Player Matchup

Pele
Pele
ChungyDungy
Pele
Level 17
God Stats
10W - 8L
1,206 SR
Queue Stats
60W - 38L
1,641 Elo+
Party 1
Sol
Sol
GreyKasm
Sol
Level 18
God Stats
1W - 1L
1,320 SR
Queue Stats
66W - 48L
1,629 Elo+
Party 1
Hachiman
Hachiman
McYoshiFlop79
Hachiman
Level 28
God Stats
1W - 0L
1,320 SR
Queue Stats
21W - 18L
1,632 Elo+
Solo
Terra
Terra
Ranger042
Terra
Level 26
God Stats
5W - 2L
1,675 SR
Queue Stats
81W - 69L
1,601 Elo+
Solo
Chaac
Chaac
wickwire3591
Chaac
Level 20
God Stats
8W - 2L
1,878 SR
Queue Stats
58W - 47L
1,630 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,627 Elo+

VS

Team Averages
Level 14
1,518 SR
1,534 Elo+
King Arthur
King Arthur
ItsSupportLife
King Arthur
Level 23
God Stats
24W - 26L
1,585 SR
Queue Stats
105W - 82L
1,643 Elo+
Solo
Thanatos
Thanatos
SkyTomasX
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,546 Elo+
Party 2
Izanami
Izanami
tigretoncito
Izanami
Level 23
God Stats
5W - 8L
1,505 SR
Queue Stats
32W - 40L
1,483 Elo+
Party 2
Ares
Ares
歡华莫遣
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
骇人恶兽
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
5,594
699
2,466
3,085
798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 3
5,901
738
5,969
3,562
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
McYoshiFlop79
Hachiman
10
4 / 0 / 0
5,755
719
2,665
4,256
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Terra
Ranger042
Terra
8
0 / 0 / 4
5,011
626
673
3,665
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 2 / 2
5,158
645
3,505
6,250
2,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsSupportLife
King Arthur
8
2 / 1 / 0
4,575
572
3,704
5,778
2,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SkyTomasX
Thanatos
6
0 / 4 / 0
4,027
503
1,138
5,076
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
tigretoncito
Izanami
3
0 / 2 / 0
3,335
417
422
1,433
234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 5 / 1
3,822
478
533
5,914
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
骇人恶兽
Cthulhu
6
0 / 2 / 0
3,834
479
1,506
4,006
1,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
5
0
3
6.5
L
King Arthur
ItsSupportLife
King Arthur
2
1
0
2
W
Hachiman
McYoshiFlop79
Hachiman
4
0
0
4
W
Terra
Ranger042
Terra
0
0
4
2
L
Thanatos
SkyTomasX
Thanatos
0
4
0
0
L
Izanami
tigretoncito
Izanami
0
2
0
0
W
0
2
2
0.5
L
0
5
1
0.1
L
Cthulhu
骇人恶兽
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,278
Damage
7,303
20,818
Taken
22,207
7,381
Mitigated
8,843
9,616
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,466
638
0
385
3,085
798
0
74
2,981
0
24,594
W
5,969
2,437
0
1,625
3,562
822
941
599
2,933
34,290
0
L
King Arthur
ItsSupportLife
King Arthur
3,704
559
0
2,230
5,778
2,381
0
0
5,778
0
23,646
W
Hachiman
McYoshiFlop79
Hachiman
2,665
1,491
0
3,213
4,256
1,122
1,258
925
3,271
0
29,147
W
Terra
Ranger042
Terra
673
72
165
1,089
3,665
2,251
323
163
3,472
9,738
0
L
Thanatos
SkyTomasX
Thanatos
1,138
374
0
1,993
5,076
1,456
0
2,215
2,861
0
15,871
L
Izanami
tigretoncito
Izanami
422
244
0
5
1,433
234
0
377
1,056
0
5,656
W
3,505
890
0
3,139
6,250
2,388
155
128
6,122
0
27,688
L
533
171
0
648
5,914
2,948
133
2,673
3,169
6,165
0
L
Cthulhu
骇人恶兽
Cthulhu
1,506
183
0
242
4,006
1,824
0
1,305
2,701
8,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
19,593
266
Minions Killed
133
0
Camps Cleared
0
742,204
Distance Traveled
628,602
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,594
699
59
7
0
175,413
2
W
Sol
5,901
738
68
9
0
161,391
2
L
King Arthur
4,575
572
52
7
0
170,251
1
W
Hachiman
5,755
719
55
7
0
103,288
0
W
Terra
5,011
626
25
3
0
153,616
2
L
Thanatos
4,027
503
38
5
0
89,340
0
L
Izanami
3,335
417
13
2
0
58,120
0
W
Chaac
5,158
645
59
7
0
148,496
0
L
Ares
3,822
478
12
2
0
139,145
0
L
Cthulhu
3,834
479
18
2
0
171,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role