Player Matchup

Skadi
Skadi
 
Skadi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
KARNASUNGOD
Tyr
Level 15
God Stats
6W - 2L
1,890 SR
Queue Stats
43W - 31L
1,656 Elo+
Solo
Medusa
Medusa
STGxWIGGLES
Medusa
Level 17
God Stats
46W - 25L
1,654 SR
Queue Stats
105W - 74L
1,699 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpacePhoenix974
Morgan Le Fay
Level 16
God Stats
4W - 4L
1,382 SR
Queue Stats
100W - 69L
1,677 Elo+
Party 2
Ymir
Ymir
WhiteCyclone551
Ymir
Level 28
God Stats
2W - 1L
1,747 SR
Queue Stats
30W - 21L
1,562 Elo+
Solo
Team Averages
Level 20
1,635 SR
1,619 Elo+

VS

Team Averages
Level 20
1,472 SR
1,634 Elo+
Cthulhu
Cthulhu
BrawlingGraph77
Cthulhu
Level 24
God Stats
4W - 3L
1,555 SR
Queue Stats
305W - 250L
1,675 Elo+
Solo
Bellona
Bellona
Lizandro0220
Bellona
Level 8
God Stats
2W - 7L
1,276 SR
Queue Stats
8W - 10L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VinDieselsBiceps
Morgan Le Fay
Level 27
God Stats
1W - 3L
1,531 SR
Queue Stats
77W - 62L
1,672 Elo+
Solo
Nemesis
Nemesis
XSpirit_DragonX
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,686 Elo+
Party 1
Osiris
Osiris
jwreid3
Osiris
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 35L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 1 / 5
7,964
569
4,735
8,940
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 0
8,843
632
7,774
12,457
8,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
15
8 / 0 / 5
9,221
659
9,757
5,613
1,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SpacePhoenix974
Morgan Le Fay
15
3 / 1 / 3
8,729
624
5,233
7,670
2,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 6
8,860
633
4,240
8,549
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,734
410
2,275
7,778
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Lizandro0220
Bellona
9
0 / 6 / 0
5,612
401
1,110
10,450
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
VinDieselsBiceps
Morgan Le Fay
13
2 / 3 / 1
7,631
545
7,693
8,109
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,842
417
1,984
9,395
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
jwreid3
Osiris
12
2 / 3 / 1
7,111
508
7,570
11,300
9,783
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
4
4
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
5
3.5
L
0
3
0
0
W
4
2
0
2
L
Bellona
Lizandro0220
Bellona
0
6
0
0
W
Medusa
8
0
5
10.5
W
Morgan Le Fay
SpacePhoenix974
Morgan Le Fay
3
1
3
4.5
L
Morgan Le Fay
VinDieselsBiceps
Morgan Le Fay
2
3
1
0.83
W
4
0
6
7
L
0
5
0
0
L
Osiris
jwreid3
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,739
Damage
20,632
43,229
Taken
47,032
20,306
Mitigated
25,145
16,044
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,735
2,589
0
3,157
8,940
2,927
252
1,703
7,237
0
33,834
L
2,275
535
0
396
7,778
3,594
0
829
6,949
23,485
0
W
7,774
1,191
0
7,053
12,457
8,241
360
3,574
8,883
0
52,870
L
Bellona
Lizandro0220
Bellona
1,110
388
0
2,035
10,450
5,107
107
1,863
8,587
0
20,640
W
Medusa
9,757
3,368
0
978
5,613
1,915
4,456
1,165
4,448
0
76,557
W
Morgan Le Fay
SpacePhoenix974
Morgan Le Fay
5,233
754
0
2,025
7,670
2,728
379
3,454
4,216
51,202
0
L
Morgan Le Fay
VinDieselsBiceps
Morgan Le Fay
7,693
424
0
1,778
8,109
3,361
0
3,221
4,888
54,635
0
W
4,240
1,046
0
2,831
8,549
4,495
1,065
1,231
7,318
27,691
0
L
1,984
468
0
2,060
9,395
3,300
814
1,694
7,701
0
27,843
L
Osiris
jwreid3
Osiris
7,570
1,733
0
1,360
11,300
9,783
0
1,866
9,434
2,406
31,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,617
Gold Earned
31,930
434
Minions Killed
294
0
Camps Cleared
0
1,332,217
Distance Traveled
1,282,251
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,964
569
63
5
0
260,625
2
L
Cthulhu
5,734
410
43
3
0
200,939
1
W
Tyr
8,843
632
99
7
0
286,718
4
L
Bellona
5,612
401
41
3
0
274,164
1
W
Medusa
9,221
659
119
9
0
254,401
1
W
Morgan Le Fay
8,729
624
98
7
0
286,652
1
L
Morgan Le Fay
7,631
545
95
7
0
260,072
1
W
Ymir
8,860
633
55
4
0
243,821
4
L
Nemesis
5,842
417
44
3
0
278,356
3
L
Osiris
7,111
508
71
5
0
268,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role