Player Matchup

Medusa
Medusa
DreWooo
Medusa
Level 24
God Stats
0W - 3L
1,146 SR
Queue Stats
47W - 48L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
JayDeGallant
Gilgamesh
Level 4
God Stats
1W - 1L
1,663 SR
Queue Stats
25W - 44L
1,281 Elo+
Solo
Loki
Loki
PolVerne69
Loki
Level 22
God Stats
0W - 2L
1,163 SR
Queue Stats
15W - 40L
1,186 Elo+
Party 2
Ymir
Ymir
dewrongodex
Ymir
Level 27
God Stats
8W - 6L
1,803 SR
Queue Stats
51W - 96L
1,230 Elo+
Party 2
Jing Wei
Jing Wei
lucas6969
Jing Wei
Level 25
God Stats
3W - 9L
1,251 SR
Queue Stats
42W - 86L
1,237 Elo+
Party 2
Team Averages
Level 20
1,405 SR
1,261 Elo+

VS

Team Averages
Level 26
1,419 SR
1,254 Elo+
Artio
Artio
MobBasher7
Artio
Level 28
God Stats
1W - 2L
1,580 SR
Queue Stats
15W - 12L
1,345 Elo+
Party 3
Heimdallr
Heimdallr
SHAD0WRE4PER
Heimdallr
Level 4
God Stats
1W - 2L
1,327 SR
Queue Stats
26W - 39L
1,061 Elo+
Party 1
Guan Yu
Guan Yu
TSquatchman
Guan Yu
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,061 Elo+
Party 1
Nemesis
Nemesis
ZephyrF10
Nemesis
Level 42
God Stats
5W - 5L
1,162 SR
Queue Stats
224W - 239L
1,381 Elo+
Party 1
Agni
Agni
deadfun52
Agni
Level 27
God Stats
3W - 2L
1,524 SR
Queue Stats
64W - 73L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DreWooo
Medusa
20
7 / 4 / 0
14,643
523
14,651
20,778
8,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
JayDeGallant
Gilgamesh
8
0 / 3 / 0
7,966
285
2,182
5,755
1,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 9 / 4
10,269
367
3,293
20,597
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 4 / 7
13,371
478
11,843
25,491
30,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
lucas6969
Jing Wei
16
4 / 1 / 2
10,529
376
4,902
7,790
2,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
1 / 3 / 5
12,115
433
5,153
21,452
15,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SHAD0WRE4PER
Heimdallr
15
0 / 4 / 2
11,013
393
4,637
10,109
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
TSquatchman
Guan Yu
18
5 / 2 / 7
14,060
502
10,044
15,110
19,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
ZephyrF10
Nemesis
20
10 / 1 / 4
15,681
560
19,367
21,120
12,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
20
4 / 3 / 5
14,916
533
15,401
10,540
4,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
20
21
Deaths
13
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
DreWooo
Medusa
7
4
0
1.75
L
Gilgamesh
JayDeGallant
Gilgamesh
0
3
0
0
W
Artio
1
3
5
1.17
L
0
9
4
0.22
W
Heimdallr
SHAD0WRE4PER
Heimdallr
0
4
2
0.25
W
Guan Yu
TSquatchman
Guan Yu
5
2
7
4.25
W
Nemesis
ZephyrF10
Nemesis
10
1
4
12
W
Agni
4
3
5
2.17
L
1
4
7
1.13
L
Jing Wei
lucas6969
Jing Wei
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,871
Damage
54,602
80,411
Taken
78,331
50,889
Mitigated
55,490
8,870
Healing
27,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DreWooo
Medusa
14,651
6,048
0
1,880
20,778
8,510
840
5,399
15,379
0
125,757
L
Gilgamesh
JayDeGallant
Gilgamesh
2,182
1,147
0
285
5,755
1,861
0
0
5,755
0
13,271
W
Artio
5,153
808
703
8,066
21,452
15,163
326
4,428
17,024
61,756
0
L
3,293
1,962
0
6,215
20,597
7,080
139
1,119
19,478
0
46,963
W
Heimdallr
SHAD0WRE4PER
Heimdallr
4,637
1,978
0
1,349
10,109
4,574
2,061
3,384
6,725
0
40,771
W
Guan Yu
TSquatchman
Guan Yu
10,044
2,807
2,080
6,232
15,110
19,000
3,089
1,434
13,676
0
60,346
W
Nemesis
ZephyrF10
Nemesis
19,367
10,708
0
8,639
21,120
12,616
5,467
4,779
16,341
0
129,958
W
Agni
15,401
1,080
0
783
10,540
4,137
1,672
2,880
7,660
110,969
0
L
11,843
2,651
0
240
25,491
30,770
0
9,354
16,137
59,783
0
L
Jing Wei
lucas6969
Jing Wei
4,902
3,659
0
250
7,790
2,668
0
4,682
3,108
0
40,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,778
Gold Earned
67,785
479
Minions Killed
603
0
Camps Cleared
0
2,154,835
Distance Traveled
2,444,019
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,643
523
217
8
0
488,156
10
L
Gilgamesh
7,966
285
25
1
0
177,055
0
W
Artio
12,115
433
82
3
0
529,163
0
L
Loki
10,269
367
84
3
0
454,344
0
W
Heimdallr
11,013
393
80
3
0
414,165
3
W
Guan Yu
14,060
502
105
4
0
451,684
3
W
Nemesis
15,681
560
162
6
0
536,144
1
W
Agni
14,916
533
174
6
0
512,863
0
L
Ymir
13,371
478
74
3
0
519,564
1
L
Jing Wei
10,529
376
79
3
0
515,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role