Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Atorao
Cernunnos
Level 46
God Stats
18W - 19L
1,613 SR
Queue Stats
328W - 375L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bliss Kills
Morgan Le Fay
Level 100
God Stats
0W - 2L
1,331 SR
Queue Stats
97W - 90L
1,562 Elo+
Party 3
Neith
Neith
CalgarPrime
Neith
Level 64
God Stats
51W - 53L
1,527 SR
Queue Stats
55W - 56L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
Refrgz
Gilgamesh
Level 21
God Stats
0W - 2L
1,308 SR
Queue Stats
9W - 7L
1,546 Elo+
Party 3
Team Averages
Level 72
1,456 SR
1,524 Elo+

VS

Team Averages
Level 53
1,635 SR
1,602 Elo+
Neith
Neith
AmbyBambi
Neith
Level 46
God Stats
5W - 4L
1,638 SR
Queue Stats
19W - 29L
1,477 Elo+
Party 2
Erlang Shen
Erlang Shen
Hakertm
Erlang Shen
Level 64
God Stats
17W - 9L
1,450 SR
Queue Stats
375W - 238L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
JakTheMessiah
Cthulhu
Level 55
God Stats
13W - 15L
1,505 SR
Queue Stats
556W - 342L
1,663 Elo+
Party 1
Zeus
Zeus
RustyTimerSam
Zeus
Level 49
God Stats
37W - 11L
1,822 SR
Queue Stats
347W - 191L
1,649 Elo+
Party 1
Izanami
Izanami
Tedevans
Izanami
Level 51
God Stats
16W - 4L
1,759 SR
Queue Stats
53W - 46L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
0 / 14 / 5
10,381
865
7,745
29,618
35,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Atorao
Cernunnos
17
4 / 6 / 4
11,852
988
13,419
16,505
7,903
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Bliss Kills
Morgan Le Fay
18
3 / 3 / 4
12,053
1,004
17,316
15,421
7,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 10 / 5
10,286
857
13,474
21,212
9,360
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Refrgz
Gilgamesh
16
1 / 11 / 3
11,157
930
7,010
21,083
13,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmbyBambi
Neith
20
3 / 0 / 24
11,769
981
8,369
5,943
2,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Hakertm
Erlang Shen
20
8 / 1 / 23
14,209
1,184
15,850
20,055
21,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
19
9 / 1 / 19
13,240
1,103
13,177
12,773
18,863
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 3 / 19
12,141
1,012
35,581
12,484
5,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Tedevans
Izanami
20
12 / 3 / 19
13,979
1,165
25,209
12,494
5,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
148
8
Kills
44
44
Deaths
8
21
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
14
5
0.18
W
Neith
AmbyBambi
Neith
3
0
24
15
L
Cernunnos
Atorao
Cernunnos
4
6
4
1
L
Morgan Le Fay
Bliss Kills
Morgan Le Fay
3
3
4
1.67
L
0
10
5
0.25
W
Erlang Shen
Hakertm
Erlang Shen
8
1
23
19.5
W
Cthulhu
9
1
19
18.5
L
Gilgamesh
Refrgz
Gilgamesh
1
11
3
0.23
W
12
3
19
7.17
W
Izanami
Tedevans
Izanami
12
3
19
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,964
Damage
98,186
103,839
Taken
63,749
73,753
Mitigated
54,530
11,118
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,745
1,542
3,253
4,673
29,618
35,945
0
14,982
14,636
12,400
0
W
Neith
AmbyBambi
Neith
8,369
3,644
0
2,187
5,943
2,807
0
2,232
3,711
0
21,419
L
Cernunnos
Atorao
Cernunnos
13,419
5,577
0
37
16,505
7,903
0
7,924
8,581
0
43,641
L
Morgan Le Fay
Bliss Kills
Morgan Le Fay
17,316
1,537
0
1,020
15,421
7,056
0
7,695
7,726
54,957
0
L
13,474
7,234
732
1,314
21,212
9,360
0
9,483
11,729
0
36,628
W
Erlang Shen
Hakertm
Erlang Shen
15,850
8,685
0
4,037
20,055
21,454
0
6,808
13,247
0
31,382
W
Cthulhu
13,177
1,146
662
944
12,773
18,863
0
5,708
7,065
37,132
0
L
Gilgamesh
Refrgz
Gilgamesh
7,010
2,633
0
89
21,083
13,489
0
8,674
12,409
0
14,851
W
35,581
2,923
110
3,776
12,484
5,772
0
4,568
7,916
48,870
0
W
Izanami
Tedevans
Izanami
25,209
21,992
0
3,048
12,494
5,634
0
5,745
6,749
0
59,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
65,338
235
Minions Killed
257
4
Camps Cleared
14
983,529
Distance Traveled
1,105,640
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,381
865
11
1
0
183,623
0
W
Neith
11,769
981
35
3
3
234,849
0
L
Cernunnos
11,852
988
60
5
1
211,525
0
L
Morgan Le Fay
12,053
1,004
88
7
0
228,859
1
L
Neith
10,286
857
55
5
2
182,246
0
W
Erlang Shen
14,209
1,184
46
4
1
245,402
1
W
Cthulhu
13,240
1,103
58
5
0
231,547
0
L
Gilgamesh
11,157
930
21
2
1
177,276
1
W
Zeus
12,141
1,012
31
3
3
204,288
0
W
Izanami
13,979
1,165
87
7
7
189,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role