Player Matchup

Achilles
Achilles
CoachDerp10
Achilles
Level 129
God Stats
5W - 6L
1,640 SR
Queue Stats
555W - 590L
1,365 Elo+
Solo
Sol
Sol
KnG X9764
Sol
Level 61
God Stats
88W - 107L
1,463 SR
Queue Stats
885W - 960L
1,314 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rowdy Reg123
Tsukuyomi
Level 101
God Stats
33W - 33L
1,497 SR
Queue Stats
333W - 393L
1,338 Elo+
Solo
Ymir
Ymir
Zerotinetic
Ymir
Level 78
God Stats
3W - 5L
1,416 SR
Queue Stats
50W - 42L
1,448 Elo+
Solo
Heimdallr
Heimdallr
protocold
Heimdallr
Level 86
God Stats
13W - 13L
1,659 SR
Queue Stats
467W - 576L
1,324 Elo+
Solo
Team Averages
Level 91
1,535 SR
1,358 Elo+

VS

Team Averages
Level 78
1,466 SR
1,365 Elo+
Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AniimatedAllure_
Cthulhu
Level 88
God Stats
21W - 27L
1,436 SR
Queue Stats
411W - 416L
1,346 Elo+
Party 1
Arachne
Arachne
AniimatedPrimal
Arachne
Level 67
God Stats
21W - 13L
1,636 SR
Queue Stats
460W - 473L
1,367 Elo+
Party 1
Neith
Neith
HotRamens
Neith
Level 56
God Stats
76W - 93L
1,378 SR
Queue Stats
111W - 158L
1,290 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bradleyyy123
Morgan Le Fay
Level 118
God Stats
10W - 10L
1,382 SR
Queue Stats
135W - 153L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoachDerp10
Achilles
11
0 / 3 / 0
5,629
469
6,259
9,915
5,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 0 / 0
5,999
500
1,774
7,259
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Rowdy Reg123
Tsukuyomi
9
1 / 4 / 2
5,607
467
4,938
9,613
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 3
5,267
439
2,431
11,079
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
protocold
Heimdallr
11
3 / 2 / 1
6,462
539
7,164
7,395
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 2
7,355
613
6,814
9,480
5,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
4 / 1 / 3
6,416
535
7,921
9,160
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 2
6,935
578
5,868
10,070
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
HotRamens
Neith
10
2 / 2 / 4
6,265
522
5,539
5,623
1,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
bradleyyy123
Morgan Le Fay
12
1 / 0 / 1
6,833
569
5,704
2,953
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
13
13
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
2
3
W
4
1
3
5.5
W
4
1
2
5
L
Achilles
CoachDerp10
Achilles
0
3
0
0
W
Neith
HotRamens
Neith
2
2
4
2
L
0
0
0
0
L
Tsukuyomi
Rowdy Reg123
Tsukuyomi
1
4
2
0.5
L
0
4
3
0.38
W
Morgan Le Fay
bradleyyy123
Morgan Le Fay
1
0
1
1.5
L
Heimdallr
protocold
Heimdallr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
31,846
45,261
Taken
37,286
18,798
Mitigated
15,303
14,297
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,814
1,708
0
5,245
9,480
5,766
228
0
9,480
0
38,912
W
7,921
1,368
32
2,110
9,160
3,784
210
1,115
8,045
20,620
0
W
5,868
3,687
0
1,613
10,070
3,273
0
476
9,594
0
42,670
L
Achilles
CoachDerp10
Achilles
6,259
1,564
0
3,445
9,915
5,622
0
0
9,915
0
29,836
W
Neith
HotRamens
Neith
5,539
2,647
329
2,222
5,623
1,514
633
1,061
4,562
0
28,258
L
1,774
139
0
4,536
7,259
2,358
0
3,819
3,026
36,010
0
L
Tsukuyomi
Rowdy Reg123
Tsukuyomi
4,938
1,579
0
1,293
9,613
3,237
0
795
8,800
0
26,481
L
2,431
236
407
2,597
11,079
5,050
0
5,649
5,352
15,193
0
W
Morgan Le Fay
bradleyyy123
Morgan Le Fay
5,704
240
0
807
2,953
966
334
1,553
1,400
39,756
0
L
Heimdallr
protocold
Heimdallr
7,164
4,939
0
2,019
7,395
2,531
0
2,852
4,543
0
34,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,964
Gold Earned
33,804
266
Minions Killed
356
0
Camps Cleared
0
998,976
Distance Traveled
1,180,378
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,355
613
89
7
0
243,164
2
W
Cthulhu
6,416
535
39
3
0
243,032
0
W
Arachne
6,935
578
80
7
0
297,819
2
L
Achilles
5,629
469
52
4
0
178,810
2
W
Neith
6,265
522
57
5
0
185,167
1
L
Sol
5,999
500
69
6
0
220,312
3
L
Tsukuyomi
5,607
467
54
5
0
222,484
2
L
Ymir
5,267
439
28
2
0
182,527
0
W
Morgan Le Fay
6,833
569
91
8
0
211,196
1
L
Heimdallr
6,462
539
63
5
0
194,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role