Player Matchup

Merlin
Merlin
Deathd-_-bStar
Merlin
Level 25
God Stats
22W - 27L
1,336 SR
Queue Stats
141W - 180L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
Dockmastr
Gilgamesh
Level 29
God Stats
5W - 5L
1,310 SR
Queue Stats
294W - 367L
1,357 Elo+
Party 1
Anubis
Anubis
FirewalI-_-
Anubis
Level 24
God Stats
20W - 14L
1,532 SR
Queue Stats
142W - 149L
1,389 Elo+
Party 1
Hachiman
Hachiman
angel_reyes211
Hachiman
Level 28
God Stats
3W - 4L
1,312 SR
Queue Stats
249W - 309L
1,357 Elo+
Party 1
Hades
Hades
wuben101
Hades
Level 23
God Stats
10W - 14L
1,158 SR
Queue Stats
181W - 238L
1,241 Elo+
Party 1
Team Averages
Level 26
1,330 SR
1,330 Elo+

VS

Team Averages
Level 12
1,453 SR
1,405 Elo+
Set
Set
AvanRocks
Set
Level 22
God Stats
8W - 7L
1,343 SR
Queue Stats
12W - 9L
1,283 Elo+
Party 2
Sun Wukong
Sun Wukong
MANUPORSHUTUP203
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,494 Elo+
Solo
Vulcan
Vulcan
QuantumRogue98
Vulcan
Level 21
God Stats
1W - 2L
1,421 SR
Queue Stats
8W - 9L
1,250 Elo+
Party 2
Cernunnos
Cernunnos
iMeowctavius
Cernunnos
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 23L
1,500 Elo+
Solo
Ares
Ares
tiered_helper30
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 0
8,228
686
6,984
4,674
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Dockmastr
Gilgamesh
12
2 / 1 / 2
6,904
575
2,830
6,137
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
11
4 / 1 / 1
6,454
538
4,712
5,513
2,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
10
1 / 1 / 2
5,835
486
2,635
4,424
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
wuben101
Hades
11
2 / 1 / 1
6,662
555
1,287
5,818
2,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,028
502
1,689
7,530
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
MANUPORSHUTUP203
Sun Wukong
8
1 / 7 / 2
5,296
441
2,251
9,774
2,825
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 1
5,744
479
4,071
3,178
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
iMeowctavius
Cernunnos
11
0 / 1 / 2
5,706
476
4,252
6,222
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 1
4,676
390
817
5,857
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
18
Kills
5
5
Deaths
18
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
9
1
0
9
W
Gilgamesh
Dockmastr
Gilgamesh
2
1
2
3
W
Anubis
4
1
1
4.5
L
Sun Wukong
MANUPORSHUTUP203
Sun Wukong
1
7
2
0.29
L
2
2
1
1.25
W
Hachiman
1
1
2
2
L
Cernunnos
iMeowctavius
Cernunnos
0
1
2
1
L
0
4
1
0.13
W
Hades
wuben101
Hades
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
13,080
26,566
Taken
32,561
9,869
Mitigated
10,194
10,247
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,689
732
0
2,241
7,530
2,057
0
1,810
5,682
0
29,252
W
6,984
322
0
1,339
4,674
1,337
2,263
1,037
3,433
41,055
0
W
Gilgamesh
Dockmastr
Gilgamesh
2,830
1,251
0
3,168
6,137
2,322
0
1,158
4,881
0
36,920
W
Anubis
4,712
433
0
1,983
5,513
2,418
341
0
5,513
31,042
0
L
Sun Wukong
MANUPORSHUTUP203
Sun Wukong
2,251
742
0
1,213
9,774
2,825
109
5,677
3,803
0
9,610
L
4,071
343
147
334
3,178
1,077
88
1,671
1,385
18,941
0
W
Hachiman
2,635
1,354
0
960
4,424
1,065
580
0
4,424
0
18,827
L
Cernunnos
iMeowctavius
Cernunnos
4,252
1,455
0
2,993
6,222
1,820
0
1,850
4,372
0
32,611
L
817
291
0
1,078
5,857
2,415
0
1,475
4,336
10,717
0
W
Hades
wuben101
Hades
1,287
64
83
2,714
5,818
2,727
1,661
2,226
3,427
25,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
27,450
334
Minions Killed
189
0
Camps Cleared
0
1,096,944
Distance Traveled
1,009,251
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,028
502
62
5
0
183,696
1
W
Merlin
8,228
686
91
8
0
218,665
0
W
Gilgamesh
6,904
575
86
7
0
260,868
0
W
Anubis
6,454
538
66
6
0
204,165
1
L
Sun Wukong
5,296
441
14
1
0
201,037
4
L
Vulcan
5,744
479
34
3
0
241,362
1
W
Hachiman
5,835
486
39
3
0
218,957
5
L
Cernunnos
5,706
476
57
5
0
196,086
4
L
Ares
4,676
390
22
2
0
187,070
2
W
Hades
6,662
555
52
4
0
194,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role