Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Bughead7
Kuzenbo
Level 29
God Stats
0W - 1L
1,595 SR
Queue Stats
4W - 6L
1,346 Elo+
Party 2
Jing Wei
Jing Wei
DrekTheRep
Jing Wei
Level 4
God Stats
1W - 3L
1,360 SR
Queue Stats
5W - 5L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
Krunchberry
Gilgamesh
Level 108
God Stats
2W - 5L
1,545 SR
Queue Stats
8W - 12L
1,417 Elo+
Party 2
Tiamat
Tiamat
Phoenix41
Tiamat
Level 27
God Stats
8W - 7L
1,656 SR
Queue Stats
33W - 24L
1,546 Elo+
Party 2
Team Averages
Level 47
1,531 SR
1,478 Elo+

VS

Team Averages
Level 47
1,616 SR
1,528 Elo+
Danzaburou
Danzaburou
Avezin
Danzaburou
Level 73
God Stats
35W - 21L
1,711 SR
Queue Stats
85W - 92L
1,542 Elo+
Party 1
Merlin
Merlin
Kdog3k
Merlin
Level 22
God Stats
21W - 26L
1,497 SR
Queue Stats
36W - 41L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheJaxamillion
Morgan Le Fay
Level 41
God Stats
6W - 4L
1,734 SR
Queue Stats
415W - 449L
1,477 Elo+
Solo
Khepri
Khepri
airacoda
Khepri
Level 67
God Stats
13W - 12L
1,526 SR
Queue Stats
86W - 86L
1,574 Elo+
Party 1
Artemis
Artemis
xXxMOISTFISHxXx
Artemis
Level 33
God Stats
8W - 5L
1,613 SR
Queue Stats
85W - 80L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 3 / 2
9,533
867
11,185
13,717
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Bughead7
Kuzenbo
15
0 / 3 / 3
8,969
815
5,015
16,338
19,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
DrekTheRep
Jing Wei
15
1 / 5 / 2
9,276
843
9,291
16,878
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Krunchberry
Gilgamesh
15
2 / 5 / 1
9,557
869
8,672
17,859
15,628
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Phoenix41
Tiamat
15
0 / 3 / 3
9,473
861
6,325
9,694
4,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

170

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avezin
Danzaburou
17
4 / 1 / 12
10,991
999
19,077
10,760
5,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Kdog3k
Merlin
16
6 / 2 / 7
10,783
980
15,471
7,553
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
TheJaxamillion
Morgan Le Fay
18
5 / 0 / 11
11,352
1,032
19,877
6,756
4,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
airacoda
Khepri
16
1 / 1 / 12
10,554
959
6,430
16,402
19,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 0 / 9
10,604
964
11,266
4,789
2,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
4
Kills
19
19
Deaths
4
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
W
Danzaburou
Avezin
Danzaburou
4
1
12
10
L
Kuzenbo
Bughead7
Kuzenbo
0
3
3
0.5
L
Jing Wei
DrekTheRep
Jing Wei
1
5
2
0.4
W
Merlin
Kdog3k
Merlin
6
2
7
4.75
L
Gilgamesh
Krunchberry
Gilgamesh
2
5
1
0.5
L
Tiamat
Phoenix41
Tiamat
0
3
3
0.5
W
Morgan Le Fay
TheJaxamillion
Morgan Le Fay
5
0
11
10.5
W
Khepri
airacoda
Khepri
1
1
12
7
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,488
Damage
72,121
74,486
Taken
46,260
52,417
Mitigated
35,925
9,723
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,185
1,279
0
659
13,717
6,151
0
6,880
6,837
36,234
0
W
Danzaburou
Avezin
Danzaburou
19,077
9,225
0
2,204
10,760
5,779
0
5,893
4,867
0
31,472
L
Kuzenbo
Bughead7
Kuzenbo
5,015
1,480
695
1,326
16,338
19,777
0
9,554
6,784
8,788
0
L
Jing Wei
DrekTheRep
Jing Wei
9,291
6,518
0
3,055
16,878
6,788
0
9,986
6,892
0
25,346
W
Merlin
Kdog3k
Merlin
15,471
898
0
0
7,553
3,900
0
2,762
4,791
27,575
0
L
Gilgamesh
Krunchberry
Gilgamesh
8,672
1,934
0
1,074
17,859
15,628
0
8,772
9,087
0
14,971
L
Tiamat
Phoenix41
Tiamat
6,325
1,007
0
2,914
9,694
4,073
0
6,586
3,108
30,011
0
W
Morgan Le Fay
TheJaxamillion
Morgan Le Fay
19,877
922
0
2,830
6,756
4,530
0
3,672
3,084
43,284
0
W
Khepri
airacoda
Khepri
6,430
421
0
2,775
16,402
19,335
0
7,508
7,665
13,918
0
W
11,266
4,341
0
1,231
4,789
2,381
0
2,690
2,099
0
45,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,808
Gold Earned
54,284
191
Minions Killed
226
4
Camps Cleared
8
1,025,543
Distance Traveled
1,009,905
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,533
867
60
5
0
198,960
1
W
Danzaburou
10,991
999
24
2
5
210,371
0
L
Kuzenbo
8,969
815
7
1
0
212,466
1
L
Jing Wei
9,276
843
52
5
3
211,343
1
W
Merlin
10,783
980
29
3
1
183,867
0
L
Gilgamesh
9,557
869
13
1
1
215,314
2
L
Tiamat
9,473
861
59
5
0
187,460
0
W
Morgan Le Fay
11,352
1,032
55
5
0
218,059
0
W
Khepri
10,554
959
27
2
1
196,501
0
W
Artemis
10,604
964
91
8
1
201,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role