Player Matchup

Terra
Terra
Ashrizzy
Terra
Level 46
God Stats
3W - 3L
1,335 SR
Queue Stats
78W - 74L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
Hydralisk316
Baron Samedi
Level 89
God Stats
0W - 1L
1,489 SR
Queue Stats
98W - 89L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
JAYYAY98
Sun Wukong
Level 44
God Stats
19W - 19L
1,558 SR
Queue Stats
125W - 102L
1,531 Elo+
Party 1
Mercury
Mercury
PhaZe_Train
Mercury
Level 25
God Stats
11W - 8L
1,334 SR
Queue Stats
102W - 74L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
xEXACUTIONER-11x
Hou Yi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 166L
1,379 Elo+
Solo
Team Averages
Level 50
1,443 SR
1,487 Elo+

VS

Team Averages
Level 81
1,553 SR
1,574 Elo+
Odin
Odin
Django_UC
Odin
Level 135
God Stats
39W - 17L
1,717 SR
Queue Stats
1,218W - 1,113L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Graywolfnx
Morgan Le Fay
Level 68
God Stats
9W - 6L
1,656 SR
Queue Stats
381W - 339L
1,554 Elo+
Party 2
Neith
Neith
MindOfShiki
Neith
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 29L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
VenomTemplar
Baron Samedi
Level 154
God Stats
9W - 8L
1,659 SR
Queue Stats
892W - 885L
1,560 Elo+
Party 2
Ares
Ares
morgen_faust30
Ares
Level 15
God Stats
2W - 2L
1,234 SR
Queue Stats
69W - 35L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ashrizzy
Terra
15
0 / 4 / 3
9,205
837
3,179
17,903
15,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Hydralisk316
Baron Samedi
16
0 / 4 / 3
9,284
844
11,785
9,218
4,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
JAYYAY98
Sun Wukong
15
1 / 6 / 2
9,501
864
8,350
13,292
9,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
PhaZe_Train
Mercury
15
0 / 5 / 3
9,462
860
1,751
10,644
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 3 / 0
9,876
898
4,892
9,020
3,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

141

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 0 / 13
9,870
897
5,508
5,883
6,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Graywolfnx
Morgan Le Fay
18
4 / 0 / 16
11,194
1,018
15,275
4,997
2,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 0 / 7
12,068
1,097
15,439
6,850
3,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
VenomTemplar
Baron Samedi
17
6 / 2 / 14
11,154
1,014
11,862
5,563
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
1 / 1 / 15
10,314
938
7,244
9,090
9,584
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
3
Kills
22
22
Deaths
3
11
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Terra
Ashrizzy
Terra
0
4
3
0.38
W
Odin
1
0
13
7.5
W
Morgan Le Fay
Graywolfnx
Morgan Le Fay
4
0
16
12
L
Baron Samedi
Hydralisk316
Baron Samedi
0
4
3
0.38
L
Sun Wukong
JAYYAY98
Sun Wukong
1
6
2
0.33
W
10
0
7
13.5
L
Mercury
PhaZe_Train
Mercury
0
5
3
0.3
W
Baron Samedi
VenomTemplar
Baron Samedi
6
2
14
6.5
W
1
1
15
8.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,957
Damage
55,328
60,077
Taken
32,383
37,168
Mitigated
24,847
9,509
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ashrizzy
Terra
3,179
430
1,131
1,785
17,903
15,201
0
8,602
9,066
14,625
0
W
Odin
5,508
979
0
0
5,883
6,052
0
3,012
2,871
0
16,037
W
Morgan Le Fay
Graywolfnx
Morgan Le Fay
15,275
1,301
558
1,223
4,997
2,379
0
2,359
2,638
40,863
0
L
Baron Samedi
Hydralisk316
Baron Samedi
11,785
143
2,865
1,998
9,218
4,889
0
5,551
3,578
23,470
0
L
Sun Wukong
JAYYAY98
Sun Wukong
8,350
724
0
816
13,292
9,749
0
7,039
6,035
0
25,813
W
15,439
8,080
0
1,453
6,850
3,285
0
4,112
2,738
0
38,391
L
Mercury
PhaZe_Train
Mercury
1,751
237
0
914
10,644
3,888
0
6,448
4,014
0
18,324
W
Baron Samedi
VenomTemplar
Baron Samedi
11,862
420
1,637
1,046
5,563
3,547
0
1,837
3,726
23,829
0
W
7,244
181
0
0
9,090
9,584
0
3,644
5,446
18,114
0
L
4,892
1,153
0
0
9,020
3,441
0
5,869
3,003
0
35,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,328
Gold Earned
54,600
199
Minions Killed
191
8
Camps Cleared
5
1,031,740
Distance Traveled
998,292
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,205
837
24
2
0
212,205
0
W
Odin
9,870
897
21
2
2
160,900
0
W
Morgan Le Fay
11,194
1,018
58
5
0
217,242
0
L
Baron Samedi
9,284
844
25
2
1
216,992
1
L
Sun Wukong
9,501
864
44
4
1
184,595
0
W
Neith
12,068
1,097
58
5
1
207,637
0
L
Mercury
9,462
860
40
4
6
233,470
0
W
Baron Samedi
11,154
1,014
30
3
1
196,754
1
W
Ares
10,314
938
24
2
1
215,759
0
L
Hou Yi
9,876
898
66
6
0
184,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role