Player Matchup

Nu Wa
Nu Wa
EternaL__K1ll3R
Nu Wa
Level 28
God Stats
7W - 6L
1,189 SR
Queue Stats
204W - 258L
1,389 Elo+
Party 1
Neith
Neith
Keyjimenez
Neith
Level 27
God Stats
93W - 97L
1,557 SR
Queue Stats
168W - 225L
1,381 Elo+
Party 1
Thanatos
Thanatos
SukunaDifferent
Thanatos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SuperSardina65
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Yitankhux
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,449 SR
1,454 Elo+

VS

Team Averages
Level 11
1,562 SR
1,331 Elo+
Bellona
Bellona
Ibingo471
Bellona
Level 17
God Stats
1W - 1L
1,820 SR
Queue Stats
11W - 11L
1,489 Elo+
Solo
Ymir
Ymir
Keqing7_
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,420 Elo+
Party 3
Arachne
Arachne
Mel_Akatsuki
Arachne
Level 5
God Stats
2W - 4L
1,219 SR
Queue Stats
2W - 5L
1,216 Elo+
Party 3
Sol
Sol
assekeSheesh
Sol
Level 18
God Stats
14W - 12L
1,749 SR
Queue Stats
243W - 231L
1,241 Elo+
Party 4
Anubis
Anubis
justice_ap
Anubis
Level 15
God Stats
6W - 2L
1,523 SR
Queue Stats
38W - 42L
1,287 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
7,725
552
5,901
6,444
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
11
0 / 5 / 2
6,541
467
7,241
10,478
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
16
21 / 2 / 1
10,134
724
18,922
11,790
5,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 2
6,398
457
3,499
10,541
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Yitankhux
Yemoja
7
0 / 3 / 1
5,462
390
2,214
7,332
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ibingo471
Bellona
12
6 / 2 / 2
7,441
532
8,524
11,585
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
5 / 1 / 3
7,799
557
8,274
11,908
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Mel_Akatsuki
Arachne
10
3 / 6 / 0
6,580
470
3,730
10,526
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 7 / 3
6,581
470
4,678
9,175
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
justice_ap
Anubis
10
0 / 7 / 3
6,365
455
3,091
9,368
4,239
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
23
Kills
16
16
Deaths
23
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Bellona
Ibingo471
Bellona
6
2
2
3.5
L
Ymir
5
1
3
6.5
W
Neith
0
5
2
0.2
L
Arachne
Mel_Akatsuki
Arachne
3
6
0
0.5
W
Thanatos
21
2
1
10.75
W
1
3
2
0.67
W
Yemoja
Yitankhux
Yemoja
0
3
1
0.17
L
2
7
3
0.5
L
Anubis
justice_ap
Anubis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
28,297
46,585
Taken
52,562
16,334
Mitigated
30,661
22,298
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,901
1,716
0
1,444
6,444
1,860
222
1,368
4,866
39,578
0
L
Bellona
Ibingo471
Bellona
8,524
2,512
0
2,385
11,585
9,212
117
3,227
8,178
0
39,137
L
Ymir
8,274
1,397
0
2,452
11,908
10,980
0
1,489
10,389
41,406
0
W
Neith
7,241
3,126
183
3,564
10,478
3,243
0
4,586
5,742
0
39,911
L
Arachne
Mel_Akatsuki
Arachne
3,730
2,956
0
2,287
10,526
3,993
105
1,081
9,175
0
23,857
W
Thanatos
18,922
8,207
0
11,338
11,790
5,453
0
4,870
6,800
0
53,878
W
3,499
2,101
0
3,516
10,541
3,055
0
2,042
8,409
0
28,036
W
Yemoja
Yitankhux
Yemoja
2,214
1,098
873
1,380
7,332
2,723
0
3,177
3,975
11,973
0
L
4,678
2,140
0
1,773
9,175
2,237
259
1,765
7,230
32,794
0
L
Anubis
justice_ap
Anubis
3,091
426
0
2,309
9,368
4,239
615
553
8,605
33,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
34,766
306
Minions Killed
316
0
Camps Cleared
0
1,207,586
Distance Traveled
1,196,053
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,725
552
76
5
0
236,246
0
L
Bellona
7,441
532
64
5
0
276,078
2
L
Ymir
7,799
557
68
5
0
230,853
2
W
Neith
6,541
467
68
5
0
200,743
1
L
Arachne
6,580
470
52
4
0
280,336
0
W
Thanatos
10,134
724
85
6
0
284,368
0
W
Nemesis
6,398
457
61
4
0
255,324
1
W
Yemoja
5,462
390
16
1
0
230,905
2
L
Sol
6,581
470
64
5
0
199,179
0
L
Anubis
6,365
455
68
5
0
209,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role