Player Matchup

Ra
Ra
ElDakenJr
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,245 Elo+
Party 3
Jing Wei
Jing Wei
En Sabah Nur71
Jing Wei
Level 15
God Stats
9W - 13L
1,462 SR
Queue Stats
17W - 23L
1,206 Elo+
Solo
Chang'e
Chang'e
Lisandro472
Chang'e
Level 24
God Stats
0W - 2L
1,251 SR
Queue Stats
27W - 23L
1,405 Elo+
Solo
Bellona
Bellona
Sisa7u7
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 3
The Morrigan
The Morrigan
senninkillers
The Morrigan
Level 25
God Stats
54W - 59L
1,447 SR
Queue Stats
137W - 140L
1,382 Elo+
Solo
Team Averages
Level 14
1,432 SR
1,303 Elo+

VS

Team Averages
Level 37
1,374 SR
1,250 Elo+
Scylla
Scylla
AllanonTheSloth_
Scylla
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 77L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DemonxChocha
Tsukuyomi
Level 8
God Stats
15W - 10L
1,561 SR
Queue Stats
33W - 44L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
TimHaven08
Cthulhu
Level 16
God Stats
1W - 5L
1,076 SR
Queue Stats
1W - 5L
1,108 Elo+
Party 1
Ymir
Ymir
Turcato
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,297 Elo+
Solo
Cernunnos
Cernunnos
zKrios6169
Cernunnos
Level 18
God Stats
1W - 2L
1,235 SR
Queue Stats
1W - 5L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 3
8,404
934
5,111
15,416
5,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
12
0 / 9 / 0
7,679
853
1,577
12,553
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
Lisandro472
Chang'e
14
1 / 7 / 3
8,459
940
5,455
18,350
6,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sisa7u7
Bellona
14
1 / 9 / 2
8,472
941
3,732
20,538
9,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
senninkillers
The Morrigan
14
3 / 8 / 1
9,323
1,036
8,996
14,881
6,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
24 / 1 / 8
13,835
1,537
27,279
6,006
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
DemonxChocha
Tsukuyomi
15
0 / 2 / 16
8,878
986
4,581
4,410
1,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
TimHaven08
Cthulhu
17
2 / 0 / 24
9,917
1,102
7,421
6,074
2,892
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Turcato
Ymir
16
3 / 2 / 21
9,994
1,110
10,583
7,995
5,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
zKrios6169
Cernunnos
18
15 / 1 / 17
12,054
1,339
25,928
7,534
3,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
130
6
Kills
44
44
Deaths
6
9
Assists
86
Player
Kills
Deaths
Assists
KDA
W
24
1
8
28
W
Tsukuyomi
DemonxChocha
Tsukuyomi
0
2
16
4
L
1
11
3
0.23
L
Jing Wei
0
9
0
0
L
Chang'e
Lisandro472
Chang'e
1
7
3
0.36
L
Bellona
Sisa7u7
Bellona
1
9
2
0.22
W
Cthulhu
TimHaven08
Cthulhu
2
0
24
14
W
Ymir
Turcato
Ymir
3
2
21
6.75
L
The Morrigan
senninkillers
The Morrigan
3
8
1
0.44
W
Cernunnos
zKrios6169
Cernunnos
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,871
Damage
75,792
81,738
Taken
32,019
34,312
Mitigated
15,773
5,626
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,279
3,419
0
1,350
6,006
2,371
0
3,191
2,815
43,091
0
W
Tsukuyomi
DemonxChocha
Tsukuyomi
4,581
735
0
511
4,410
1,460
0
2,565
1,393
0
15,374
L
5,111
1,338
735
267
15,416
5,855
0
9,514
5,692
15,988
0
L
Jing Wei
1,577
803
0
269
12,553
5,936
0
3,965
8,508
0
5,202
L
Chang'e
Lisandro472
Chang'e
5,455
582
2,426
1,725
18,350
6,223
0
11,317
6,854
17,773
0
L
Bellona
Sisa7u7
Bellona
3,732
748
0
139
20,538
9,750
0
11,192
9,174
65
8,364
W
Cthulhu
TimHaven08
Cthulhu
7,421
275
576
818
6,074
2,892
0
4,228
1,846
21,938
0
W
Ymir
Turcato
Ymir
10,583
1,249
0
1,235
7,995
5,983
0
5,781
2,214
19,378
0
L
The Morrigan
senninkillers
The Morrigan
8,996
1,003
65
0
14,881
6,548
0
8,337
6,227
22,078
0
W
Cernunnos
zKrios6169
Cernunnos
25,928
14,205
0
2,272
7,534
3,067
0
3,862
3,672
0
53,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
54,678
99
Minions Killed
167
2
Camps Cleared
9
672,924
Distance Traveled
791,441
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,835
1,537
30
3
3
144,138
0
W
Tsukuyomi
8,878
986
23
3
1
151,444
0
L
Ra
8,404
934
26
3
0
142,321
0
L
Jing Wei
7,679
853
6
1
0
88,866
0
L
Chang'e
8,459
940
22
2
0
153,883
1
L
Bellona
8,472
941
6
1
0
153,076
0
W
Cthulhu
9,917
1,102
26
3
1
187,679
0
W
Ymir
9,994
1,110
29
3
2
143,954
2
L
The Morrigan
9,323
1,036
39
4
2
134,778
3
W
Cernunnos
12,054
1,339
59
7
2
164,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role