Player Matchup

Gilgamesh
Gilgamesh
BuK-LaU-
Gilgamesh
Level 127
God Stats
21W - 23L
1,511 SR
Queue Stats
789W - 779L
1,477 Elo+
Solo
Ymir
Ymir
Golden_UI_Frieza
Ymir
Level 48
God Stats
18W - 13L
1,636 SR
Queue Stats
584W - 544L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bergein
Morgan Le Fay
Level 128
God Stats
29W - 23L
1,528 SR
Queue Stats
319W - 364L
1,437 Elo+
Solo
Janus
Janus
ponce369
Janus
Level 126
God Stats
9W - 11L
1,569 SR
Queue Stats
585W - 539L
1,484 Elo+
Solo
Izanami
Izanami
tripleblack3
Izanami
Level 47
God Stats
138W - 119L
1,486 SR
Queue Stats
175W - 185L
1,396 Elo+
Solo
Team Averages
Level 95
1,546 SR
1,450 Elo+

VS

Team Averages
Level 79
1,517 SR
1,484 Elo+
Khepri
Khepri
BlackMamba73270
Khepri
Level 82
God Stats
8W - 4L
1,711 SR
Queue Stats
421W - 401L
1,519 Elo+
Solo
Ra
Ra
DuBettah
Ra
Level 104
God Stats
0W - 1L
1,299 SR
Queue Stats
74W - 88L
1,459 Elo+
Solo
Anhur
Anhur
alergarcia175
Anhur
Level 36
God Stats
1W - 2L
1,445 SR
Queue Stats
20W - 27L
1,393 Elo+
Solo
Serqet
Serqet
luis_pro4
Serqet
Level 128
God Stats
5W - 10L
1,458 SR
Queue Stats
349W - 300L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pengiun70
Morgan Le Fay
Level 43
God Stats
25W - 50L
1,673 SR
Queue Stats
452W - 455L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BuK-LaU-
Gilgamesh
12
4 / 0 / 1
7,004
637
3,604
4,431
1,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 1 / 4
6,279
571
3,108
6,986
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
bergein
Morgan Le Fay
9
4 / 1 / 2
5,984
544
6,029
4,547
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
ponce369
Janus
12
1 / 0 / 1
6,981
635
2,745
5,025
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
tripleblack3
Izanami
9
1 / 2 / 3
5,771
525
2,356
5,771
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,903
446
1,610
8,273
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 4 / 0
5,668
515
1,312
4,579
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 3 / 1
5,372
488
1,421
5,271
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
luis_pro4
Serqet
10
1 / 1 / 1
5,690
517
2,867
5,119
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
pengiun70
Morgan Le Fay
9
1 / 1 / 1
5,177
471
3,579
3,930
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
4
4
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Gilgamesh
BuK-LaU-
Gilgamesh
4
0
1
4.5
L
0
4
0
0
W
3
1
4
5
L
2
3
1
0.83
W
Morgan Le Fay
bergein
Morgan Le Fay
4
1
2
5
L
Serqet
luis_pro4
Serqet
1
1
1
1.5
L
Morgan Le Fay
pengiun70
Morgan Le Fay
1
1
1
1.5
W
Janus
ponce369
Janus
1
0
1
1.5
W
Izanami
tripleblack3
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
10,789
26,760
Taken
27,172
8,841
Mitigated
10,116
8,775
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,610
41
0
1,405
8,273
4,279
0
5,736
2,229
13,887
0
W
Gilgamesh
BuK-LaU-
Gilgamesh
3,604
1,144
0
2,075
4,431
1,717
558
885
3,336
0
37,226
L
1,312
118
0
1,351
4,579
1,665
0
294
4,285
29,674
0
W
3,108
622
0
1,251
6,986
3,175
585
1,303
5,413
25,852
0
L
1,421
424
0
757
5,271
1,310
0
2,560
2,447
0
20,156
W
Morgan Le Fay
bergein
Morgan Le Fay
6,029
1,082
489
1,755
4,547
1,226
583
700
3,843
18,582
0
L
Serqet
luis_pro4
Serqet
2,867
673
0
2,446
5,119
1,624
0
1,819
3,218
0
31,067
L
Morgan Le Fay
pengiun70
Morgan Le Fay
3,579
613
0
1,253
3,930
1,238
0
779
3,111
22,012
0
W
Janus
ponce369
Janus
2,745
230
0
2,045
5,025
1,376
240
1,683
2,840
51,750
0
W
Izanami
tripleblack3
Izanami
2,356
1,554
0
1,160
5,771
1,347
478
1,332
4,275
0
36,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
26,810
335
Minions Killed
244
0
Camps Cleared
0
1,047,168
Distance Traveled
1,011,345
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,903
446
28
3
0
192,496
1
W
Gilgamesh
7,004
637
83
8
0
210,992
3
L
Ra
5,668
515
57
5
0
179,615
3
W
Ymir
6,279
571
44
4
0
218,549
0
L
Anhur
5,372
488
39
4
0
201,204
0
W
Morgan Le Fay
5,984
544
23
2
0
194,593
5
L
Serqet
5,690
517
77
7
0
257,746
2
L
Morgan Le Fay
5,177
471
43
4
0
180,284
4
W
Janus
6,981
635
109
10
0
231,171
4
W
Izanami
5,771
525
76
7
0
191,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role