Player Matchup

Morgan Le Fay
Morgan Le Fay
FinalUwU
Morgan Le Fay
Level 29
God Stats
10W - 18L
1,287 SR
Queue Stats
83W - 99L
1,516 Elo+
Solo
Thor
Thor
KeigoNi
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,535 Elo+
Solo
Amaterasu
Amaterasu
Odin9290
Amaterasu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Weebooboy223
Nemesis
Level 4
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Kukulkan
Kukulkan
heaththereef
Kukulkan
Level 27
God Stats
8W - 10L
1,618 SR
Queue Stats
123W - 128L
1,505 Elo+
Solo
Team Averages
Level 28
1,449 SR
1,466 Elo+

VS

Team Averages
Level 24
1,558 SR
1,522 Elo+
Nu Wa
Nu Wa
HindoHando
Nu Wa
Level 35
God Stats
56W - 37L
1,710 SR
Queue Stats
310W - 284L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
Raid火
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,553 Elo+
Solo
Bellona
Bellona
Spydalution
Bellona
Level 25
God Stats
42W - 38L
1,578 SR
Queue Stats
196W - 197L
1,545 Elo+
Party 1
Horus
Horus
Zarmander
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,547 Elo+
Party 1
Nemesis
Nemesis
opkarym110
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FinalUwU
Morgan Le Fay
20
9 / 5 / 12
15,398
1,100
33,100
21,858
9,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
KeigoNi
Thor
20
5 / 12 / 10
13,726
980
9,691
25,794
9,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Odin9290
Amaterasu
20
2 / 10 / 20
13,059
933
14,244
31,894
32,960
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Weebooboy223
Nemesis
19
0 / 16 / 13
12,095
864
7,732
34,555
11,918
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
heaththereef
Kukulkan
20
11 / 3 / 9
15,103
1,079
33,542
21,376
8,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
17 / 2 / 24
16,905
1,208
43,925
14,003
5,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Raid火
Ah Puch
20
12 / 3 / 21
15,557
1,111
31,145
15,903
6,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Spydalution
Bellona
20
7 / 5 / 27
14,608
1,043
27,398
29,528
27,993
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
Zarmander
Horus
20
5 / 5 / 28
13,988
999
13,356
24,488
29,791
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
opkarym110
Nemesis
20
5 / 12 / 21
13,978
998
13,599
22,946
8,972
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
167
27
Kills
46
46
Deaths
27
64
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FinalUwU
Morgan Le Fay
9
5
12
3
W
Nu Wa
17
2
24
14.5
L
Thor
KeigoNi
Thor
5
12
10
0.83
L
Amaterasu
Odin9290
Amaterasu
2
10
20
1.2
W
Ah Puch
Raid火
Ah Puch
12
3
21
7.5
W
Bellona
Spydalution
Bellona
7
5
27
4.1
L
Nemesis
Weebooboy223
Nemesis
0
16
13
0.41
W
Horus
Zarmander
Horus
5
5
28
3.8
L
Kukulkan
heaththereef
Kukulkan
11
3
9
5.17
W
Nemesis
opkarym110
Nemesis
5
12
21
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,309
Damage
129,423
135,477
Taken
106,868
72,261
Mitigated
78,084
14,685
Healing
26,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FinalUwU
Morgan Le Fay
33,100
2,180
0
3,834
21,858
9,176
0
10,568
11,290
67,340
0
W
Nu Wa
43,925
8,222
1,746
5,797
14,003
5,089
0
6,147
7,856
86,091
0
L
Thor
KeigoNi
Thor
9,691
2,165
0
0
25,794
9,935
0
16,446
9,348
141
30,062
L
Amaterasu
Odin9290
Amaterasu
14,244
4,393
0
5,476
31,894
32,960
0
19,265
12,629
0
33,175
W
Ah Puch
Raid火
Ah Puch
31,145
5,042
0
3,958
15,903
6,239
0
9,450
6,453
60,767
0
W
Bellona
Spydalution
Bellona
27,398
13,176
1,287
4,455
29,528
27,993
0
19,627
9,901
0
49,418
L
Nemesis
Weebooboy223
Nemesis
7,732
3,575
648
2,915
34,555
11,918
0
17,506
17,049
0
19,723
W
Horus
Zarmander
Horus
13,356
6,753
3,193
5,429
24,488
29,791
0
17,643
6,845
0
20,403
L
Kukulkan
heaththereef
Kukulkan
33,542
4,146
0
1,812
21,376
8,272
0
11,285
10,091
91,511
0
W
Nemesis
opkarym110
Nemesis
13,599
3,528
0
603
22,946
8,972
0
13,883
9,063
0
20,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,381
Gold Earned
75,036
308
Minions Killed
242
4
Camps Cleared
7
1,210,654
Distance Traveled
1,305,338
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,398
1,100
66
5
2
275,048
0
W
Nu Wa
16,905
1,208
108
8
1
256,715
0
L
Thor
13,726
980
37
3
0
217,239
1
L
Amaterasu
13,059
933
51
4
0
249,042
2
W
Ah Puch
15,557
1,111
52
4
1
229,938
1
W
Bellona
14,608
1,043
57
4
0
290,919
0
L
Nemesis
12,095
864
32
2
1
217,409
1
W
Horus
13,988
999
17
1
3
263,392
0
L
Kukulkan
15,103
1,079
122
9
1
251,916
0
W
Nemesis
13,978
998
8
1
2
264,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role