Player Matchup

Morgan Le Fay
Morgan Le Fay
Falenheim
Morgan Le Fay
Level 99
God Stats
21W - 16L
1,794 SR
Queue Stats
366W - 333L
1,542 Elo+
Solo
Hou Yi
Hou Yi
KelpyGod
Hou Yi
Level 86
God Stats
6W - 9L
1,488 SR
Queue Stats
439W - 366L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
OniSage
Tsukuyomi
Level 160
God Stats
11W - 10L
1,499 SR
Queue Stats
406W - 408L
1,550 Elo+
Solo
Ymir
Ymir
S0kk
Ymir
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Solo
Guan Yu
Guan Yu
StevanGamer2705
Guan Yu
Level 154
God Stats
1W - 4L
1,423 SR
Queue Stats
89W - 96L
1,527 Elo+
Solo
Team Averages
Level 128
1,541 SR
1,539 Elo+

VS

Team Averages
Level 88
1,527 SR
1,569 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
BADWOLF294
Chernobog
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
193W - 185L
1,664 Elo+
Party 1
Poseidon
Poseidon
CarryMeOneechan
Poseidon
Level 83
God Stats
0W - 4L
1,246 SR
Queue Stats
105W - 81L
1,612 Elo+
Party 2
Tyr
Tyr
HealablePuma914
Tyr
Level 103
God Stats
10W - 7L
1,665 SR
Queue Stats
224W - 182L
1,554 Elo+
Party 1
Mercury
Mercury
dinamit3
Mercury
Level 67
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 3L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Falenheim
Morgan Le Fay
20
9 / 3 / 7
13,170
627
13,904
12,169
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
KelpyGod
Hou Yi
17
5 / 2 / 8
11,823
563
8,634
8,931
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
OniSage
Tsukuyomi
17
4 / 2 / 12
11,413
543
8,745
12,040
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
S0kk
Ymir
16
5 / 0 / 14
12,688
604
8,845
11,256
10,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 3 / 7
10,878
518
6,419
16,173
17,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 6 / 4
9,559
455
3,711
15,004
10,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
BADWOLF294
Chernobog
17
2 / 4 / 2
10,601
505
4,794
10,347
3,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
18
1 / 4 / 4
11,128
530
9,991
10,214
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 1
11,466
546
7,681
16,862
14,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
dinamit3
Mercury
15
1 / 5 / 3
9,405
448
2,984
13,282
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
23
Kills
10
10
Deaths
23
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
6
4
0.33
L
Chernobog
BADWOLF294
Chernobog
2
4
2
0.75
L
Poseidon
1
4
4
0.75
W
Morgan Le Fay
Falenheim
Morgan Le Fay
9
3
7
4.17
L
6
4
1
1.63
W
Hou Yi
KelpyGod
Hou Yi
5
2
8
4.5
W
Tsukuyomi
OniSage
Tsukuyomi
4
2
12
5
W
Ymir
S0kk
Ymir
5
0
14
12
W
0
3
7
1.17
L
Mercury
dinamit3
Mercury
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,547
Damage
29,161
60,569
Taken
65,709
43,545
Mitigated
37,581
23,234
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,711
319
0
710
15,004
10,154
0
6,342
8,273
18,085
0
L
Chernobog
BADWOLF294
Chernobog
4,794
1,861
0
4,628
10,347
3,666
1,606
2,372
7,862
0
83,570
L
Poseidon
9,991
1,397
0
2,761
10,214
3,340
300
3,679
6,306
107,821
0
W
Morgan Le Fay
Falenheim
Morgan Le Fay
13,904
984
0
5,263
12,169
6,151
1,821
4,958
7,211
88,882
0
L
7,681
791
0
4,929
16,862
14,856
542
3,881
12,538
0
58,538
W
Hou Yi
KelpyGod
Hou Yi
8,634
5,413
0
2,065
8,931
3,773
5,342
1,815
7,116
0
76,468
W
Tsukuyomi
OniSage
Tsukuyomi
8,745
2,513
0
4,379
12,040
5,587
997
4,594
7,446
0
65,704
W
Ymir
S0kk
Ymir
8,845
1,807
0
3,173
11,256
10,367
376
4,116
7,140
32,720
0
W
6,419
477
802
7,552
16,173
17,667
1,403
2,510
13,663
0
60,496
L
Mercury
dinamit3
Mercury
2,984
1,195
0
1,207
13,282
5,565
0
5,066
7,910
0
53,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,972
Gold Earned
52,159
565
Minions Killed
577
0
Camps Cleared
0
2,114,853
Distance Traveled
2,128,865
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,559
455
21
1
0
412,181
1
L
Chernobog
10,601
505
141
7
0
398,517
7
L
Poseidon
11,128
530
197
9
0
443,107
7
W
Morgan Le Fay
13,170
627
164
8
0
395,174
6
L
Tyr
11,466
546
122
6
0
409,954
2
W
Hou Yi
11,823
563
117
6
0
377,476
7
W
Tsukuyomi
11,413
543
106
5
0
437,136
5
W
Ymir
12,688
604
58
3
0
458,327
5
W
Guan Yu
10,878
518
120
6
0
446,740
4
L
Mercury
9,405
448
96
5
0
465,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role