Player Matchup

Morgan Le Fay
Morgan Le Fay
CarmillaAK
Morgan Le Fay
Level 15
God Stats
28W - 33L
1,738 SR
Queue Stats
132W - 104L
1,799 Elo+
Party 2
Nu Wa
Nu Wa
GreatAmatsukami
Nu Wa
Level 106
God Stats
82W - 78L
1,513 SR
Queue Stats
230W - 298L
1,443 Elo+
Party 3
Ares
Ares
Mayhem68
Ares
Level 44
God Stats
10W - 2L
1,701 SR
Queue Stats
153W - 162L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
Stormraged
Gilgamesh
Level 109
God Stats
14W - 18L
1,531 SR
Queue Stats
223W - 188L
1,458 Elo+
Party 2
Bastet
Bastet
Succubusted
Bastet
Level 49
God Stats
107W - 129L
1,466 SR
Queue Stats
230W - 294L
1,465 Elo+
Party 3
Team Averages
Level 65
1,590 SR
1,513 Elo+

VS

Team Averages
Level 79
1,588 SR
1,655 Elo+
Cthulhu
Cthulhu
Kilgor3xSmasH
Cthulhu
Level 66
God Stats
2W - 2L
1,429 SR
Queue Stats
124W - 73L
1,676 Elo+
Party 1
Xing Tian
Xing Tian
Skieth001
Xing Tian
Level 60
God Stats
7W - 2L
1,600 SR
Queue Stats
135W - 73L
1,698 Elo+
Party 1
Fenrir
Fenrir
Vartemus
Fenrir
Level 97
God Stats
33W - 30L
1,525 SR
Queue Stats
238W - 249L
1,534 Elo+
Solo
Chronos
Chronos
Viciousism
Chronos
Level 143
God Stats
5W - 0L
1,812 SR
Queue Stats
188W - 123L
1,654 Elo+
Party 1
Nox
Nox
VitalSuitOnline
Nox
Level 28
God Stats
8W - 0L
1,576 SR
Queue Stats
116W - 65L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CarmillaAK
Morgan Le Fay
15
0 / 5 / 3
8,921
892
10,172
8,499
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 5
9,368
937
10,014
12,467
8,591
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
1 / 8 / 3
9,834
983
6,391
19,309
22,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Stormraged
Gilgamesh
15
1 / 4 / 2
9,784
978
10,623
13,192
11,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
15
3 / 6 / 1
9,890
989
8,719
12,046
5,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

161

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 1 / 19
10,658
1,066
10,799
13,361
13,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Skieth001
Xing Tian
17
2 / 1 / 19
10,071
1,007
11,011
12,856
13,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Vartemus
Fenrir
16
9 / 2 / 9
10,982
1,098
8,756
8,711
4,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Viciousism
Chronos
17
7 / 1 / 15
11,263
1,126
15,936
8,710
4,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 0 / 19
11,141
1,114
13,228
7,628
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
106
5
Kills
25
25
Deaths
5
14
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CarmillaAK
Morgan Le Fay
0
5
3
0.3
L
0
2
5
1.25
W
Cthulhu
4
1
19
13.5
L
Ares
1
8
3
0.31
W
Xing Tian
Skieth001
Xing Tian
2
1
19
11.5
L
Gilgamesh
Stormraged
Gilgamesh
1
4
2
0.5
L
Bastet
3
6
1
0.58
W
Fenrir
Vartemus
Fenrir
9
2
9
6.75
W
Chronos
Viciousism
Chronos
7
1
15
14.5
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,919
Damage
59,730
65,513
Taken
51,266
51,722
Mitigated
41,056
6,446
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CarmillaAK
Morgan Le Fay
10,172
608
0
518
8,499
3,634
0
6,256
2,183
31,449
0
L
10,014
3,276
502
3,378
12,467
8,591
0
10,501
1,816
47,493
0
W
Cthulhu
10,799
593
2,818
568
13,361
13,713
0
7,576
5,785
36,435
0
L
Ares
6,391
283
0
1,163
19,309
22,656
0
14,456
4,291
16,128
0
W
Xing Tian
Skieth001
Xing Tian
11,011
1,160
0
690
12,856
13,741
0
8,190
4,666
26,999
0
L
Gilgamesh
Stormraged
Gilgamesh
10,623
2,582
0
253
13,192
11,000
0
9,234
3,898
91
20,250
L
Bastet
8,719
3,173
0
632
12,046
5,841
0
9,500
2,351
0
21,686
W
Fenrir
Vartemus
Fenrir
8,756
853
0
101
8,711
4,196
0
3,522
5,189
0
11,795
W
Chronos
Viciousism
Chronos
15,936
5,520
0
2,763
8,710
4,022
0
3,844
4,866
54,460
0
W
13,228
809
0
1,703
7,628
5,384
0
3,536
4,092
29,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
54,115
183
Minions Killed
237
8
Camps Cleared
9
902,186
Distance Traveled
1,039,697
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,921
892
37
4
1
170,332
0
L
Nu Wa
9,368
937
74
7
0
189,872
0
W
Cthulhu
10,658
1,066
50
5
1
186,268
3
L
Ares
9,834
983
12
1
3
147,005
0
W
Xing Tian
10,071
1,007
41
4
1
197,110
1
L
Gilgamesh
9,784
978
21
2
2
202,050
0
L
Bastet
9,890
989
39
4
2
192,927
1
W
Fenrir
10,982
1,098
4
0
0
227,953
0
W
Chronos
11,263
1,126
100
10
5
228,568
3
W
Nox
11,141
1,114
42
4
2
199,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role