,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role