Player Matchup

Merlin
Merlin
Big Bonesy
Merlin
Level 54
God Stats
0W - 5L
1,238 SR
Queue Stats
8W - 15L
1,468 Elo+
Solo
Jormungandr
Jormungandr
Fayetonix
Jormungandr
Level 29
God Stats
2W - 3L
1,601 SR
Queue Stats
272W - 269L
1,467 Elo+
Party 1
Loki
Loki
yoeski
Loki
Level 108
God Stats
7W - 12L
1,434 SR
Queue Stats
206W - 202L
1,556 Elo+
Party 1
Team Averages
Level 64
1,425 SR
1,497 Elo+

VS

Team Averages
Level 84
1,654 SR
1,474 Elo+
Guan Yu
Guan Yu
Binksterr
Guan Yu
Level 154
God Stats
1W - 0L
1,850 SR
Queue Stats
40W - 14L
1,841 Elo+
Solo
Cernunnos
Cernunnos
adriam9915
Cernunnos
Level 62
God Stats
5W - 9L
1,301 SR
Queue Stats
6W - 12L
1,250 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
faradax1599
Morgan Le Fay
Level 36
God Stats
5W - 12L
1,809 SR
Queue Stats
20W - 41L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Big Bonesy
Merlin
12
4 / 8 / 4
9,598
686
8,089
10,723
2,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Fayetonix
Jormungandr
13
3 / 4 / 6
9,514
680
10,219
15,024
13,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
yoeski
Loki
15
6 / 3 / 3
10,365
740
8,489
11,128
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Binksterr
Guan Yu
16
8 / 2 / 6
11,171
798
15,980
14,251
13,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
adriam9915
Cernunnos
15
6 / 5 / 8
10,941
782
12,543
16,116
5,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
faradax1599
Morgan Le Fay
12
1 / 6 / 10
9,502
679
4,707
10,004
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
13
Kills
15
15
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Big Bonesy
Merlin
4
8
4
0.75
W
Guan Yu
Binksterr
Guan Yu
8
2
6
5.5
L
Jormungandr
Fayetonix
Jormungandr
3
4
6
1.5
W
Cernunnos
adriam9915
Cernunnos
6
5
8
2
W
Morgan Le Fay
faradax1599
Morgan Le Fay
1
6
10
1
L
Loki
yoeski
Loki
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
33,230
36,875
Taken
40,371
19,671
Mitigated
22,359
2,191
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Big Bonesy
Merlin
8,089
762
0
994
10,723
2,790
0
667
9,682
24,353
0
W
Guan Yu
Binksterr
Guan Yu
15,980
2,970
702
5,690
14,251
13,002
696
5,559
8,362
0
34,846
L
Jormungandr
Fayetonix
Jormungandr
10,219
2,013
0
647
15,024
13,231
132
2,614
11,417
34,741
0
W
Cernunnos
adriam9915
Cernunnos
12,543
7,271
0
4,001
16,116
5,853
974
6,341
9,505
0
51,341
W
Morgan Le Fay
faradax1599
Morgan Le Fay
4,707
447
0
1,021
10,004
3,504
622
5,594
4,196
26,192
0
L
Loki
yoeski
Loki
8,489
1,668
0
550
11,128
3,650
592
918
9,700
0
35,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
31,614
131
Minions Killed
163
0
Camps Cleared
0
698,556
Distance Traveled
782,137
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,598
686
41
3
0
172,431
0
W
Guan Yu
11,171
798
34
2
0
308,191
5
L
Jormungandr
9,514
680
50
4
0
242,441
4
W
Cernunnos
10,941
782
81
6
0
251,970
4
W
Morgan Le Fay
9,502
679
48
3
0
221,976
3
L
Loki
10,365
740
40
3
0
283,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role