Player Matchup

Zhong Kui
Zhong Kui
G_S_N_I_G_G_S
Zhong Kui
Level 85
God Stats
2W - 2L
1,489 SR
Queue Stats
113W - 112L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
Mediumplays
Jing Wei
Level 7
God Stats
5W - 3L
1,873 SR
Queue Stats
11W - 18L
1,526 Elo+
Party 2
Hades
Hades
W4lk1ngDe4DMan
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 318L
1,382 Elo+
Solo
Skadi
Skadi
enlightenedtree
Skadi
Level 19
God Stats
11W - 8L
1,511 SR
Queue Stats
12W - 8L
1,447 Elo+
Solo
Cerberus
Cerberus
noeneji
Cerberus
Level 18
God Stats
4W - 4L
1,426 SR
Queue Stats
33W - 51L
1,278 Elo+
Solo
Team Averages
Level 31
1,560 SR
1,432 Elo+

VS

Team Averages
Level 19
1,594 SR
1,483 Elo+
Hel
Hel
BellOreki
Hel
Level 27
God Stats
84W - 37L
1,732 SR
Queue Stats
184W - 107L
1,659 Elo+
Party 1
Sol
Sol
euud
Sol
Level 27
God Stats
55W - 29L
1,661 SR
Queue Stats
135W - 86L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
godslsyer49
Baron Samedi
Level 6
God Stats
1W - 4L
1,111 SR
Queue Stats
3W - 8L
970 Elo+
Solo
Chang'e
Chang'e
myabeans
Chang'e
Level 12
God Stats
18W - 8L
1,728 SR
Queue Stats
27W - 14L
1,625 Elo+
Party 1
Bellona
Bellona
sasakibom
Bellona
Level 22
God Stats
13W - 12L
1,738 SR
Queue Stats
38W - 33L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
G_S_N_I_G_G_S
Zhong Kui
18
6 / 10 / 12
12,105
1,100
29,770
27,806
19,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Mediumplays
Jing Wei
18
6 / 7 / 11
11,758
1,069
20,154
17,968
6,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 11 / 13
10,719
974
8,354
18,274
12,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 10 / 13
12,574
1,143
22,458
20,286
7,414
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
noeneji
Cerberus
18
0 / 6 / 17
10,720
975
5,835
22,251
18,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 4 / 17
16,978
1,543
44,698
28,675
13,802
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
euud
Sol
18
8 / 4 / 24
12,314
1,119
21,755
18,583
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
godslsyer49
Baron Samedi
18
1 / 8 / 18
10,853
987
6,146
14,603
7,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
myabeans
Chang'e
20
7 / 2 / 30
12,962
1,178
21,718
19,223
8,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
sasakibom
Bellona
18
3 / 2 / 24
11,860
1,078
7,398
15,520
13,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
157
20
Kills
44
44
Deaths
20
66
Assists
113
Player
Kills
Deaths
Assists
KDA
W
25
4
17
8.38
L
Zhong Kui
G_S_N_I_G_G_S
Zhong Kui
6
10
12
1.2
L
Jing Wei
Mediumplays
Jing Wei
6
7
11
1.64
L
1
11
13
0.68
L
7
10
13
1.35
W
Sol
euud
Sol
8
4
24
5
W
Baron Samedi
godslsyer49
Baron Samedi
1
8
18
1.25
W
Chang'e
myabeans
Chang'e
7
2
30
11
L
Cerberus
noeneji
Cerberus
0
6
17
1.42
W
Bellona
sasakibom
Bellona
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,571
Damage
101,715
106,585
Taken
96,604
63,974
Mitigated
51,785
15,882
Healing
45,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,698
3,889
10,517
16,507
28,675
13,802
0
14,278
13,316
68,268
0
L
Zhong Kui
G_S_N_I_G_G_S
Zhong Kui
29,770
2,285
790
6,926
27,806
19,210
0
24,527
2,745
53,223
0
L
Jing Wei
Mediumplays
Jing Wei
20,154
16,688
0
0
17,968
6,581
0
15,120
2,540
0
38,123
L
8,354
1,131
105
920
18,274
12,105
0
14,266
3,617
17,264
0
L
22,458
12,273
0
1,288
20,286
7,414
0
18,298
1,535
0
42,638
W
Sol
euud
Sol
21,755
7,493
0
4,108
18,583
7,851
0
9,537
9,046
43,569
0
W
Baron Samedi
godslsyer49
Baron Samedi
6,146
770
226
696
14,603
7,513
0
5,455
9,148
14,183
0
W
Chang'e
myabeans
Chang'e
21,718
599
6,205
5,666
19,223
8,817
0
7,173
12,050
39,193
0
L
Cerberus
noeneji
Cerberus
5,835
130
0
5,853
22,251
18,664
0
19,956
1,831
16,846
0
W
Bellona
sasakibom
Bellona
7,398
1,991
0
1,840
15,520
13,802
0
7,516
7,917
0
21,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,876
Gold Earned
64,967
158
Minions Killed
215
1
Camps Cleared
5
930,544
Distance Traveled
1,005,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,978
1,543
74
7
2
223,576
0
L
Zhong Kui
12,105
1,100
56
5
0
181,051
0
L
Jing Wei
11,758
1,069
39
4
1
215,516
0
L
Hades
10,719
974
16
1
0
162,951
0
L
Skadi
12,574
1,143
24
2
0
178,029
0
W
Sol
12,314
1,119
55
5
1
180,847
0
W
Baron Samedi
10,853
987
10
1
0
153,584
0
W
Chang'e
12,962
1,178
44
4
0
232,948
0
L
Cerberus
10,720
975
23
2
0
192,997
0
W
Bellona
11,860
1,078
32
3
2
215,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role